Browse Source

added parallax to ch1s1

master
as4s4hetic 3 years ago
parent
commit
c1083723d4
  1. 187
      Resources/woods.tres
  2. 4
      Scripts/CameraFollow.gd
  3. 89
      Story/Ch1S1.tscn
  4. BIN
      Tiles/Furniture/cubicle.png
  5. 35
      Tiles/Furniture/cubicle.png.import
  6. BIN
      Tiles/morning-grass.png
  7. 35
      Tiles/morning-grass.png.import
  8. BIN
      Tiles/morning-grass1.png
  9. 35
      Tiles/morning-grass1.png.import
  10. BIN
      Tiles/morning-grass2.png
  11. 35
      Tiles/morning-grass2.png.import
  12. BIN
      Tiles/morning-grass3.png
  13. 35
      Tiles/morning-grass3.png.import
  14. BIN
      Tiles/morning-grass4.png
  15. 35
      Tiles/morning-grass4.png.import
  16. BIN
      Tiles/morning-grass5.png
  17. 35
      Tiles/morning-grass5.png.import
  18. BIN
      Tiles/morning-top.png
  19. 35
      Tiles/morning-top.png.import
  20. 0
      Tiles/morning.png
  21. 6
      Tiles/morning.png.import
  22. BIN
      Tiles/mountains.png
  23. 6
      Tiles/mountains.png.import
  24. BIN
      Tiles/mountains2.png
  25. 35
      Tiles/mountains2.png.import
  26. BIN
      Tiles/mountains3.png
  27. 35
      Tiles/mountains3.png.import
  28. BIN
      Tiles/sky-backup.png
  29. BIN
      Tiles/telephone-pole.png
  30. 35
      Tiles/telephone-pole.png.import

187
Resources/woods.tres

@ -1,34 +1,199 @@ @@ -1,34 +1,199 @@
[gd_resource type="TileSet" load_steps=3 format=2]
[gd_resource type="TileSet" load_steps=14 format=2]
[ext_resource path="res://Tiles/sky.png" type="Texture" id=1]
[ext_resource path="res://Tiles/tree.png" type="Texture" id=2]
[ext_resource path="res://Tiles/morning.png" type="Texture" id=1]
[ext_resource path="res://Tiles/mountains.png" type="Texture" id=2]
[ext_resource path="res://Tiles/morning-grass.png" type="Texture" id=3]
[ext_resource path="res://Tiles/morning-top.png" type="Texture" id=4]
[ext_resource path="res://Tiles/mountains2.png" type="Texture" id=5]
[ext_resource path="res://Tiles/mountains3.png" type="Texture" id=6]
[ext_resource path="res://Tiles/tree.png" type="Texture" id=7]
[ext_resource path="res://Tiles/telephone-pole.png" type="Texture" id=8]
[ext_resource path="res://Tiles/morning-grass1.png" type="Texture" id=9]
[ext_resource path="res://Tiles/morning-grass2.png" type="Texture" id=10]
[ext_resource path="res://Tiles/morning-grass3.png" type="Texture" id=11]
[ext_resource path="res://Tiles/morning-grass4.png" type="Texture" id=12]
[ext_resource path="res://Tiles/morning-grass5.png" type="Texture" id=13]
[resource]
0/name = "Sky"
0/name = "Morning"
0/texture = ExtResource( 1 )
0/tex_offset = Vector2( 0, 0 )
0/modulate = Color( 1, 1, 1, 1 )
0/region = Rect2( 0, 0, 240, 180 )
0/tile_mode = 0
0/occluder_offset = Vector2( 30, 30 )
0/navigation_offset = Vector2( 30, 30 )
0/occluder_offset = Vector2( 120, 90 )
0/navigation_offset = Vector2( 120, 90 )
0/shape_offset = Vector2( 0, 0 )
0/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
0/shape_one_way = false
0/shape_one_way_margin = 0.0
0/shapes = [ ]
0/z_index = 0
1/name = "tree.png 1"
1/texture = ExtResource( 2 )
1/name = "Morning-top"
1/texture = ExtResource( 4 )
1/tex_offset = Vector2( 0, 0 )
1/modulate = Color( 1, 1, 1, 1 )
1/region = Rect2( 0, 0, 60, 120 )
1/region = Rect2( 0, 0, 240, 180 )
1/tile_mode = 0
