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more trees

master
as4s4hetic 3 years ago
parent
commit
5dd2e95615
  1. 47
      Resources/woods.tres
  2. 34
      Story/Ch1S1.tscn
  3. BIN
      Tiles/baobab-smaller.png
  4. 35
      Tiles/baobab-smaller.png.import

47
Resources/woods.tres

@ -1,4 +1,4 @@ @@ -1,4 +1,4 @@
[gd_resource type="TileSet" load_steps=27 format=2]
[gd_resource type="TileSet" load_steps=26 format=2]
[ext_resource path="res://Tiles/morning.png" type="Texture" id=1]
[ext_resource path="res://Tiles/mountains.png" type="Texture" id=2]
@ -17,8 +17,7 @@ @@ -17,8 +17,7 @@
[ext_resource path="res://Tiles/road.png" type="Texture" id=15]
[ext_resource path="res://Tiles/small-grass.png" type="Texture" id=16]
[ext_resource path="res://Tiles/gumtree.png" type="Texture" id=17]
[ext_resource path="res://Tiles/gumtree-bigger.png" type="Texture" id=18]
[ext_resource path="res://Tiles/gumtree-bigger2.png" type="Texture" id=19]
[ext_resource path="res://Tiles/baobab-smaller.png" type="Texture" id=18]
[ext_resource path="res://Tiles/banksia-red.png" type="Texture" id=20]
[ext_resource path="res://Tiles/banksia-white.png" type="Texture" id=21]
[ext_resource path="res://Tiles/wattle.png" type="Texture" id=22]
@ -280,34 +279,6 @@ @@ -280,34 +279,6 @@
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19/shapes = [ ]
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20/name = "shrub.png 20"
20/texture = ExtResource( 20 )
20/tex_offset = Vector2( 0, 0 )
@ -406,3 +377,17 @@ @@ -406,3 +377,17 @@
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27/shape_one_way = false
27/shape_one_way_margin = 0.0
27/shapes = [ ]
27/z_index = 0

34
Story/Ch1S1.tscn

@ -41,21 +41,39 @@ cell_quadrant_size = 15 @@ -41,21 +41,39 @@ cell_quadrant_size = 15
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[node name="Mountains" type="ParallaxLayer" parent="Background"]
[node name="Mountains" type="TileMap" parent="Background/Sky"]
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[node name="TileMap" type="TileMap" parent="Background/Mountains"]
[node name="Trees" type="TileMap" parent="Background/HellaFar"]
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[node name="Grass" type="TileMap" parent="Background/HellaFar"]
tile_set = ExtResource( 1 )
cell_size = Vector2( 60, 60 )
cell_quadrant_size = 15
format = 1
tile_data = PoolIntArray( 131072, 3, 0, 131084, 4, 0, 131100, 5, 0, 131104, 4, 0, 196608, 8, 0, 196612, 8, 0, 196616, 8, 0, 196620, 8, 0, 196624, 8, 0, 196628, 8, 0, 196632, 8, 0, 196636, 8, 0, 196640, 8, 0, 196644, 8, 0, 196648, 8, 0, 196652, 8, 0 )
tile_data = PoolIntArray( 196608, 8, 0, 196612, 8, 0, 196616, 8, 0, 196620, 8, 0, 196624, 8, 0, 196625, 8, 0, 196628, 8, 0, 196632, 8, 0, 196636, 8, 0, 196640, 8, 0, 196644, 8, 0, 196648, 8, 0, 196652, 8, 0 )
[node name="Furthest" type="ParallaxLayer" parent="Background"]
motion_scale = Vector2( 0.35, 1 )
motion_mirroring = Vector2( 2880, 0 )
[node name="Trees" type="TileMap" parent="Background/Furthest"]
tile_set = ExtResource( 1 )
cell_size = Vector2( 60, 60 )
format = 1
tile_data = PoolIntArray( -65532, 27, 0, -65506, 27, 0 )
[node name="Grass" type="TileMap" parent="Background/Furthest"]
tile_set = ExtResource( 1 )
cell_size = Vector2( 60, 60 )
@ -70,7 +88,7 @@ motion_mirroring = Vector2( 2880, 0 ) @@ -70,7 +88,7 @@ motion_mirroring = Vector2( 2880, 0 )
tile_set = ExtResource( 1 )
cell_size = Vector2( 60, 60 )
format = 1
tile_data = PoolIntArray( 131081, 6, 0, 131089, 6, 0, 131103, 6, 0 )
tile_data = PoolIntArray( 8, 536870929, 0, 19, 27, 0 )
[node name="Grass" type="TileMap" parent="Background/Far"]
tile_set = ExtResource( 1 )
@ -85,7 +103,7 @@ motion_mirroring = Vector2( 2880, 0 ) @@ -85,7 +103,7 @@ motion_mirroring = Vector2( 2880, 0 )
[node name="Trees" type="TileMap" parent="Background/Mid"]
tile_set = ExtResource( 1 )
format = 1
tile_data = PoolIntArray( -65515, 22, 0, -65503, 17, 0, -65499, 26, 0, 8, 17, 0 )
tile_data = PoolIntArray( -65522, 26, 0, -65503, 17, 0 )
[node name="TileMap" type="TileMap" parent="Background/Mid"]
tile_set = ExtResource( 1 )
@ -101,7 +119,7 @@ motion_mirroring = Vector2( 2880, 0 ) @@ -101,7 +119,7 @@ motion_mirroring = Vector2( 2880, 0 )
tile_set = ExtResource( 1 )
cell_y_sort = true
format = 1
tile_data = PoolIntArray( -196608, 24, 0 )
tile_data = PoolIntArray( -262108, 23, 0, -196608, 24, 0, -65512, 22, 0 )
[node name="Grass" type="TileMap" parent="Background/Close"]
tile_set = ExtResource( 1 )
@ -157,4 +175,4 @@ tile_set = ExtResource( 1 ) @@ -157,4 +175,4 @@ tile_set = ExtResource( 1 )
cell_size = Vector2( 60, 60 )
cell_y_sort = true
format = 1
tile_data = PoolIntArray( 18, 23, 0, 458752, 12, 0, 458756, 12, 0, 458760, 12, 0, 458764, 12, 0, 458768, 12, 0, 458772, 12, 0, 458776, 12, 0, 458780, 12, 0, 458784, 12, 0, 458788, 12, 0, 458792, 12, 0, 458796, 12, 0, 655360, 13, 0, 655364, 13, 0, 655368, 13, 0, 655372, 13, 0, 655376, 13, 0, 655380, 13, 0, 655384, 13, 0, 655388, 13, 0, 655392, 13, 0, 655396, 13, 0, 655400, 13, 0, 655404, 13, 0 )
tile_data = PoolIntArray( 24, 23, 0, 458752, 12, 0, 458756, 12, 0, 458760, 12, 0, 458764, 12, 0, 458768, 12, 0, 458772, 12, 0, 458776, 12, 0, 458780, 12, 0, 458784, 12, 0, 458788, 12, 0, 458792, 12, 0, 458796, 12, 0, 655360, 13, 0, 655364, 13, 0, 655368, 13, 0, 655372, 13, 0, 655376, 13, 0, 655380, 13, 0, 655384, 13, 0, 655388, 13, 0, 655392, 13, 0, 655396, 13, 0, 655400, 13, 0, 655404, 13, 0 )

BIN
Tiles/baobab-smaller.png

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After

Width:  |  Height:  |  Size: 3.6 KiB

35
Tiles/baobab-smaller.png.import

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