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53 Commits
feat/dialo
...
master
Author | SHA1 | Date |
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as4s4hetic | fead17e735 | 3 years ago |
as4s4hetic | cae3ed1a47 | 3 years ago |
as4s4hetic | cc9732a5e2 | 3 years ago |
as4s4hetic | b9892ab2da | 3 years ago |
as4s4hetic | 1ee865be3b | 3 years ago |
as4s4hetic | 58683f21ca | 3 years ago |
Joseph Surin | e81edc29de | 3 years ago |
as4s4hetic | 7276b84581 | 3 years ago |
as4s4hetic | cf40bee7ab | 3 years ago |
as4s4hetic | ba72a1b379 | 3 years ago |
as4s4hetic | 83e156b8ce | 3 years ago |
as4s4hetic | 5ee1c33cf8 | 3 years ago |
as4s4hetic | fc3c5d2c20 | 3 years ago |
as4s4hetic | 77c41de46f | 3 years ago |
as4s4hetic | 4ee75e920a | 3 years ago |
as4s4hetic | 2d5494f263 | 3 years ago |
as4s4hetic | 5dd2e95615 | 3 years ago |
as4s4hetic | f0fc2ac040 | 3 years ago |
as4s4hetic | dc0f0967c5 | 3 years ago |
as4s4hetic | 006821acdf | 3 years ago |
as4s4hetic | 7026c188eb | 3 years ago |
as4s4hetic | c68b1a1710 | 3 years ago |
as4s4hetic | a8349a0f78 | 3 years ago |
as4s4hetic | 18c527baf9 | 3 years ago |
as4s4hetic | 4049e97caa | 3 years ago |
as4s4hetic | 167cda10fe | 3 years ago |
as4s4hetic | 75aa75d264 | 3 years ago |
as4s4hetic | 791caf8e7e | 3 years ago |
as4s4hetic | f0ade5d211 | 3 years ago |
as4s4hetic | 8bac75f5d8 | 3 years ago |
as4s4hetic | 38033a59e1 | 3 years ago |
as4s4hetic | c1083723d4 | 3 years ago |
as4s4hetic | b07e47b6b9 | 3 years ago |
as4s4hetic | b8c7014c5e | 3 years ago |
as4s4hetic | 2ee2a533fc | 3 years ago |
as4s4hetic | 77f730d27d | 3 years ago |
as4s4hetic | c21e713fcd | 3 years ago |
chsh | 82a7d0cba1 | 3 years ago |
Joseph Surin | f71b553419 | 3 years ago |
chsh | 5cf897ed6d | 3 years ago |
Joseph Surin | 5696c0fd13 | 3 years ago |
as4s4hetic | 4ae541c780 | 3 years ago |
as4s4hetic | a10728c62a | 3 years ago |
as4s4hetic | f49aab9c20 | 3 years ago |
as4s4hetic | ce099e5a64 | 3 years ago |
as4s4hetic | a438b7ab46 | 3 years ago |
as4s4hetic | f799c4e7e2 | 3 years ago |
as4s4hetic | 06d5e0d83d | 3 years ago |
as4s4hetic | a76c017575 | 3 years ago |
as4s4hetic | e3a9c9f867 | 3 years ago |
as4s4hetic | 98857cd3ca | 3 years ago |
chsh | 39fff0ca01 | 3 years ago |
chsh | 72a667ed9b | 3 years ago |
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@@ -0,0 +1,15 @@
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@ -0,0 +1,15 @@
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@ -1,34 +1,453 @@
@@ -1,34 +1,453 @@
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|
@ -0,0 +1,8 @@
@@ -0,0 +1,8 @@
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[gd_scene load_steps=2 format=2] |
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[ext_resource path="res://Scripts/CameraFollow.gd" type="Script" id=1] |
||||
|
||||
[node name="Camera2D" type="Camera2D"] |
||||
position = Vector2( 480, 240 ) |
||||
current = true |
||||
script = ExtResource( 1 ) |
@ -0,0 +1,39 @@
@@ -0,0 +1,39 @@
|
||||
[gd_scene load_steps=10 format=2] |
||||
|
||||
[ext_resource path="res://Scripts/Car.gd" type="Script" id=1] |
||||
[ext_resource path="res://Sprites/alistair/car-full-1.png" type="Texture" id=2] |
||||
[ext_resource path="res://Sprites/alistair/car-full-2.png" type="Texture" id=3] |
