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added some more characters

fix/wall
as4s4hetic 3 years ago
parent
commit
4ae541c780
  1. 2
      Scripts/CoverControl.gd
  2. 16
      Sprites/joe/Joe.tscn
  3. 16
      Sprites/josha/Josh.tscn
  4. 29
      Story/Ch1S2.tscn

2
Scripts/CoverControl.gd

@ -97,11 +97,13 @@ func _on_BedBot_body_exited(body): @@ -97,11 +97,13 @@ func _on_BedBot_body_exited(body):
func _on_BathTop_body_entered(body):
if body == player:
hide_cover(areamap['bathtop'])
furniture.get_node("BathTop").show()
func _on_BathTop_body_exited(body):
if body == player:
show_cover(areamap['bathtop'])
furniture.get_node("BathTop").hide()
func _on_BathBot_body_entered(body):

16
Sprites/joe/Joe.tscn

@ -0,0 +1,16 @@ @@ -0,0 +1,16 @@
[gd_scene load_steps=3 format=2]
[ext_resource path="res://Sprites/joe/front.png" type="Texture" id=1]
[sub_resource type="CapsuleShape2D" id=1]
radius = 25.0
height = 0.0
[node name="Joe" type="StaticBody2D"]
[node name="Sprite" type="Sprite" parent="."]
texture = ExtResource( 1 )
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
position = Vector2( 0, 35 )
shape = SubResource( 1 )

16
Sprites/josha/Josh.tscn

@ -0,0 +1,16 @@ @@ -0,0 +1,16 @@
[gd_scene load_steps=3 format=2]
[ext_resource path="res://Sprites/josha/front.png" type="Texture" id=1]
[sub_resource type="CapsuleShape2D" id=1]
radius = 25.0
height = 0.0
[node name="Josh" type="StaticBody2D"]
[node name="Sprite" type="Sprite" parent="."]
texture = ExtResource( 1 )
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
position = Vector2( 0, 35 )
shape = SubResource( 1 )

29
Story/Ch1S2.tscn

@ -1,4 +1,4 @@ @@ -1,4 +1,4 @@
[gd_scene load_steps=27 format=2]
[gd_scene load_steps=29 format=2]
[ext_resource path="res://Resources/lodge.tres" type="TileSet" id=1]
[ext_resource path="res://Sprites/sak/Sak.tscn" type="PackedScene" id=2]
@ -24,6 +24,8 @@ @@ -24,6 +24,8 @@
[ext_resource path="res://Scripts/AnimateJorts.gd" type="Script" id=22]
[ext_resource path="res://Sprites/bong/jorts-3.png" type="Texture" id=23]
[ext_resource path="res://Resources/bathrooms.tres" type="TileSet" id=24]
[ext_resource path="res://Sprites/josha/Josh.tscn" type="PackedScene" id=25]
[ext_resource path="res://Sprites/joe/Joe.tscn" type="PackedScene" id=26]
[sub_resource type="SpriteFrames" id=1]
animations = [ {
@ -191,7 +193,6 @@ timeline = "timeline-1642498159.json" @@ -191,7 +193,6 @@ timeline = "timeline-1642498159.json"
position = Vector2( 0, 18 )
[node name="BedTop" type="TileMap" parent="FG/Rooms"]
visible = false
tile_set = ExtResource( 1 )
cell_size = Vector2( 30, 30 )
cell_y_sort = true
@ -233,6 +234,7 @@ format = 1 @@ -233,6 +234,7 @@ format = 1
tile_data = PoolIntArray( 1245168, 69, 0, 1179694, 536870981, 0 )
[node name="BedBot" type="TileMap" parent="FG/Rooms"]
visible = false
tile_set = ExtResource( 1 )
cell_size = Vector2( 30, 30 )
cell_y_sort = true
@ -243,23 +245,23 @@ tile_data = PoolIntArray( 1507312, 68, 0, 1441832, 536870980, 0, 1638384, 68, 0, @@ -243,23 +245,23 @@ tile_data = PoolIntArray( 1507312, 68, 0, 1441832, 536870980, 0, 1638384, 68, 0,
position = Vector2( 1353, 888 )
scale = Vector2( 1.00493, 0.995532 )
[node name="Sit1Cat" type="Sprite" parent="FG/Rooms/BedBot/Eunsu"]
position = Vector2( -98.5142, -87.3905 )
[node name="Bong" type="Sprite" parent="FG/Rooms/BedBot/Eunsu"]
position = Vector2( -104.485, -90.404 )
scale = Vector2( 1, 1 )
texture = ExtResource( 17 )
[node name="BlackCat" type="Sprite" parent="FG/Rooms/BedBot/Eunsu/Sit1Cat"]
[node name="BlackCat" type="Sprite" parent="FG/Rooms/BedBot/Eunsu/Bong"]
position = Vector2( 119.411, -15.0673 )
texture = ExtResource( 19 )
[node name="Jorts" type="AnimatedSprite" parent="FG/Rooms/BedBot/Eunsu/Sit1Cat"]
[node name="Jorts" type="AnimatedSprite" parent="FG/Rooms/BedBot/Eunsu/Bong"]
position = Vector2( 11.9412, 87.3904 )
frames = SubResource( 1 )
frame = 2
script = ExtResource( 22 )
[node name="Josep" parent="FG/Rooms/BedBot" instance=ExtResource( 16 )]
position = Vector2( -393, 957 )
position = Vector2( -375, 1020 )
scale = Vector2( 1.00493, 0.995532 )
[node name="Furniture" type="TileMap" parent="FG/Rooms/BedBot"]
@ -270,6 +272,18 @@ cell_y_sort = true @@ -270,6 +272,18 @@ cell_y_sort = true
format = 1
tile_data = PoolIntArray( 1245168, 69, 0, 1769456, 69, 0, 1703982, 536870981, 0 )
[node name="Josh" parent="FG/Rooms/BedBot" instance=ExtResource( 25 )]
position = Vector2( -330, 1068 )
[node name="BathTop" type="TileMap" parent="FG/Rooms"]
format = 1
[node name="Joe" parent="FG/Rooms/BathTop" instance=ExtResource( 26 )]
position = Vector2( 1498, 378 )
[node name="BathBot" type="TileMap" parent="FG/Rooms"]
format = 1
[node name="Floating" type="TileMap" parent="FG"]
z_index = 1
tile_set = ExtResource( 1 )
@ -336,6 +350,7 @@ format = 1 @@ -336,6 +350,7 @@ format = 1
tile_data = PoolIntArray( 655348, 61, 0, 589848, 61, 0, 917492, 61, 0, 851992, 61, 0 )
[node name="CoverControl" type="Node2D" parent="FG"]
visible = false
script = ExtResource( 14 )
[node name="Living" type="Area2D" parent="FG/CoverControl"]

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