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no more drawing

master
as4s4hetic 2 years ago
parent
commit
fc3c5d2c20
  1. 17
      Resources/woods.tres
  2. 19
      Story/Ch1S1.tscn
  3. BIN
      Tiles/rattail.png
  4. 35
      Tiles/rattail.png.import
  5. BIN
      Tiles/small-flower.png

17
Resources/woods.tres

@ -1,4 +1,4 @@ @@ -1,4 +1,4 @@
[gd_resource type="TileSet" load_steps=29 format=2]
[gd_resource type="TileSet" load_steps=30 format=2]
[ext_resource path="res://Tiles/morning.png" type="Texture" id=1]
[ext_resource path="res://Tiles/mountains.png" type="Texture" id=2]
@ -28,6 +28,7 @@ @@ -28,6 +28,7 @@
[ext_resource path="res://Tiles/baobab.png" type="Texture" id=26]
[ext_resource path="res://Tiles/gumtree-small.png" type="Texture" id=27]
[ext_resource path="res://Tiles/gumtree-small2.png" type="Texture" id=28]
[ext_resource path="res://Tiles/rattail.png" type="Texture" id=29]
[resource]
0/name = "Morning"
@ -436,3 +437,17 @@ @@ -436,3 +437,17 @@
30/shape_one_way_margin = 0.0
30/shapes = [ ]
30/z_index = 0
31/name = "rattail.png 31"
31/texture = ExtResource( 29 )
31/tex_offset = Vector2( 0, 0 )
31/modulate = Color( 1, 1, 1, 1 )
31/region = Rect2( 0, 0, 120, 120 )
31/tile_mode = 0
31/occluder_offset = Vector2( 0, 0 )
31/navigation_offset = Vector2( 0, 0 )
31/shape_offset = Vector2( 0, 0 )
31/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
31/shape_one_way = false
31/shape_one_way_margin = 0.0
31/shapes = [ ]
31/z_index = 0