||||
[ext_resource path="res://Sprites/alistair/car-full.png" type="Texture" id=4] |
||||
[ext_resource path="res://Sprites/alistair/car-full-3.png" type="Texture" id=5] |
||||
[ext_resource path="res://Sprites/alistair/car-fulla.png" type="Texture" id=8] |
||||
[ext_resource path="res://Sprites/alistair/car-full-1a.png" type="Texture" id=9] |
||||
|
||||
[sub_resource type="SpriteFrames" id=1] |
||||
animations = [ { |
||||
"frames": [ ExtResource( 4 ), ExtResource( 2 ), ExtResource( 3 ), ExtResource( 5 ) ], |
||||
"loop": true, |
||||
"name": "default", |
||||
"speed": 5.0 |
||||
}, { |
||||
"frames": [ ExtResource( 8 ), ExtResource( 9 ), ExtResource( 3 ), ExtResource( 5 ) ], |
||||
"loop": true, |
||||
"name": "Accelerate", |
||||
"speed": 12.0 |
||||
} ] |
||||
|
||||
[sub_resource type="CapsuleShape2D" id=2] |
||||
radius = 26.0 |
||||
height = 236.0 |
||||
|
||||
[node name="Car" type="KinematicBody2D"] |
||||
script = ExtResource( 1 ) |
||||
|
||||
[node name="AnimatedSprite" type="AnimatedSprite" parent="."] |
||||
position = Vector2( 0, -42 ) |
||||
frames = SubResource( 1 ) |
||||
animation = "Accelerate" |
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="."] |
||||
position = Vector2( 0, 3 ) |
||||
rotation = 1.5708 |
||||
shape = SubResource( 2 ) |
@ -0,0 +1,124 @@
@@ -0,0 +1,124 @@
|
||||
[gd_scene load_steps=2 format=2] |
||||
|
||||
[ext_resource path="res://Resources/woods.tres" type="TileSet" id=1] |
||||
|
||||
[node name="LodgeOutside" type="Node2D"] |
||||
|
||||
[node name="Background" type="ParallaxBackground" parent="."] |
||||
|
||||
[node name="SkyUpper" type="ParallaxLayer" parent="Background"] |
||||
motion_scale = Vector2( 0, 1 ) |
||||
|
||||
[node name="TileMap" type="TileMap" parent="Background/SkyUpper"] |
||||
tile_set = ExtResource( 1 ) |
||||
cell_size = Vector2( 60, 60 ) |
||||
cell_quadrant_size = 15 |
||||
format = 1 |
||||
tile_data = PoolIntArray( -196608, 1, 0, -196604, 1, 0, -196600, 1, 0, -196596, 1, 0, -196592, 1, 0, -196588, 1, 0, 196608, 2, 0, 196612, 2, 0, 196616, 2, 0, 196620, 2, 0, 196624, 2, 0, 196628, 2, 0 ) |
||||
|
||||
[node name="Sky" type="ParallaxLayer" parent="Background"] |
||||
motion_scale = Vector2( 0.1, 1 ) |
||||
|
||||
[node name="TileMap" type="TileMap" parent="Background/Sky"] |
||||
tile_set = ExtResource( 1 ) |
||||
cell_size = Vector2( 60, 60 ) |
||||
cell_quadrant_size = 15 |
||||
format = 1 |
||||
tile_data = PoolIntArray( 0, 0, 0, 4, 0, 0, 8, 0, 0, 12, 0, 0, 16, 0, 0, 20, 0, 0, 196608, 2, 0, 196612, 2, 0, 196616, 2, 0, 196620, 2, 0, 196624, 2, 0, 196628, 2, 0 ) |
||||
|
||||
[node name="Mountains" type="TileMap" parent="Background/Sky"] |
||||
tile_set = ExtResource( 1 ) |
||||
cell_size = Vector2( 60, 60 ) |
||||
cell_quadrant_size = 15 |
||||
format = 1 |
||||
tile_data = PoolIntArray( 131072, 3, 0, 131084, 4, 0 ) |
||||
|
||||
[node name="Pines" type="ParallaxLayer" parent="Background"] |
||||
motion_scale = Vector2( 0.2, 1 ) |
||||
|
||||
[node name="Trees" type="TileMap" parent="Background/Pines"] |
||||
tile_set = ExtResource( 1 ) |
||||
cell_size = Vector2( 30, 30 ) |
||||
format = 1 |
||||
