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boab tre

master
as4s4hetic 3 years ago
parent
commit
dc0f0967c5
  1. 17
      Resources/woods.tres
  2. 9
      Story/Ch1S1.tscn
  3. BIN
      Tiles/baobab.png
  4. 35
      Tiles/baobab.png.import

17
Resources/woods.tres

@ -1,4 +1,4 @@ @@ -1,4 +1,4 @@
[gd_resource type="TileSet" load_steps=26 format=2]
[gd_resource type="TileSet" load_steps=27 format=2]
[ext_resource path="res://Tiles/morning.png" type="Texture" id=1]
[ext_resource path="res://Tiles/mountains.png" type="Texture" id=2]
@ -25,6 +25,7 @@ @@ -25,6 +25,7 @@
[ext_resource path="res://Tiles/gumtree-flat.png" type="Texture" id=23]
[ext_resource path="res://Tiles/gumtree-flat2.png" type="Texture" id=24]
[ext_resource path="res://Tiles/small-flower.png" type="Texture" id=25]
[ext_resource path="res://Tiles/baobab.png" type="Texture" id=26]
[resource]
0/name = "Morning"
@ -391,3 +392,17 @@ @@ -391,3 +392,17 @@
25/shape_one_way_margin = 0.0
25/shapes = [ ]
25/z_index = 0
26/name = "baobab.png 26"
26/texture = ExtResource( 26 )
26/tex_offset = Vector2( 0, 0 )
26/modulate = Color( 1, 1, 1, 1 )
26/region = Rect2( 0, 0, 360, 420 )
26/tile_mode = 0
26/occluder_offset = Vector2( 0, 0 )
26/navigation_offset = Vector2( 0, 0 )
26/shape_offset = Vector2( 0, 0 )
26/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
26/shape_one_way = false
26/shape_one_way_margin = 0.0
26/shapes = [ ]
26/z_index = 0

9
Story/Ch1S1.tscn

@ -85,7 +85,7 @@ motion_mirroring = Vector2( 2880, 0 ) @@ -85,7 +85,7 @@ motion_mirroring = Vector2( 2880, 0 )
[node name="Trees" type="TileMap" parent="Background/Mid"]
tile_set = ExtResource( 1 )
format = 1
tile_data = PoolIntArray( -65503, 17, 0, 8, 17, 0 )
tile_data = PoolIntArray( -65515, 22, 0, -65503, 17, 0, -65499, 26, 0, 8, 17, 0 )
[node name="TileMap" type="TileMap" parent="Background/Mid"]
tile_set = ExtResource( 1 )
@ -101,7 +101,7 @@ motion_mirroring = Vector2( 2880, 0 ) @@ -101,7 +101,7 @@ motion_mirroring = Vector2( 2880, 0 )
tile_set = ExtResource( 1 )
cell_y_sort = true
format = 1
tile_data = PoolIntArray( -196608, 24, 0, -65523, 22, 0 )
tile_data = PoolIntArray( -196608, 24, 0 )
[node name="Grass" type="TileMap" parent="Background/Close"]
tile_set = ExtResource( 1 )
@ -147,8 +147,9 @@ tile_set = ExtResource( 1 ) @@ -147,8 +147,9 @@ tile_set = ExtResource( 1 )
format = 1
[node name="Close" type="ParallaxLayer" parent="Foreground"]
position = Vector2( 1, 0 )
motion_scale = Vector2( 1.15, 1 )
motion_mirroring = Vector2( 1440, 0 )
motion_mirroring = Vector2( 2880, 0 )
[node name="Grass(Front)" type="TileMap" parent="Foreground/Close"]
z_index = 2
@ -156,4 +157,4 @@ tile_set = ExtResource( 1 ) @@ -156,4 +157,4 @@ tile_set = ExtResource( 1 )
cell_size = Vector2( 60, 60 )
cell_y_sort = true
format = 1
tile_data = PoolIntArray( 18, 23, 0, 458752, 12, 0, 458756, 12, 0, 458760, 12, 0, 458764, 12, 0, 458768, 12, 0, 458772, 12, 0, 655360, 13, 0, 655364, 13, 0, 655368, 13, 0, 655372, 13, 0, 655376, 13, 0, 655380, 13, 0 )
tile_data = PoolIntArray( 18, 23, 0, 458752, 12, 0, 458756, 12, 0, 458760, 12, 0, 458764, 12, 0, 458768, 12, 0, 458772, 12, 0, 458776, 12, 0, 458780, 12, 0, 458784, 12, 0, 458788, 12, 0, 458792, 12, 0, 458796, 12, 0, 655360, 13, 0, 655364, 13, 0, 655368, 13, 0, 655372, 13, 0, 655376, 13, 0, 655380, 13, 0, 655384, 13, 0, 655388, 13, 0, 655392, 13, 0, 655396, 13, 0, 655400, 13, 0, 655404, 13, 0 )

BIN
Tiles/baobab.png

Binary file not shown.

After

Width:  |  Height:  |  Size: 4.6 KiB

35
Tiles/baobab.png.import

@ -0,0 +1,35 @@ @@ -0,0 +1,35 @@
[remap]
importer="texture"
type="StreamTexture"
path="res://.import/baobab.png-0e8755649b03f4ded986dff8c29b8dfb.stex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://Tiles/baobab.png"
dest_files=[ "res://.import/baobab.png-0e8755649b03f4ded986dff8c29b8dfb.stex" ]
[params]
compress/mode=0
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/normal_map=0
flags/repeat=0
flags/filter=true
flags/mipmaps=false
flags/anisotropic=false
flags/srgb=2
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
process/normal_map_invert_y=false
stream=false
size_limit=0
detect_3d=true
svg/scale=1.0
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