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7.5 KiB

[gd_scene load_steps=14 format=2]
[ext_resource path="res://Resources/lodge.tres" type="TileSet" id=1]
[ext_resource path="res://Sprites/sak/Sak.tscn" type="PackedScene" id=2]
[ext_resource path="res://Sprites/alistair/Alistair-back.tscn" type="PackedScene" id=3]
[ext_resource path="res://Tiles/Furniture/kettle.png" type="Texture" id=4]
[ext_resource path="res://Tiles/Furniture/mug.png" type="Texture" id=5]
[ext_resource path="res://Sprites/charlene/Charlene.tscn" type="PackedScene" id=6]
[ext_resource path="res://Resources/woods.tres" type="TileSet" id=7]
[ext_resource path="res://Scenes/UI.tscn" type="PackedScene" id=8]
[ext_resource path="res://Sprites/jame/James.tscn" type="PackedScene" id=9]
[ext_resource path="res://Scenes/Player.tscn" type="PackedScene" id=10]
[ext_resource path="res://Sprites/richal/Richal.tscn" type="PackedScene" id=11]
[ext_resource path="res://Scripts/CameraFollow.gd" type="Script" id=12]
[ext_resource path="res://Scenes/InteractiveDialog.tscn" type="PackedScene" id=13]
[node name="Ch1S2" type="Node2D"]
[node name="CanvasLayer" type="CanvasLayer" parent="."]
[node name="UI" parent="CanvasLayer" instance=ExtResource( 8 )]
visible = false
[node name="Camera2D" type="Camera2D" parent="."]
position = Vector2( 451, 306 )
current = true
script = ExtResource( 12 )
[node name="ParallaxBackground" type="ParallaxBackground" parent="."]
[node name="ParallaxLayer" type="ParallaxLayer" parent="ParallaxBackground"]
motion_scale = Vector2( 1.01, 1 )
[node name="Sky" type="TileMap" parent="ParallaxBackground/ParallaxLayer"]
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cell_size = Vector2( 60, 60 )
format = 1
tile_data = PoolIntArray( 65532, 0, 0, 0, 0, 0, 4, 0, 0, 8, 0, 0, 12, 0, 0, 16, 0, 0, 20, 0, 0, 24, 0, 0 )
[node name="ParallaxLayer2" type="ParallaxLayer" parent="ParallaxBackground"]
motion_scale = Vector2( 1.05, 1 )
[node name="Woods" type="TileMap" parent="ParallaxBackground/ParallaxLayer2"]
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cell_size = Vector2( 60, 60 )
format = 1
tile_data = PoolIntArray( 65537, 1, 0, 65538, 1, 0, 65541, 1, 0, 65542, 1, 0 )
[node name="BG" type="Node2D" parent="."]
[node name="Lodge" type="TileMap" parent="BG"]
position = Vector2( 60, 0 )
tile_set = ExtResource( 1 )
cell_size = Vector2( 60, 60 )
cell_quadrant_size = 15
format = 1
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[node name="Carpet" type="TileMap" parent="BG"]
tile_set = ExtResource( 1 )
cell_size = Vector2( 60, 60 )
format = 1
tile_data = PoolIntArray( 262145, 36, 0, 262146, 37, 0, 262147, 37, 0, 262148, 37, 0, 262149, 37, 0, 262150, 38, 0, 327681, 39, 0, 327682, 40, 0, 327683, 40, 0, 327684, 40, 0, 327685, 40, 0, 327686, 41, 0, 393217, 42, 0, 393218, 43, 0, 393219, 43, 0, 393220, 43, 0, 393221, 43, 0, 393222, 44, 0 )
[node name="FG" type="YSort" parent="."]
[node name="Player" parent="FG" instance=ExtResource( 10 )]
position = Vector2( 466, 418 )
[node name="Furniture" type="TileMap" parent="FG"]
tile_set = ExtResource( 1 )
cell_size = Vector2( 30, 30 )
cell_tile_origin = 2
cell_y_sort = true
format = 1
tile_data = PoolIntArray( 131090, 45, 0, 458761, 47, 0, 524300, 48, 0, 589827, 53, 0, 589840, 32, 0, 720905, 46, 0, 720914, 34, 0, 720916, 34, 0, 720918, 34, 0, 720920, 34, 0, 720922, 34, 0 )
[node name="Chairs" type="TileMap" parent="FG"]
tile_set = ExtResource( 1 )
cell_size = Vector2( 30, 30 )
cell_tile_origin = 1
cell_y_sort = true
format = 1
tile_data = PoolIntArray( 524305, 35, 0, 524307, 35, 0, 524309, 35, 0, 524311, 35, 0, 524313, 35, 0 )
[node name="Richal" parent="FG" instance=ExtResource( 11 )]
position = Vector2( 600, 180 )
[node name="James" parent="FG" instance=ExtResource( 9 )]
position = Vector2( 840, 190 )
[node name="Sak" parent="FG" instance=ExtResource( 2 )]
position = Vector2( 900, 230 )
[node name="Charlene" parent="FG" instance=ExtResource( 6 )]
position = Vector2( 380, 380 )
[node name="Alistair" parent="FG" instance=ExtResource( 3 )]
position = Vector2( 165, 150 )
[node name="Node2D" parent="FG/Alistair" instance=ExtResource( 13 )]
position = Vector2( 0, 4 )
[node name="Area2D" parent="FG/Alistair/Node2D" index="0"]
scale = Vector2( 3, 1.5 )
timeline = "timeline-1642498159.json"
[node name="CollisionShape2D" parent="FG/Alistair/Node2D/Area2D" index="0"]
position = Vector2( 0, 18 )
[node name="Kettle" type="Sprite" parent="FG"]
position = Vector2( 653, 156 )
texture = ExtResource( 4 )
[node name="Mug" type="Sprite" parent="FG"]
position = Vector2( 555, 155 )
texture = ExtResource( 5 )
[node name="Mug2" type="Sprite" parent="FG"]
position = Vector2( 580, 155 )
texture = ExtResource( 5 )
[node name="Floating" type="TileMap" parent="."]
tile_set = ExtResource( 1 )
cell_size = Vector2( 30, 30 )
format = 1
tile_data = PoolIntArray( 458755, 52, 0 )
[editable path="FG/Alistair/Node2D"]