tile_data = PoolIntArray( 196611, 6, 0, 196618, 6, 0, 196620, 6, 0, 196623, 6, 0, 196624, 6, 0, 196628, 6, 0, 196630, 6, 0, 196632, 6, 0, 196633, 6, 0, 196636, 6, 0, 196637, 6, 0, 196638, 6, 0, 196645, 6, 0, 196646, 6, 0, 196650, 6, 0, 196653, 6, 0, 196655, 6, 0 ) |
||||
|
||||
[node name="Grass" type="TileMap" parent="Background/Pines"] |
||||
tile_set = ExtResource( 1 ) |
||||
cell_size = Vector2( 60, 60 ) |
||||
format = 1 |
||||
tile_data = PoolIntArray( 196608, 8, 0, 196612, 8, 0, 196616, 8, 0, 196620, 8, 0, 196624, 8, 0, 196625, 8, 0, 196628, 8, 0 ) |
||||
|
||||
[node name="Furthest" type="ParallaxLayer" parent="Background"] |
||||
motion_scale = Vector2( 0.35, 1 ) |
||||
|
||||
[node name="Trees" type="TileMap" parent="Background/Furthest"] |
||||
tile_set = ExtResource( 1 ) |
||||
cell_size = Vector2( 60, 60 ) |
||||
format = 1 |
||||
tile_data = PoolIntArray( -65532, 27, 0, 0, 536870942, 0, 13, 536870942, 0, 16, 536870941, 0, 22, 29, 0 ) |
||||
|
||||
[node name="Grass" type="TileMap" parent="Background/Furthest"] |
||||
tile_set = ExtResource( 1 ) |
||||
cell_size = Vector2( 60, 60 ) |
||||
format = 1 |
||||
tile_data = PoolIntArray( 196608, 9, 0, 196612, 9, 0, 196616, 9, 0, 196620, 9, 0, 196624, 9, 0, 196628, 9, 0 ) |
||||
|
||||
[node name="Far" type="ParallaxLayer" parent="Background"] |
||||
motion_scale = Vector2( 0.5, 1 ) |
||||
|
||||
[node name="Trees" type="TileMap" parent="Background/Far"] |
||||
tile_set = ExtResource( 1 ) |
||||
cell_size = Vector2( 60, 60 ) |
||||
format = 1 |
||||
tile_data = PoolIntArray( -65529, 536870929, 0, 19, 27, 0 ) |
||||
|
||||
[node name="Grass" type="TileMap" parent="Background/Far"] |
||||
tile_set = ExtResource( 1 ) |
||||
cell_size = Vector2( 60, 60 ) |
||||
format = 1 |
||||
tile_data = PoolIntArray( 196608, 10, 0, 196612, 10, 0, 196616, 10, 0, 196620, 10, 0, 196624, 10, 0, 196628, 10, 0 ) |
||||
|
||||
[node name="Mid" type="ParallaxLayer" parent="Background"] |
||||
motion_scale = Vector2( 0.65, 1 ) |
||||
|
||||
[node name="Trees" type="TileMap" parent="Background/Mid"] |
||||
tile_set = ExtResource( 1 ) |
||||
cell_size = Vector2( 60, 60 ) |
||||
format = 1 |
||||
tile_data = PoolIntArray( -196601, 536870935, 0, -65522, 26, 0 ) |
||||
|
||||
[node name="TileMap" type="TileMap" parent="Background/Mid"] |
||||
tile_set = ExtResource( 1 ) |
||||
cell_size = Vector2( 60, 60 ) |
||||
format = 1 |
||||
tile_data = PoolIntArray( 196608, 11, 0, 196612, 11, 0, 196616, 11, 0, 196620, 11, 0, 196624, 11, 0, 196628, 11, 0 ) |
||||
|
||||
[node name="Close" type="ParallaxLayer" parent="Background"] |
||||
motion_scale = Vector2( 0.8, 1 ) |
||||
|
||||
[node name="Trees" type="TileMap" parent="Background/Close"] |
||||
tile_set = ExtResource( 1 ) |
||||
cell_y_sort = true |
||||
format = 1 |
||||
tile_data = PoolIntArray( -262132, 536870935, 0, -196608, 24, 0, 8, 28, 0 ) |
||||
|
||||
[node name="Grass" type="TileMap" parent="Background/Close"] |
||||
tile_set = ExtResource( 1 ) |
||||
cell_size = Vector2( 60, 60 ) |
||||
format = 1 |
||||
tile_data = PoolIntArray( 196608, 12, 0, 196612, 12, 0, 196616, 12, 0, 196620, 12, 0, 196624, 12, 0, 196628, 12, 0 ) |
||||
|
||||
[node name="Road" type="ParallaxLayer" parent="Background"] |
||||
|
||||
[node name="Road" type="TileMap" parent="Background/Road"] |
||||
tile_set = ExtResource( 1 ) |
||||
cell_size = Vector2( 60, 60 ) |
