You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

162 lines
6.5 KiB

[gd_scene load_steps=5 format=2]
[ext_resource path="res://Resources/woods.tres" type="TileSet" id=1]
[ext_resource path="res://Scenes/Player.tscn" type="PackedScene" id=2]
[ext_resource path="res://Scripts/ScrollCamera.gd" type="Script" id=3]
[ext_resource path="res://Scripts/Ch1S1.gd" type="Script" id=4]
[node name="Ch1S1" type="Node2D"]
script = ExtResource( 4 )
[node name="ScrollCamera" type="Camera2D" parent="."]
current = true
script = ExtResource( 3 )
3 years ago
[node name="AudioStreamPlayer2D" type="AudioStreamPlayer2D" parent="."]
[node name="Background" type="ParallaxBackground" parent="."]
[node name="SkyUpper" type="ParallaxLayer" parent="Background"]
motion_scale = Vector2( 0.05, 1 )
motion_mirroring = Vector2( 1440, 0 )
[node name="TileMap" type="TileMap" parent="Background/SkyUpper"]
tile_set = ExtResource( 1 )
cell_size = Vector2( 60, 60 )
cell_quadrant_size = 15
format = 1
tile_data = PoolIntArray( -196608, 1, 0, -196604, 1, 0, -196600, 1, 0, -196596, 1, 0, -196592, 1, 0, -196588, 1, 0, 262136, 2, 0, 262140, 2, 0, 196608, 2, 0, 196612, 2, 0, 196616, 2, 0, 196620, 2, 0, 196624, 2, 0, 196628, 2, 0 )
[node name="Sky" type="ParallaxLayer" parent="Background"]
motion_scale = Vector2( 0.1, 1 )
motion_mirroring = Vector2( 1440, 0 )
[node name="TileMap" type="TileMap" parent="Background/Sky"]
tile_set = ExtResource( 1 )
cell_size = Vector2( 60, 60 )
cell_quadrant_size = 15
format = 1
tile_data = PoolIntArray( 65528, 0, 0, 65532, 0, 0, 0, 0, 0, 4, 0, 0, 8, 0, 0, 12, 0, 0, 16, 0, 0, 20, 0, 0, 262136, 2, 0, 262140, 2, 0, 196608, 2, 0, 196612, 2, 0, 196616, 2, 0, 196620, 2, 0, 196624, 2, 0, 196628, 2, 0 )
[node name="Mountains" type="ParallaxLayer" parent="Background"]
motion_scale = Vector2( 0.2, 1 )
motion_mirroring = Vector2( 1440, 0 )
[node name="TileMap" type="TileMap" parent="Background/Mountains"]
tile_set = ExtResource( 1 )
cell_size = Vector2( 60, 60 )
cell_quadrant_size = 15
format = 1
tile_data = PoolIntArray( 131072, 3, 0, 131084, 4, 0, 196608, 8, 0, 196612, 8, 0, 196616, 8, 0, 196620, 8, 0, 196624, 8, 0, 196628, 8, 0 )
[node name="Furthest" type="ParallaxLayer" parent="Background"]
motion_scale = Vector2( 0.35, 1 )
motion_mirroring = Vector2( 1440, 0 )
[node name="TileMap" type="TileMap" parent="Background/Furthest"]
tile_set = ExtResource( 1 )
cell_size = Vector2( 60, 60 )
format = 1
tile_data = PoolIntArray( 196608, 9, 0, 196612, 9, 0, 196616, 9, 0, 196620, 9, 0, 196624, 9, 0, 196628, 9, 0 )
[node name="Far" type="ParallaxLayer" parent="Background"]
motion_scale = Vector2( 0.5, 1 )
motion_mirroring = Vector2( 1440, 0 )
[node name="Trees" type="TileMap" parent="Background/Far"]
tile_set = ExtResource( 1 )
format = 1
tile_data = PoolIntArray( 131081, 6, 0, 131089, 6, 0 )
[node name="TileMap" type="TileMap" parent="Background/Far"]
tile_set = ExtResource( 1 )
cell_size = Vector2( 60, 60 )
format = 1
tile_data = PoolIntArray( 196608, 10, 0, 196612, 10, 0, 196616, 10, 0, 196620, 10, 0, 196624, 10, 0, 196628, 10, 0 )
[node name="Mid" type="ParallaxLayer" parent="Background"]
motion_scale = Vector2( 0.65, 1 )
motion_mirroring = Vector2( 1440, 0 )
[node name="Trees" type="TileMap" parent="Background/Mid"]
tile_set = ExtResource( 1 )
format = 1
tile_data = PoolIntArray( 8, 17, 0 )