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1/navigation_offset = Vector2( 0, 0 )
1/occluder_offset = Vector2( 120, 90 )
1/navigation_offset = Vector2( 120, 90 )
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1/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
1/shape_one_way = false
1/shape_one_way_margin = 0.0
1/shapes = [ ]
1/z_index = 0
2/name = "Morning-grass"
2/texture = ExtResource( 3 )
2/tex_offset = Vector2( 0, 0 )
2/modulate = Color( 1, 1, 1, 1 )
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2/tile_mode = 0
2/occluder_offset = Vector2( 120, 90 )
2/navigation_offset = Vector2( 120, 90 )
2/shape_offset = Vector2( 0, 0 )
2/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
2/shape_one_way = false
2/shape_one_way_margin = 0.0
2/shapes = [ ]
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3/name = "mountains.png 3"
3/texture = ExtResource( 2 )
3/tex_offset = Vector2( 0, 0 )
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3/region = Rect2( 0, 0, 240, 60 )
3/tile_mode = 0
3/occluder_offset = Vector2( 0, 0 )
3/navigation_offset = Vector2( 0, 0 )
3/shape_offset = Vector2( 0, 0 )
3/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
3/shape_one_way = false
3/shape_one_way_margin = 0.0
3/shapes = [ ]
3/z_index = 0
4/name = "mountains2.png 4"
4/texture = ExtResource( 5 )
4/tex_offset = Vector2( 0, 0 )
4/modulate = Color( 1, 1, 1, 1 )
4/region = Rect2( 0, 0, 240, 60 )
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4/navigation_offset = Vector2( 0, 0 )
4/shape_offset = Vector2( 0, 0 )
4/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
4/shape_one_way = false
4/shape_one_way_margin = 0.0
4/shapes = [ ]
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5/name = "mountains3.png 5"
5/texture = ExtResource( 6 )
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5/navigation_offset = Vector2( 0, 0 )
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6/navigation_offset = Vector2( 0, 0 )
6/shape_offset = Vector2( 0, 0 )
6/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
6/shape_one_way = false
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6/z_index = 0
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7/navigation_offset = Vector2( 0, 0 )
7/shape_offset = Vector2( 0, 0 )
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8/navigation_offset = Vector2( 0, 0 )
8/shape_offset = Vector2( 0, 0 )
8/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
8/shape_one_way = false
8/shape_one_way_margin = 0.0
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9/navigation_offset = Vector2( 0, 0 )
9/shape_offset = Vector2( 0, 0 )
9/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
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11/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
11/shape_one_way = false
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11/shapes = [ ]
11/z_index = 0
12/name = "morning-grass5.png 12"
12/texture = ExtResource( 13 )
12/tex_offset = Vector2( 0, 0 )
12/modulate = Color( 1, 1, 1, 1 )
12/region = Rect2( 0, 0, 240, 180 )
12/tile_mode = 0
12/occluder_offset = Vector2( 0, 0 )
12/navigation_offset = Vector2( 0, 0 )
12/shape_offset = Vector2( 0, 0 )
12/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
12/shape_one_way = false
12/shape_one_way_margin = 0.0
12/shapes = [ ]
12/z_index = 0