||||
format = 1 |
||||
tile_data = PoolIntArray( 393216, 14, 0, 393220, 14, 0, 393224, 14, 0, 393228, 14, 0, 393232, 14, 0, 393236, 14, 0, 589844, 2, 0, 786448, 2, 0, 983052, 2, 0, 1179656, 2, 0, 1376260, 2, 0 ) |
||||
|
||||
[node name="PolesShrubs" type="TileMap" parent="Background/Road"] |
||||
tile_set = ExtResource( 1 ) |
||||
cell_size = Vector2( 30, 30 ) |
||||
cell_custom_transform = Transform2D( 30, 0, 0, 0, 0, 0 ) |
||||
format = 1 |
||||
tile_data = PoolIntArray( 65536, 7, 0, 65538, 15, 0, 65540, 15, 0, 65542, 15, 0, 65544, 15, 0, 65546, 15, 0, 65548, 15, 0, 65550, 15, 0, 65552, 15, 0, 65554, 15, 0, 65556, 15, 0, 65558, 15, 0, 65560, 15, 0, 65562, 15, 0, 65564, 15, 0, 65566, 15, 0, 65568, 15, 0, 65570, 15, 0, 65572, 15, 0, 65574, 15, 0, 65576, 15, 0, 65578, 15, 0, 65580, 15, 0, 65582, 15, 0, 393218, 21, 0, 393230, 20, 0, 655394, 536870928, 0, 720896, 16, 0, 720937, 25, 0 ) |
@ -1,20 +1,6 @@
@@ -1,20 +1,6 @@
|
||||
[gd_scene format=2] |
||||
|
||||
[node name="UI" type="Control"] |
||||
margin_right = 960.0 |
||||
margin_bottom = 480.0 |
||||
rect_clip_content = true |
||||
__meta__ = { |
||||
"_edit_lock_": true, |
||||
"_edit_use_anchors_": false |
||||
} |
||||
|
||||
[node name="PopupDialog" type="PopupDialog" parent="."] |
||||
visible = true |
||||
margin_left = 180.0 |
||||
margin_right = 900.0 |
||||
margin_bottom = 120.0 |
||||
popup_exclusive = true |
||||
__meta__ = { |
||||
"_edit_use_anchors_": false |
||||
} |
||||
|
@ -0,0 +1,17 @@
@@ -0,0 +1,17 @@
|
||||
extends AnimatedSprite |
||||
|
||||
|
||||
# Declare member variables here. Examples: |
||||
# var a = 2 |
||||
# var b = "text" |
||||
|
||||
|
||||
# Called when the node enters the scene tree for the first time. |
||||
func _ready(): |
||||
self.play('default') |
||||
pass # Replace with function body. |
||||
|
||||
|
||||
# Called every frame. 'delta' is the elapsed time since the previous frame. |
||||
#func _process(delta): |
||||
# pass |
@ -0,0 +1,54 @@
@@ -0,0 +1,54 @@
|
||||
extends KinematicBody2D |
||||
|
||||
# Declare member variables here. Examples: |
||||
# var a = 2 |
||||
# var b = "text" |
||||
|
||||
# Called when the node enters the scene tree for the first time. |
||||
var moveSpeed : int = 280 |
||||
var initVel = Vector2() |
||||
var facingDir = Vector2() |
||||
var yVel = 1 |
||||
var xVel = 1 |
||||
var reverse = true |
||||
onready var rayCast = $RayCast2D |
||||
onready var anim = $AnimatedSprite |
||||
|
||||
func _ready(): |
||||
pass |
||||
|
||||
func _physics_process(delta): |
||||
handle_movements() |
||||
manage_animations() |
||||
|
||||
func handle_movements(): |
||||
var vel = initVel |
||||
# inputs |
||||
if Input.is_action_pressed("move_up"): |
||||
vel.y = -yVel |
||||
if Input.is_action_pressed("move_down"): |
||||
vel.y = yVel |
||||
if Input.is_action_pressed("move_left"): |
||||
vel.x = -xVel |
||||
moveSpeed += moveSpeed/100 |
||||
else: |
||||
moveSpeed -= moveSpeed/200 |
||||
if Input.is_action_pressed("move_right"): |
||||
if reverse: |
||||
vel.x = 0.5 * xVel |
||||
moveSpeed -= 5 |
||||
moveSpeed = clamp(moveSpeed, 280, 840) |
||||
|
||||
# move the player |
||||
move_and_slide(vel * moveSpeed, Vector2.ZERO) |
||||
|
||||
func play_animation (anim_name): |