[node name="TileMap" type="TileMap" parent="Background/Mid"]
tile_set = ExtResource( 1 )
cell_size = Vector2( 60, 60 )
format = 1
tile_data = PoolIntArray( 196608, 11, 0, 196612, 11, 0, 196616, 11, 0, 196620, 11, 0, 196624, 11, 0, 196628, 11, 0 )
[node name="Close" type="ParallaxLayer" parent="Background"]
motion_scale = Vector2( 0.8, 1 )
motion_mirroring = Vector2( 1440, 0 )
[node name="Trees" type="TileMap" parent="Background/Close"]
tile_set = ExtResource( 1 )
3 years ago
cell_y_sort = true
format = 1
tile_data = PoolIntArray( -196608, 24, 0, -65523, 22, 0 )
[node name="Grass" type="TileMap" parent="Background/Close"]
tile_set = ExtResource( 1 )
cell_size = Vector2( 60, 60 )
format = 1
tile_data = PoolIntArray( 196608, 12, 0, 196612, 12, 0, 196616, 12, 0, 196620, 12, 0, 196624, 12, 0, 196628, 12, 0 )
[node name="Road" type="ParallaxLayer" parent="Background"]
motion_mirroring = Vector2( 1440, 0 )
[node name="Road" type="TileMap" parent="Background/Road"]
tile_set = ExtResource( 1 )
cell_size = Vector2( 60, 60 )
format = 1
tile_data = PoolIntArray( 393216, 14, 0, 393220, 14, 0, 393224, 14, 0, 393228, 14, 0, 393232, 14, 0, 393236, 14, 0 )
3 years ago
[node name="Shrubs" type="TileMap" parent="Background/Road"]
position = Vector2( 1, 0 )
tile_set = ExtResource( 1 )
format = 1
tile_data = PoolIntArray( 196609, 21, 0, 196615, 20, 0 )
3 years ago
[node name="Poles(back)" type="TileMap" parent="Background/Road"]
tile_set = ExtResource( 1 )
cell_size = Vector2( 30, 30 )
cell_custom_transform = Transform2D( 30, 0, 0, 0, 0, 0 )
format = 1
tile_data = PoolIntArray( 65536, 7, 0, 65538, 15, 0, 65540, 15, 0, 65542, 15, 0, 65544, 15, 0, 65546, 15, 0, 65548, 15, 0, 65550, 15, 0, 65552, 15, 0, 65554, 15, 0, 65556, 15, 0, 65558, 15, 0, 65560, 15, 0, 65562, 15, 0, 65564, 15, 0, 65566, 15, 0, 65568, 15, 0, 65570, 15, 0, 65572, 15, 0, 65574, 15, 0, 65576, 15, 0, 65578, 15, 0, 65580, 15, 0, 65582, 15, 0, 720896, 16, 0 )
[node name="Player" parent="." instance=ExtResource( 2 )]
position = Vector2( 480, 480 )
[node name="Foreground" type="ParallaxBackground" parent="."]
layer = 1
[node name="Road" type="ParallaxLayer" parent="Foreground"]
motion_mirroring = Vector2( 1440, 0 )
[node name="Poles(front)" type="TileMap" parent="Foreground/Road"]
z_index = 1
tile_set = ExtResource( 1 )
cell_size = Vector2( 30, 30 )
format = 1
tile_data = PoolIntArray( 458752, 15, 0, 458754, 7, 0, 458756, 15, 0, 458758, 15, 0, 458760, 15, 0, 458762, 15, 0, 458764, 15, 0, 458766, 15, 0, 458768, 15, 0, 458770, 15, 0, 458772, 15, 0, 458774, 15, 0, 458776, 15, 0, 458778, 15, 0, 458780, 15, 0, 458782, 15, 0, 458784, 15, 0, 458786, 15, 0, 458788, 15, 0, 458790, 15, 0, 458792, 15, 0, 458794, 15, 0, 458796, 15, 0, 458798, 15, 0 )
3 years ago
[node name="Shrubs" type="TileMap" parent="Foreground/Road"]
position = Vector2( 1, 0 )
tile_set = ExtResource( 1 )
format = 1
[node name="Close" type="ParallaxLayer" parent="Foreground"]
motion_scale = Vector2( 1.15, 1 )
motion_mirroring = Vector2( 1440, 0 )
[node name="Grass(Front)" type="TileMap" parent="Foreground/Close"]
z_index = 2
tile_set = ExtResource( 1 )
cell_size = Vector2( 60, 60 )
cell_y_sort = true
format = 1
tile_data = PoolIntArray( 18, 23, 0, 458752, 12, 0, 458756, 12, 0, 458760, 12, 0, 458764, 12, 0, 458768, 12, 0, 458772, 12, 0, 655360, 13, 0, 655364, 13, 0, 655368, 13, 0, 655372, 13, 0, 655376, 13, 0, 655380, 13, 0 )