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@ -56,7 +56,7 @@ motion_mirroring = Vector2( 2880, 0 )
@@ -56,7 +56,7 @@ motion_mirroring = Vector2( 2880, 0 )
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tile_set = ExtResource( 1 ) |
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cell_size = Vector2( 30, 30 ) |
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format = 1 |
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tile_data = PoolIntArray( 131113, 6, 0, 196611, 6, 0, 196618, 6, 0, 196620, 6, 0, 196623, 6, 0, 196624, 6, 0, 196628, 6, 0, 196630, 6, 0, 196632, 6, 0, 196633, 6, 0, 196636, 6, 0, 196637, 6, 0, 196638, 6, 0, 196645, 6, 0, 196646, 6, 0, 196650, 6, 0, 196653, 6, 0, 196655, 6, 0, 196659, 6, 0, 196662, 6, 0, 196667, 6, 0, 196668, 6, 0, 196672, 6, 0, 196674, 6, 0, 196678, 6, 0, 196679, 6, 0, 196685, 6, 0, 196686, 6, 0, 196687, 6, 0, 196689, 6, 0, 196690, 6, 0, 196693, 6, 0, 196696, 6, 0, 196698, 6, 0, 196699, 6, 0, 196702, 6, 0 ) |
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tile_data = PoolIntArray( 196611, 6, 0, 196618, 6, 0, 196620, 6, 0, 196623, 6, 0, 196624, 6, 0, 196628, 6, 0, 196630, 6, 0, 196632, 6, 0, 196633, 6, 0, 196636, 6, 0, 196637, 6, 0, 196638, 6, 0, 196645, 6, 0, 196646, 6, 0, 196650, 6, 0, 196653, 6, 0, 196655, 6, 0, 196659, 6, 0, 196662, 6, 0, 196667, 6, 0, 196668, 6, 0, 196672, 6, 0, 196674, 6, 0, 196678, 6, 0, 196679, 6, 0, 196685, 6, 0, 196686, 6, 0, 196687, 6, 0, 196689, 6, 0, 196690, 6, 0, 196693, 6, 0, 196696, 6, 0, 196698, 6, 0, 196699, 6, 0, 196702, 6, 0 ) |
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[node name="Grass" type="TileMap" parent="Background/Pines"] |
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tile_set = ExtResource( 1 ) |
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