19
Story/Ch1S1.tscn

@ -72,7 +72,7 @@ motion_mirroring = Vector2( 2880, 0 ) @@ -72,7 +72,7 @@ motion_mirroring = Vector2( 2880, 0 )
tile_set = ExtResource( 1 )
cell_size = Vector2( 60, 60 )
format = 1
tile_data = PoolIntArray( -65532, 27, 0, -65506, 27, 0, 14, 536870942, 0, 22, 29, 0, 41, 30, 0, 45, 29, 0 )
tile_data = PoolIntArray( -65532, 27, 0, -65506, 27, 0, 0, 536870942, 0, 13, 536870942, 0, 16, 536870941, 0, 22, 29, 0, 41, 30, 0, 45, 29, 0 )
[node name="Grass" type="TileMap" parent="Background/Furthest"]
tile_set = ExtResource( 1 )
@ -88,7 +88,7 @@ motion_mirroring = Vector2( 2880, 0 ) @@ -88,7 +88,7 @@ motion_mirroring = Vector2( 2880, 0 )
tile_set = ExtResource( 1 )
cell_size = Vector2( 60, 60 )
format = 1
tile_data = PoolIntArray( -65529, 536870929, 0, 19, 27, 0 )
tile_data = PoolIntArray( -65529, 536870929, 0, -65508, 536870938, 0, 19, 27, 0, 36, 536870939, 0, 41, 536870942, 0 )
[node name="Grass" type="TileMap" parent="Background/Far"]
tile_set = ExtResource( 1 )
@ -103,7 +103,7 @@ motion_mirroring = Vector2( 2880, 0 ) @@ -103,7 +103,7 @@ motion_mirroring = Vector2( 2880, 0 )
[node name="Trees" type="TileMap" parent="Background/Mid"]
tile_set = ExtResource( 1 )
format = 1
tile_data = PoolIntArray( -65522, 26, 0, -65503, 17, 0 )
tile_data = PoolIntArray( -196601, 536870935, 0, -131032, 536870938, 0, -65522, 26, 0, -65503, 17, 0 )
[node name="TileMap" type="TileMap" parent="Background/Mid"]
tile_set = ExtResource( 1 )
@ -119,7 +119,7 @@ motion_mirroring = Vector2( 2880, 0 ) @@ -119,7 +119,7 @@ motion_mirroring = Vector2( 2880, 0 )
tile_set = ExtResource( 1 )
cell_y_sort = true
format = 1
tile_data = PoolIntArray( -262132, 536870935, 0, -262108, 23, 0, -196608, 24, 0, -65505, 22, 0, 17, 28, 0 )
tile_data = PoolIntArray( -262132, 536870935, 0, -262113, 536870935, 0, -196608, 24, 0, -65499, 536870934, 0, 17, 28, 0 )
[node name="Grass" type="TileMap" parent="Background/Close"]
tile_set = ExtResource( 1 )
@ -141,7 +141,7 @@ tile_set = ExtResource( 1 ) @@ -141,7 +141,7 @@ tile_set = ExtResource( 1 )
cell_size = Vector2( 30, 30 )
cell_custom_transform = Transform2D( 30, 0, 0, 0, 0, 0 )
format = 1
tile_data = PoolIntArray( 65536, 7, 0, 65538, 15, 0, 65540, 15, 0, 65542, 15, 0, 65544, 15, 0, 65546, 15, 0, 65548, 15, 0, 65550, 15, 0, 65552, 15, 0, 65554, 15, 0, 65556, 15, 0, 65558, 15, 0, 65560, 15, 0, 65562, 15, 0, 65564, 15, 0, 65566, 15, 0, 65568, 15, 0, 65570, 15, 0, 65572, 15, 0, 65574, 15, 0, 65576, 15, 0, 65578, 15, 0, 65580, 15, 0, 65582, 15, 0, 65584, 7, 0, 65586, 15, 0, 65588, 15, 0, 65590, 15, 0, 65592, 15, 0, 65594, 15, 0, 65596, 15, 0, 65598, 15, 0, 65600, 15, 0, 65602, 15, 0, 65604, 15, 0, 65606, 15, 0, 65608, 15, 0, 65610, 15, 0, 65612, 15, 0, 65614, 15, 0, 65616, 15, 0, 65618, 15, 0, 65620, 15, 0, 65622, 15, 0, 65624, 15, 0, 65626, 15, 0, 65628, 15, 0, 65630, 15, 0, 393218, 21, 0, 393230, 20, 0, 655394, 536870928, 0, 655424, 16, 0, 720896, 16, 0 )
tile_data = PoolIntArray( 65536, 7, 0, 65538, 15, 0, 65540, 15, 0, 65542, 15, 0, 65544, 15, 0, 65546, 15, 0, 65548, 15, 0, 65550, 15, 0, 65552, 15, 0, 65554, 15, 0, 65556, 15, 0, 65558, 15, 0, 65560, 15, 0, 65562, 15, 0, 65564, 15, 0, 65566, 15, 0, 65568, 15, 0, 65570, 15, 0, 65572, 15, 0, 65574, 15, 0, 65576, 15, 0, 65578, 15, 0, 65580, 15, 0, 65582, 15, 0, 65584, 7, 0, 65586, 15, 0, 65588, 15, 0, 65590, 15, 0, 65592, 15, 0, 65594, 15, 0, 65596, 15, 0, 65598, 15, 0, 65600, 15, 0, 65602, 15, 0, 65604, 15, 0, 65606, 15, 0, 65608, 15, 0, 65610, 15, 0, 65612, 15, 0, 65614, 15, 0, 65616, 15, 0, 65618, 15, 0, 65620, 15, 0, 65622, 15, 0, 65624, 15, 0, 65626, 15, 0, 65628, 15, 0, 65630, 15, 0, 393218, 21, 0, 393230, 20, 0, 655394, 536870928, 0, 655424, 16, 0, 655430, 536870937, 0, 720896, 16, 0, 720937, 25, 0 )
[node name="Player" parent="." instance=ExtResource( 2 )]
position = Vector2( 480, 480 )
@ -159,11 +159,6 @@ cell_size = Vector2( 30, 30 ) @@ -159,11 +159,6 @@ cell_size = Vector2( 30, 30 )
format = 1
tile_data = PoolIntArray( 458752, 15, 0, 458754, 7, 0, 458756, 15, 0, 458758, 15, 0, 458760, 15, 0, 458762, 15, 0, 458764, 15, 0, 458766, 15, 0, 458768, 15, 0, 458770, 15, 0, 458772, 15, 0, 458774, 15, 0, 458776, 15, 0, 458778, 15, 0, 458780, 15, 0, 458782, 15, 0, 458784, 15, 0, 458786, 15, 0, 458788, 15, 0, 458790, 15, 0, 458792, 15, 0, 458794, 15, 0, 458796, 15, 0, 458798, 15, 0 )
[node name="Shrubs" type="TileMap" parent="Foreground/Road"]
position = Vector2( 1, 0 )
tile_set = ExtResource( 1 )
format = 1
[node name="Close" type="ParallaxLayer" parent="Foreground"]
position = Vector2( 1, 0 )
motion_scale = Vector2( 1.15, 1 )
@ -176,3 +171,7 @@ cell_size = Vector2( 60, 60 ) @@ -176,3 +171,7 @@ cell_size = Vector2( 60, 60 )
cell_y_sort = true
format = 1
tile_data = PoolIntArray( 24, 23, 0, 458752, 12, 0, 458756, 12, 0, 458760, 12, 0, 458764, 12, 0, 458768, 12, 0, 458772, 12, 0, 458776, 12, 0, 458780, 12, 0, 458784, 12, 0, 458788, 12, 0, 458792, 12, 0, 458796, 12, 0, 655360, 13, 0, 655364, 13, 0, 655368, 13, 0, 655372, 13, 0, 655376, 13, 0, 655380, 13, 0, 655384, 13, 0, 655388, 13, 0, 655392, 13, 0, 655396, 13, 0, 655400, 13, 0, 655404, 13, 0 )
[node name="Shrubs" type="TileMap" parent="Foreground/Close"]
tile_set = ExtResource( 1 )
format = 1

BIN
Tiles/rattail.png

Binary file not shown.

After

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35
Tiles/rattail.png.import

@ -0,0 +1,35 @@ @@ -0,0 +1,35 @@
[remap]
importer="texture"
type="StreamTexture"
path="res://.import/rattail.png-d68d2946a1a04cdf9f1041fffa599c71.stex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://Tiles/rattail.png"
dest_files=[ "res://.import/rattail.png-d68d2946a1a04cdf9f1041fffa599c71.stex" ]
[params]
compress/mode=0
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/normal_map=0
flags/repeat=0
flags/filter=true
flags/mipmaps=false
flags/anisotropic=false
flags/srgb=2
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
process/normal_map_invert_y=false
stream=false
size_limit=0
detect_3d=true
svg/scale=1.0

BIN
Tiles/small-flower.png

Binary file not shown.

Before

Width:  |  Height:  |  Size: 340 B

After

Width:  |  Height:  |  Size: 467 B

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