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124 lines
5.1 KiB

[gd_scene load_steps=2 format=2]
[ext_resource path="res://Resources/woods.tres" type="TileSet" id=1]
[node name="LodgeOutside" type="Node2D"]
[node name="Background" type="ParallaxBackground" parent="."]
[node name="SkyUpper" type="ParallaxLayer" parent="Background"]
motion_scale = Vector2( 0, 1 )
[node name="TileMap" type="TileMap" parent="Background/SkyUpper"]
tile_set = ExtResource( 1 )
cell_size = Vector2( 60, 60 )
cell_quadrant_size = 15
format = 1
tile_data = PoolIntArray( -196608, 1, 0, -196604, 1, 0, -196600, 1, 0, -196596, 1, 0, -196592, 1, 0, -196588, 1, 0, 196608, 2, 0, 196612, 2, 0, 196616, 2, 0, 196620, 2, 0, 196624, 2, 0, 196628, 2, 0 )
[node name="Sky" type="ParallaxLayer" parent="Background"]
motion_scale = Vector2( 0.1, 1 )
[node name="TileMap" type="TileMap" parent="Background/Sky"]
tile_set = ExtResource( 1 )
cell_size = Vector2( 60, 60 )
cell_quadrant_size = 15
format = 1
tile_data = PoolIntArray( 0, 0, 0, 4, 0, 0, 8, 0, 0, 12, 0, 0, 16, 0, 0, 20, 0, 0, 196608, 2, 0, 196612, 2, 0, 196616, 2, 0, 196620, 2, 0, 196624, 2, 0, 196628, 2, 0 )
[node name="Mountains" type="TileMap" parent="Background/Sky"]
tile_set = ExtResource( 1 )
cell_size = Vector2( 60, 60 )
cell_quadrant_size = 15
format = 1
tile_data = PoolIntArray( 131072, 3, 0, 131084, 4, 0 )
[node name="Pines" type="ParallaxLayer" parent="Background"]
motion_scale = Vector2( 0.2, 1 )
[node name="Trees" type="TileMap" parent="Background/Pines"]
tile_set = ExtResource( 1 )
cell_size = Vector2( 30, 30 )
format = 1
tile_data = PoolIntArray( 196611, 6, 0, 196618, 6, 0, 196620, 6, 0, 196623, 6, 0, 196624, 6, 0, 196628, 6, 0, 196630, 6, 0, 196632, 6, 0, 196633, 6, 0, 196636, 6, 0, 196637, 6, 0, 196638, 6, 0, 196645, 6, 0, 196646, 6, 0, 196650, 6, 0, 196653, 6, 0, 196655, 6, 0 )
[node name="Grass" type="TileMap" parent="Background/Pines"]
tile_set = ExtResource( 1 )
cell_size = Vector2( 60, 60 )
format = 1
tile_data = PoolIntArray( 196608, 8, 0, 196612, 8, 0, 196616, 8, 0, 196620, 8, 0, 196624, 8, 0, 196625, 8, 0, 196628, 8, 0 )
[node name="Furthest" type="ParallaxLayer" parent="Background"]
motion_scale = Vector2( 0.35, 1 )
[node name="Trees" type="TileMap" parent="Background/Furthest"]
tile_set = ExtResource( 1 )
cell_size = Vector2( 60, 60 )
format = 1
tile_data = PoolIntArray( -65532, 27, 0, 0, 536870942, 0, 13, 536870942, 0, 16, 536870941, 0, 22, 29, 0 )
[node name="Grass" type="TileMap" parent="Background/Furthest"]
tile_set = ExtResource( 1 )
cell_size = Vector2( 60, 60 )
format = 1
tile_data = PoolIntArray( 196608, 9, 0, 196612, 9, 0, 196616, 9, 0, 196620, 9, 0, 196624, 9, 0, 196628, 9, 0 )
[node name="Far" type="ParallaxLayer" parent="Background"]
motion_scale = Vector2( 0.5, 1 )
[node name="Trees" type="TileMap" parent="Background/Far"]
tile_set = ExtResource( 1 )
cell_size = Vector2( 60, 60 )
format = 1
tile_data = PoolIntArray( -65529, 536870929, 0, 19, 27, 0 )
[node name="Grass" type="TileMap" parent="Background/Far"]
tile_set = ExtResource( 1 )
cell_size = Vector2( 60, 60 )
format = 1
tile_data = PoolIntArray( 196608, 10, 0, 196612, 10, 0, 196616, 10, 0, 196620, 10, 0, 196624, 10, 0, 196628, 10, 0 )
[node name="Mid" type="ParallaxLayer" parent="Background"]
motion_scale = Vector2( 0.65, 1 )
[node name="Trees" type="TileMap" parent="Background/Mid"]
tile_set = ExtResource( 1 )
cell_size = Vector2( 60, 60 )
format = 1
tile_data = PoolIntArray( -196601, 536870935, 0, -65522, 26, 0 )
[node name="TileMap" type="TileMap" parent="Background/Mid"]
tile_set = ExtResource( 1 )
cell_size = Vector2( 60, 60 )
format = 1
tile_data = PoolIntArray( 196608, 11, 0, 196612, 11, 0, 196616, 11, 0, 196620, 11, 0, 196624, 11, 0, 196628, 11, 0 )
[node name="Close" type="ParallaxLayer" parent="Background"]
motion_scale = Vector2( 0.8, 1 )
[node name="Trees" type="TileMap" parent="Background/Close"]
tile_set = ExtResource( 1 )
cell_y_sort = true
format = 1
tile_data = PoolIntArray( -262132, 536870935, 0, -196608, 24, 0, 8, 28, 0 )
[node name="Grass" type="TileMap" parent="Background/Close"]
tile_set = ExtResource( 1 )
cell_size = Vector2( 60, 60 )
format = 1
tile_data = PoolIntArray( 196608, 12, 0, 196612, 12, 0, 196616, 12, 0, 196620, 12, 0, 196624, 12, 0, 196628, 12, 0 )
[node name="Road" type="ParallaxLayer" parent="Background"]
[node name="Road" type="TileMap" parent="Background/Road"]
tile_set = ExtResource( 1 )
cell_size = Vector2( 60, 60 )
format = 1
tile_data = PoolIntArray( 393216, 14, 0, 393220, 14, 0, 393224, 14, 0, 393228, 14, 0, 393232, 14, 0, 393236, 14, 0, 589844, 2, 0, 786448, 2, 0, 983052, 2, 0, 1179656, 2, 0, 1376260, 2, 0 )
[node name="PolesShrubs" type="TileMap" parent="Background/Road"]
tile_set = ExtResource( 1 )
cell_size = Vector2( 30, 30 )
cell_custom_transform = Transform2D( 30, 0, 0, 0, 0, 0 )
format = 1
tile_data = PoolIntArray( 65536, 7, 0, 65538, 15, 0, 65540, 15, 0, 65542, 15, 0, 65544, 15, 0, 65546, 15, 0, 65548, 15, 0, 65550, 15, 0, 65552, 15, 0, 65554, 15, 0, 65556, 15, 0, 65558, 15, 0, 65560, 15, 0, 65562, 15, 0, 65564, 15, 0, 65566, 15, 0, 65568, 15, 0, 65570, 15, 0, 65572, 15, 0, 65574, 15, 0, 65576, 15, 0, 65578, 15, 0, 65580, 15, 0, 65582, 15, 0, 393218, 21, 0, 393230, 20, 0, 655394, 536870928, 0, 720896, 16, 0, 720937, 25, 0 )