||||
if anim.animation != anim_name: |
||||
anim.play(anim_name) |
||||
|
||||
func manage_animations (): |
||||
if Input.is_action_pressed("move_left"): |
||||
play_animation("Accelerate") |
||||
|
||||
else: |
||||
play_animation("default") |
@ -0,0 +1,21 @@
@@ -0,0 +1,21 @@
|
||||
extends Node2D |
||||
onready var player = get_node("Player") |
||||
|
||||
# Declare member variables here. Examples: |
||||
# var a = 2 |
||||
# var b = "text" |
||||
|
||||
|
||||
# Called when the node enters the scene tree for the first time. |
||||
func _ready(): |
||||
var car = get_node("Player") |
||||
car.initVel = Vector2(-1, 0) |
||||
car.yVel = 0.2 |
||||
car.reverse = false |
||||
pass # Replace with function body. |
||||
|
||||
|
||||
# Called every frame. 'delta' is the elapsed time since the previous frame. |
||||
func _process(delta): |
||||
player.position.y = clamp(player.position.y, 480, 500) |
||||
pass |
@ -0,0 +1,116 @@
@@ -0,0 +1,116 @@
|
||||
extends Node2D |
||||
onready var player = get_node("../Player") |
||||
onready var covers = get_node("../Covers") |
||||
onready var furniture = get_node("../Rooms") |
||||
|
||||
# Declare member variables here. Examples: |
||||
|
||||
var areamap = {'living':[0], |
||||
'bedtop':[1,2], |
||||
'bedtopmid':[2,3], |
||||
'bedbotmid':[3,4], |
||||
'bedbot':[4,5], |
||||
'bathtop':[6], |
||||
'bathbot':[7]} |
||||
|
||||
func hide_cover(xs): |
||||
for x in xs: |
||||
var cover = covers.get_child(x) |
||||
cover.hide() |
||||
|
||||
func show_cover(xs): |
||||
for x in xs: |
||||
var cover = covers.get_child(x) |
||||
cover.show() |
||||
|
||||
# Called when the node enters the scene tree for the first time. |
||||
func _ready(): |
||||
covers.show() |
||||
for i in furniture.get_child_count(): |
||||
furniture.get_child(i).hide() |
||||
|
||||
|
||||
# Called every frame. 'delta' is the elapsed time since the previous frame. |
||||
func _process(delta): |
||||
pass |
||||
|
||||
func _on_Living_body_entered(body): |
||||
if body == player: |
||||
hide_cover(areamap['living']) |
||||
furniture.get_node("Living").show() |
||||
|
||||
|
||||
func _on_Living_body_exited(body): |
||||
if body == player: |
||||
show_cover(areamap['living']) |
||||
furniture.get_node("Living").hide() |
||||
|
||||
|
||||
func _on_BedTop_body_entered(body): |
||||
if body == player: |
||||
hide_cover(areamap['bedtop']) |
||||
furniture.get_node("BedTop").show() |
||||
|
||||
|
||||
func _on_BedTop_body_exited(body): |
||||
if body == player: |
||||
show_cover(areamap['bedtop']) |
||||
furniture.get_node("BedTop").hide() |
||||
|
||||
|
||||
func _on_BedTopMid_body_entered(body): |
||||
if body == player: |
||||
hide_cover(areamap['bedtopmid']) |
||||
furniture.get_node("BedTopMid").show() |
||||
|
||||
|
||||
func _on_BedTopMid_body_exited(body): |
||||
if body == player: |
||||
show_cover(areamap['bedtopmid']) |
||||
furniture.get_node("BedTopMid").hide() |
||||
|
||||
|
||||
func _on_BedBotMid_body_entered(body): |
||||
if body == player: |
||||
hide_cover(areamap['bedbotmid']) |
||||
furniture.get_node("BedBotMid").show() |
||||
|
||||
|
||||
func _on_BedBotMid_body_exited(body): |
||||
if body == player: |
||||
show_cover(areamap['bedbotmid']) |
||||
furniture.get_node("BedBotMid").hide() |
