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@ -72,7 +72,7 @@ motion_mirroring = Vector2( 2880, 0 )
@@ -72,7 +72,7 @@ motion_mirroring = Vector2( 2880, 0 )
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tile_set = ExtResource( 1 ) |
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cell_size = Vector2( 60, 60 ) |
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format = 1 |
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tile_data = PoolIntArray( -65532, 27, 0, -65506, 27, 0, 14, 536870942, 0, 22, 29, 0, 41, 30, 0, 45, 29, 0 ) |
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tile_data = PoolIntArray( -65532, 27, 0, -65506, 27, 0, 0, 536870942, 0, 13, 536870942, 0, 16, 536870941, 0, 22, 29, 0, 41, 30, 0, 45, 29, 0 ) |
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[node name="Grass" type="TileMap" parent="Background/Furthest"] |
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tile_set = ExtResource( 1 ) |
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@ -88,7 +88,7 @@ motion_mirroring = Vector2( 2880, 0 )
@@ -88,7 +88,7 @@ motion_mirroring = Vector2( 2880, 0 )
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tile_set = ExtResource( 1 ) |
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cell_size = Vector2( 60, 60 ) |
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format = 1 |
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tile_data = PoolIntArray( -65529, 536870929, 0, 19, 27, 0 ) |
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tile_data = PoolIntArray( -65529, 536870929, 0, -65508, 536870938, 0, 19, 27, 0, 36, 536870939, 0, 41, 536870942, 0 ) |
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[node name="Grass" type="TileMap" parent="Background/Far"] |
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tile_set = ExtResource( 1 ) |
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@ -103,7 +103,7 @@ motion_mirroring = Vector2( 2880, 0 )
@@ -103,7 +103,7 @@ motion_mirroring = Vector2( 2880, 0 )
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[node name="Trees" type="TileMap" parent="Background/Mid"] |
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tile_set = ExtResource( 1 ) |
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format = 1 |
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tile_data = PoolIntArray( -65522, 26, 0, -65503, 17, 0 ) |
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tile_data = PoolIntArray( -196601, 536870935, 0, -131032, 536870938, 0, -65522, 26, 0, -65503, 17, 0 ) |
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[node name="TileMap" type="TileMap" parent="Background/Mid"] |
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tile_set = ExtResource( 1 ) |
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@ -119,7 +119,7 @@ motion_mirroring = Vector2( 2880, 0 )
@@ -119,7 +119,7 @@ motion_mirroring = Vector2( 2880, 0 )
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tile_set = ExtResource( 1 ) |
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cell_y_sort = true |
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format = 1 |
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tile_data = PoolIntArray( -262132, 536870935, 0, -262108, 23, 0, -196608, 24, 0, -65505, 22, 0, 17, 28, 0 ) |
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tile_data = PoolIntArray( -262132, 536870935, 0, -262113, 536870935, 0, -196608, 24, 0, -65499, 536870934, 0, 17, 28, 0 ) |
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[node name="Grass" type="TileMap" parent="Background/Close"] |
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tile_set = ExtResource( 1 ) |
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@ -141,7 +141,7 @@ tile_set = ExtResource( 1 )
@@ -141,7 +141,7 @@ tile_set = ExtResource( 1 )
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cell_size = Vector2( 30, 30 ) |
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cell_custom_transform = Transform2D( 30, 0, 0, 0, 0, 0 ) |
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format = 1 |
