Browse Source

added artwork

master
as4s4hetic 3 years ago
parent
commit
167cda10fe
  1. 32
      Resources/woods.tres
  2. 12
      Story/Ch1S1.tscn
  3. BIN
      Tiles/banksia-red.png
  4. 35
      Tiles/banksia-red.png.import
  5. BIN
      Tiles/banksia-white.png
  6. 35
      Tiles/banksia-white.png.import

32
Resources/woods.tres

@ -1,4 +1,4 @@ @@ -1,4 +1,4 @@
[gd_resource type="TileSet" load_steps=20 format=2]
[gd_resource type="TileSet" load_steps=22 format=2]
[ext_resource path="res://Tiles/morning.png" type="Texture" id=1]
[ext_resource path="res://Tiles/mountains.png" type="Texture" id=2]
@ -19,6 +19,8 @@ @@ -19,6 +19,8 @@
[ext_resource path="res://Tiles/gumtree.png" type="Texture" id=17]
[ext_resource path="res://Tiles/gumtree-bigger.png" type="Texture" id=18]
[ext_resource path="res://Tiles/gumtree-bigger2.png" type="Texture" id=19]
[ext_resource path="res://Tiles/banksia-red.png" type="Texture" id=20]
[ext_resource path="res://Tiles/banksia-white.png" type="Texture" id=21]
[resource]
0/name = "Morning"
@ -301,3 +303,31 @@ @@ -301,3 +303,31 @@
19/shape_one_way_margin = 0.0
19/shapes = [ ]
19/z_index = 0
20/name = "shrub.png 20"
20/texture = ExtResource( 20 )
20/tex_offset = Vector2( 0, 0 )
20/modulate = Color( 1, 1, 1, 1 )
20/region = Rect2( 0, 0, 120, 120 )
20/tile_mode = 0
20/occluder_offset = Vector2( 0, 0 )
20/navigation_offset = Vector2( 0, 0 )
20/shape_offset = Vector2( 0, 0 )
20/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
20/shape_one_way = false
20/shape_one_way_margin = 0.0
20/shapes = [ ]
20/z_index = 0
21/name = "banksia-white.png 21"
21/texture = ExtResource( 21 )
21/tex_offset = Vector2( 0, 0 )
21/modulate = Color( 1, 1, 1, 1 )
21/region = Rect2( 0, 0, 120, 120 )
21/tile_mode = 0
21/occluder_offset = Vector2( 0, 0 )
21/navigation_offset = Vector2( 0, 0 )
21/shape_offset = Vector2( 0, 0 )
21/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
21/shape_one_way = false
21/shape_one_way_margin = 0.0
21/shapes = [ ]
21/z_index = 0

12
Story/Ch1S1.tscn

@ -113,6 +113,12 @@ cell_size = Vector2( 60, 60 ) @@ -113,6 +113,12 @@ cell_size = Vector2( 60, 60 )
format = 1
tile_data = PoolIntArray( 393216, 14, 0, 393220, 14, 0, 393224, 14, 0, 393228, 14, 0, 393232, 14, 0, 393236, 14, 0 )
[node name="Shrubs" type="TileMap" parent="Background/Road"]
position = Vector2( 1, 0 )
tile_set = ExtResource( 1 )
format = 1
tile_data = PoolIntArray( 262161, 21, 0 )
[node name="Poles(back)" type="TileMap" parent="Background/Road"]
tile_set = ExtResource( 1 )
cell_size = Vector2( 30, 30 )
@ -136,6 +142,12 @@ cell_size = Vector2( 30, 30 ) @@ -136,6 +142,12 @@ cell_size = Vector2( 30, 30 )
format = 1
tile_data = PoolIntArray( 458752, 15, 0, 458754, 7, 0, 458756, 15, 0, 458758, 15, 0, 458760, 15, 0, 458762, 15, 0, 458764, 15, 0, 458766, 15, 0, 458768, 15, 0, 458770, 15, 0, 458772, 15, 0, 458774, 15, 0, 458776, 15, 0, 458778, 15, 0, 458780, 15, 0, 458782, 15, 0, 458784, 15, 0, 458786, 15, 0, 458788, 15, 0, 458790, 15, 0, 458792, 15, 0, 458794, 15, 0, 458796, 15, 0, 458798, 15, 0 )
[node name="Shrubs" type="TileMap" parent="Foreground/Road"]
position = Vector2( 1, 0 )
tile_set = ExtResource( 1 )
format = 1
tile_data = PoolIntArray( 262161, 21, 0, 458760, 20, 0 )
[node name="Close" type="ParallaxLayer" parent="Foreground"]
motion_scale = Vector2( 1.15, 1 )
motion_mirroring = Vector2( 1440, 0 )

BIN
Tiles/banksia-red.png

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.5 KiB

35
Tiles/banksia-red.png.import

@ -0,0 +1,35 @@ @@ -0,0 +1,35 @@
[remap]
importer="texture"
type="StreamTexture"
path="res://.import/banksia-red.png-fd09a373ff242cc7aa05bdbbecc49911.stex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://Tiles/banksia-red.png"
dest_files=[ "res://.import/banksia-red.png-fd09a373ff242cc7aa05bdbbecc49911.stex" ]
[params]
compress/mode=0
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/normal_map=0
flags/repeat=0
flags/filter=true
flags/mipmaps=false
flags/anisotropic=false
flags/srgb=2
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
process/normal_map_invert_y=false
stream=false
size_limit=0
detect_3d=true
svg/scale=1.0

BIN
Tiles/banksia-white.png

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.4 KiB

35
Tiles/banksia-white.png.import

@ -0,0 +1,35 @@ @@ -0,0 +1,35 @@
[remap]
importer="texture"
type="StreamTexture"
path="res://.import/banksia-white.png-342ed4b048c1906f57bc050ce3d7f604.stex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://Tiles/banksia-white.png"
dest_files=[ "res://.import/banksia-white.png-342ed4b048c1906f57bc050ce3d7f604.stex" ]
[params]
compress/mode=0
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/normal_map=0
flags/repeat=0
flags/filter=true
flags/mipmaps=false
flags/anisotropic=false
flags/srgb=2
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
process/normal_map_invert_y=false
stream=false
size_limit=0
detect_3d=true
svg/scale=1.0
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