as4s4hetic
3 years ago
7 changed files with 69 additions and 7 deletions
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[gd_scene load_steps=2 format=2] |
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[ext_resource path="res://Scripts/CameraFollow.gd" type="Script" id=1] |
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[node name="Camera2D" type="Camera2D"] |
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position = Vector2( 480, 240 ) |
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current = true |
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script = ExtResource( 1 ) |
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[gd_scene load_steps=4 format=2] |
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[ext_resource path="res://Resources/woods.tres" type="TileSet" id=1] |
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[ext_resource path="res://Scenes/Player.tscn" type="PackedScene" id=2] |
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[ext_resource path="res://Scenes/Camera.tscn" type="PackedScene" id=3] |
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[node name="Ch1S1" type="Node2D"] |
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[node name="ParallaxBackground" type="ParallaxBackground" parent="."] |
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[node name="ParallaxLayer" type="ParallaxLayer" parent="ParallaxBackground"] |
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motion_scale = Vector2( 0.5, 1 ) |
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motion_mirroring = Vector2( 240, 0 ) |
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[node name="Sky" type="TileMap" parent="ParallaxBackground/ParallaxLayer"] |
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tile_set = ExtResource( 1 ) |
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cell_size = Vector2( 60, 60 ) |
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cell_quadrant_size = 15 |
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format = 1 |
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tile_data = PoolIntArray( 65528, 0, 0, 65532, 0, 0, 0, 0, 0, 4, 0, 0, 8, 0, 0, 12, 0, 0, 16, 0, 0, 20, 0, 0 ) |
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[node name="ParallaxLayer2" type="ParallaxLayer" parent="ParallaxBackground"] |
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motion_scale = Vector2( 1.8, 1 ) |
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motion_mirroring = Vector2( 0.5, 0 ) |
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[node name="Trees" type="TileMap" parent="ParallaxBackground/ParallaxLayer2"] |
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tile_set = ExtResource( 1 ) |
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cell_size = Vector2( 60, 60 ) |
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format = 1 |
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[node name="FG" type="Node2D" parent="."] |
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[node name="Player" parent="FG" instance=ExtResource( 2 )] |
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position = Vector2( 703, 185 ) |
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[node name="Camera" parent="." instance=ExtResource( 3 )] |
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visible = false |
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position = Vector2( 480, 245 ) |
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current scene: Ch1S2 |
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* Storyboard |
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** TODO Add chapters before current scene |
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- introduce characters group by group |
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* Writing |
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** TODO Flesh out dialog in current scene |
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* Drawing |
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** TODO Bathroom furniture |
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* Programming |
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** TODO Inventory |
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** TODO Saving Mechanism |
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** TODO Show prompt when dialog is available |
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