4
Scripts/CameraFollow.gd

@ -17,4 +17,6 @@ onready var target = get_node("../FG/Player") @@ -17,4 +17,6 @@ onready var target = get_node("../FG/Player")
func _process (delta):
position = target.position
position.y -= 180

89
Story/Ch1S1.tscn

@ -2,37 +2,96 @@ @@ -2,37 +2,96 @@
[ext_resource path="res://Resources/woods.tres" type="TileSet" id=1]
[ext_resource path="res://Scenes/Player.tscn" type="PackedScene" id=2]
[ext_resource path="res://Scenes/Camera.tscn" type="PackedScene" id=3]
[ext_resource path="res://Scripts/CameraFollow.gd" type="Script" id=3]
[node name="Ch1S1" type="Node2D"]
[node name="Camera" type="Camera2D" parent="."]
visible = false
position = Vector2( 480, 245 )
current = true
script = ExtResource( 3 )
[node name="ParallaxBackground" type="ParallaxBackground" parent="."]
[node name="ParallaxLayer" type="ParallaxLayer" parent="ParallaxBackground"]
motion_scale = Vector2( 0.5, 1 )
motion_mirroring = Vector2( 240, 0 )
[node name="Sky" type="ParallaxLayer" parent="ParallaxBackground"]
motion_scale = Vector2( 0.1, 1 )
motion_mirroring = Vector2( 1440, 0 )
[node name="TileMap" type="TileMap" parent="ParallaxBackground/Sky"]
tile_set = ExtResource( 1 )
cell_size = Vector2( 60, 60 )
cell_quadrant_size = 15
format = 1
tile_data = PoolIntArray( -131080, 1, 0, -131076, 1, 0, -196608, 1, 0, -196604, 1, 0, -196600, 1, 0, -196596, 1, 0, -196592, 1, 0, -196588, 1, 0, 65528, 0, 0, 65532, 0, 0, 0, 0, 0, 4, 0, 0, 8, 0, 0, 12, 0, 0, 16, 0, 0, 20, 0, 0, 262136, 2, 0, 262140, 2, 0, 196608, 2, 0, 196612, 2, 0, 196616, 2, 0, 196620, 2, 0, 196624, 2, 0, 196628, 2, 0 )
[node name="Mountains" type="ParallaxLayer" parent="ParallaxBackground"]
motion_scale = Vector2( 0.2, 1 )
motion_mirroring = Vector2( 1440, 0 )
[node name="Sky" type="TileMap" parent="ParallaxBackground/ParallaxLayer"]
[node name="TileMap" type="TileMap" parent="ParallaxBackground/Mountains"]
tile_set = ExtResource( 1 )
cell_size = Vector2( 60, 60 )
cell_quadrant_size = 15
format = 1
tile_data = PoolIntArray( 65528, 0, 0, 65532, 0, 0, 0, 0, 0, 4, 0, 0, 8, 0, 0, 12, 0, 0, 16, 0, 0, 20, 0, 0 )
tile_data = PoolIntArray( 131072, 3, 0, 131084, 4, 0, 196608, 8, 0, 196612, 8, 0, 196616, 8, 0, 196620, 8, 0, 196624, 8, 0, 196628, 8, 0 )
[node name="ParallaxLayer2" type="ParallaxLayer" parent="ParallaxBackground"]
motion_scale = Vector2( 1.8, 1 )
motion_mirroring = Vector2( 0.5, 0 )
[node name="Furthest" type="ParallaxLayer" parent="ParallaxBackground"]
motion_scale = Vector2( 0.35, 1 )
motion_mirroring = Vector2( 1440, 0 )
[node name="Trees" type="TileMap" parent="ParallaxBackground/ParallaxLayer2"]
[node name="TileMap" type="TileMap" parent="ParallaxBackground/Furthest"]
tile_set = ExtResource( 1 )
cell_size = Vector2( 60, 60 )
format = 1
tile_data = PoolIntArray( 196608, 9, 0, 196612, 9, 0, 196616, 9, 0, 196620, 9, 0, 196624, 9, 0, 196628, 9, 0 )
[node name="Far" type="ParallaxLayer" parent="ParallaxBackground"]
motion_scale = Vector2( 0.5, 1 )
motion_mirroring = Vector2( 1440, 0 )
[node name="TileMap" type="TileMap" parent="ParallaxBackground/Far"]
tile_set = ExtResource( 1 )
cell_size = Vector2( 60, 60 )
format = 1
tile_data = PoolIntArray( 196608, 10, 0, 196612, 10, 0, 196616, 10, 0, 196620, 10, 0, 196624, 10, 0, 196628, 10, 0 )
[node name="Mid" type="ParallaxLayer" parent="ParallaxBackground"]
motion_scale = Vector2( 0.65, 1 )
motion_mirroring = Vector2( 1440, 0 )
[node name="TileMap" type="TileMap" parent="ParallaxBackground/Mid"]
tile_set = ExtResource( 1 )
cell_size = Vector2( 60, 60 )
format = 1
tile_data = PoolIntArray( 196608, 11, 0, 196612, 11, 0, 196616, 11, 0, 196620, 11, 0, 196624, 11, 0, 196628, 11, 0 )
[node name="Trees" type="TileMap" parent="ParallaxBackground/Mid"]
tile_set = ExtResource( 1 )
format = 1
tile_data = PoolIntArray( 196608, 6, 0, 196610, 6, 0, 196611, 6, 0, 196613, 6, 0, 196616, 6, 0, 196619, 6, 0, 196622, 6, 0, 196625, 6, 0, 196628, 6, 0 )
[node name="Close" type="ParallaxLayer" parent="ParallaxBackground"]
motion_scale = Vector2( 0.8, 1 )
motion_mirroring = Vector2( 1440, 0 )
[node name="TileMap" type="TileMap" parent="ParallaxBackground/Close"]
tile_set = ExtResource( 1 )
cell_size = Vector2( 60, 60 )
format = 1
tile_data = PoolIntArray( 196608, 12, 0, 196612, 12, 0, 196616, 12, 0, 196620, 12, 0, 196624, 12, 0, 196628, 12, 0 )
[node name="Poles" type="ParallaxLayer" parent="ParallaxBackground"]
motion_scale = Vector2( 0.95, 1 )
motion_mirroring = Vector2( 1440, 0 )
[node name="TileMap" type="TileMap" parent="ParallaxBackground/Poles"]
tile_set = ExtResource( 1 )
cell_size = Vector2( 60, 60 )
format = 1
tile_data = PoolIntArray( 0, 7, 0, 196609, 7, 0 )
[node name="FG" type="Node2D" parent="."]
[node name="Player" parent="FG" instance=ExtResource( 2 )]
position = Vector2( 703, 185 )
[node name="Camera" parent="." instance=ExtResource( 3 )]
visible = false
position = Vector2( 480, 245 )
position = Vector2( 472, 433 )

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