||||
|
||||
|
||||
func _on_BedBot_body_entered(body): |
||||
if body == player: |
||||
hide_cover(areamap['bedbot']) |
||||
furniture.get_node("BedBot").show() |
||||
|
||||
|
||||
func _on_BedBot_body_exited(body): |
||||
if body == player: |
||||
show_cover(areamap['bedbot']) |
||||
furniture.get_node("BedBot").hide() |
||||
|
||||
|
||||
func _on_BathTop_body_entered(body): |
||||
if body == player: |
||||
hide_cover(areamap['bathtop']) |
||||
furniture.get_node("BathTop").show() |
||||
|
||||
|
||||
func _on_BathTop_body_exited(body): |
||||
if body == player: |
||||
show_cover(areamap['bathtop']) |
||||
furniture.get_node("BathTop").hide() |
||||
|
||||
|
||||
func _on_BathBot_body_entered(body): |
||||
if body == player: |
||||
hide_cover(areamap['bathbot']) |
||||
|
||||
|
||||
func _on_BathBot_body_exited(body): |
||||
if body == player: |
||||
show_cover(areamap['bathbot']) |
@ -0,0 +1,17 @@
@@ -0,0 +1,17 @@
|
||||
extends Node2D |
||||
|
||||
|
||||
# Declare member variables here. Examples: |
||||
# var a = 2 |
||||
# var b = "text" |
||||
|
||||
|
||||
# Called when the node enters the scene tree for the first time. |
||||
func _ready(): |
||||
pass # Replace with function body. |
||||
|
||||
|
||||
# Called every frame. 'delta' is the elapsed time since the previous frame. |
||||
func _process(delta): |
||||
|
||||
pass |
@ -0,0 +1,28 @@
@@ -0,0 +1,28 @@
|
||||
extends Camera2D |
||||
|
||||
|
||||
# Declare member variables here. Examples: |
||||
# var a = 2 |
||||
# var b = "text" |
||||
|
||||
|
||||
# Called when the node enters the scene tree for the first time. |
||||
func _ready(): |
||||
pass # Replace with function body. |
||||
|
||||
|
||||
# Called every frame. 'delta' is the elapsed time since the previous frame. |
||||
onready var target = get_node("../Player") |
||||
|
||||
|
||||
func move_camera(): |
||||
var cam_min = 1100 |
||||
pass |
||||
|
||||
|
||||
func _process (delta): |
||||
position = target.position |
||||
position.y -= 240 |
||||
position.x -= 480 |
||||
if target.position.y > 500: |
||||
move_camera() |
@ -0,0 +1,16 @@
@@ -0,0 +1,16 @@
|
||||
[gd_scene load_steps=3 format=2] |
||||
|
||||
[ext_resource path="res://Sprites/aditya/front.png" type="Texture" id=1] |
||||
|
||||
[sub_resource type="CapsuleShape2D" id=1] |
||||
radius = 25.0 |
||||
height = 0.0 |
||||
|
||||
[node name="Aditya" type="StaticBody2D"] |
||||
|
||||
[node name="Sprite" type="Sprite" parent="."] |
||||
texture = ExtResource( 1 ) |
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="."] |
||||
position = Vector2( 0, 35 ) |
||||
shape = SubResource( 1 ) |
After Width: | Height: | Size: 2.8 KiB |
After Width: | Height: | Size: 2.7 KiB |
After Width: | Height: | Size: 2.8 KiB |
@ -0,0 +1,35 @@
@@ -0,0 +1,35 @@
|
||||
[remap] |
||||
|
||||
importer="texture" |
||||
type="StreamTexture" |
||||
path="res://.import/car-3.png-9481e6a0d35cc134c8d5b801cecbb9b8.stex" |
||||
metadata={ |
||||
"vram_texture": false |
||||
} |
||||
|
||||
[deps] |
||||
|
||||
source_file="res://Sprites/alistair/car-3.png" |
||||
dest_files=[ "res://.import/car-3.png-9481e6a0d35cc134c8d5b801cecbb9b8.stex" ] |
||||
|
||||
[params] |
||||
|
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