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tile_data = PoolIntArray( 65536, 7, 0, 65538, 15, 0, 65540, 15, 0, 65542, 15, 0, 65544, 15, 0, 65546, 15, 0, 65548, 15, 0, 65550, 15, 0, 65552, 15, 0, 65554, 15, 0, 65556, 15, 0, 65558, 15, 0, 65560, 15, 0, 65562, 15, 0, 65564, 15, 0, 65566, 15, 0, 65568, 15, 0, 65570, 15, 0, 65572, 15, 0, 65574, 15, 0, 65576, 15, 0, 65578, 15, 0, 65580, 15, 0, 65582, 15, 0, 65584, 7, 0, 65586, 15, 0, 65588, 15, 0, 65590, 15, 0, 65592, 15, 0, 65594, 15, 0, 65596, 15, 0, 65598, 15, 0, 65600, 15, 0, 65602, 15, 0, 65604, 15, 0, 65606, 15, 0, 65608, 15, 0, 65610, 15, 0, 65612, 15, 0, 65614, 15, 0, 65616, 15, 0, 65618, 15, 0, 65620, 15, 0, 65622, 15, 0, 65624, 15, 0, 65626, 15, 0, 65628, 15, 0, 65630, 15, 0, 393218, 21, 0, 393230, 20, 0, 655394, 536870928, 0, 655424, 16, 0, 720896, 16, 0 ) |
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tile_data = PoolIntArray( 65536, 7, 0, 65538, 15, 0, 65540, 15, 0, 65542, 15, 0, 65544, 15, 0, 65546, 15, 0, 65548, 15, 0, 65550, 15, 0, 65552, 15, 0, 65554, 15, 0, 65556, 15, 0, 65558, 15, 0, 65560, 15, 0, 65562, 15, 0, 65564, 15, 0, 65566, 15, 0, 65568, 15, 0, 65570, 15, 0, 65572, 15, 0, 65574, 15, 0, 65576, 15, 0, 65578, 15, 0, 65580, 15, 0, 65582, 15, 0, 65584, 7, 0, 65586, 15, 0, 65588, 15, 0, 65590, 15, 0, 65592, 15, 0, 65594, 15, 0, 65596, 15, 0, 65598, 15, 0, 65600, 15, 0, 65602, 15, 0, 65604, 15, 0, 65606, 15, 0, 65608, 15, 0, 65610, 15, 0, 65612, 15, 0, 65614, 15, 0, 65616, 15, 0, 65618, 15, 0, 65620, 15, 0, 65622, 15, 0, 65624, 15, 0, 65626, 15, 0, 65628, 15, 0, 65630, 15, 0, 393218, 21, 0, 393230, 20, 0, 655394, 536870928, 0, 655424, 16, 0, 655430, 536870937, 0, 720896, 16, 0, 720937, 25, 0 ) |
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[node name="Player" parent="." instance=ExtResource( 2 )] |
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position = Vector2( 480, 480 ) |
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@ -159,11 +159,6 @@ cell_size = Vector2( 30, 30 )
@@ -159,11 +159,6 @@ cell_size = Vector2( 30, 30 )
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format = 1 |
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tile_data = PoolIntArray( 458752, 15, 0, 458754, 7, 0, 458756, 15, 0, 458758, 15, 0, 458760, 15, 0, 458762, 15, 0, 458764, 15, 0, 458766, 15, 0, 458768, 15, 0, 458770, 15, 0, 458772, 15, 0, 458774, 15, 0, 458776, 15, 0, 458778, 15, 0, 458780, 15, 0, 458782, 15, 0, 458784, 15, 0, 458786, 15, 0, 458788, 15, 0, 458790, 15, 0, 458792, 15, 0, 458794, 15, 0, 458796, 15, 0, 458798, 15, 0 ) |
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[node name="Shrubs" type="TileMap" parent="Foreground/Road"] |
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position = Vector2( 1, 0 ) |
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tile_set = ExtResource( 1 ) |
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format = 1 |
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[node name="Close" type="ParallaxLayer" parent="Foreground"] |
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position = Vector2( 1, 0 ) |
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motion_scale = Vector2( 1.15, 1 ) |
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@ -176,3 +171,7 @@ cell_size = Vector2( 60, 60 )
@@ -176,3 +171,7 @@ cell_size = Vector2( 60, 60 )
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cell_y_sort = true |
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format = 1 |
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tile_data = PoolIntArray( 24, 23, 0, 458752, 12, 0, 458756, 12, 0, 458760, 12, 0, 458764, 12, 0, 458768, 12, 0, 458772, 12, 0, 458776, 12, 0, 458780, 12, 0, 458784, 12, 0, 458788, 12, 0, 458792, 12, 0, 458796, 12, 0, 655360, 13, 0, 655364, 13, 0, 655368, 13, 0, 655372, 13, 0, 655376, 13, 0, 655380, 13, 0, 655384, 13, 0, 655388, 13, 0, 655392, 13, 0, 655396, 13, 0, 655400, 13, 0, 655404, 13, 0 ) |
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[node name="Shrubs" type="TileMap" parent="Foreground/Close"] |
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tile_set = ExtResource( 1 ) |
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format = 1 |
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