Compare commits

..

No commits in common. 'master' and 'feat/dialogic' have entirely different histories.

  1. BIN
      Music/Lodge-Unmastered.mp3
  2. 15
      Music/Lodge-Unmastered.mp3.import
  3. BIN
      Music/Main Menu-Unmastered.mp3
  4. 15
      Music/Main Menu-Unmastered.mp3.import
  5. 283
      Resources/bathrooms.tres
  6. 388
      Resources/lodge.tres
  7. 441
      Resources/woods.tres
  8. 8
      Scenes/Camera.tscn
  9. 39
      Scenes/Car.tscn
  10. 124
      Scenes/LodgeOutside.tscn
  11. 46
      Scenes/Player.tscn
  12. 14
      Scenes/UI.tscn
  13. 17
      Scripts/AnimateJorts.gd
  14. 6
      Scripts/CameraFollow.gd
  15. 54
      Scripts/Car.gd
  16. 21
      Scripts/Ch1S1.gd
  17. 116
      Scripts/CoverControl.gd
  18. 17
      Scripts/Covers.gd
  19. 28
      Scripts/ScrollCamera.gd
  20. 16
      Sprites/aditya/Aditya.tscn
  21. 11
      Sprites/alistair/Alistair-back.tscn
  22. 2
      Sprites/alistair/Alistair.tscn
  23. BIN
      Sprites/alistair/car-1.png
  24. BIN
      Sprites/alistair/car-2.png
  25. BIN
      Sprites/alistair/car-3.png
  26. 35
      Sprites/alistair/car-3.png.import
  27. BIN
      Sprites/alistair/car-full-1.png
  28. 35
      Sprites/alistair/car-full-1.png.import
  29. BIN
      Sprites/alistair/car-full-1a.png
  30. 35
      Sprites/alistair/car-full-1a.png.import
  31. BIN
      Sprites/alistair/car-full-2.png
  32. 35
      Sprites/alistair/car-full-2.png.import
  33. BIN
      Sprites/alistair/car-full-2a.png
  34. 35
      Sprites/alistair/car-full-2a.png.import
  35. BIN
      Sprites/alistair/car-full-3.png
  36. 35
      Sprites/alistair/car-full-3.png.import
  37. BIN
      Sprites/alistair/car-full-3a.png
  38. 35
      Sprites/alistair/car-full-3a.png.import
  39. BIN
      Sprites/alistair/car-full.png
  40. 35
      Sprites/alistair/car-full.png.import
  41. BIN
      Sprites/alistair/car-fulla.png
  42. 35
      Sprites/alistair/car-fulla.png.import
  43. BIN
      Sprites/alistair/car.png
  44. 35
      Sprites/alistair/car.png.import
  45. BIN
      Sprites/alistair/left.png
  46. 35
      Sprites/alistair/left.png.import
  47. BIN
      Sprites/bong/3front.png
  48. 16
      Sprites/bong/Ming_with1.tscn
  49. 16
      Sprites/bong/Ming_with3.tscn
  50. BIN
      Sprites/bong/black_cat.png
  51. 35
      Sprites/bong/black_cat.png.import
  52. BIN
      Sprites/bong/jorts-2.png
  53. 35
      Sprites/bong/jorts-2.png.import
  54. BIN
      Sprites/bong/jorts-3.png
  55. 35
      Sprites/bong/jorts-3.png.import
  56. BIN
      Sprites/bong/jorts.png
  57. 35
      Sprites/bong/jorts.png.import
  58. BIN
      Sprites/bong/on_head.png
  59. 35
      Sprites/bong/on_head.png.import
  60. BIN
      Sprites/bong/sit_1cat.png
  61. 35
      Sprites/bong/sit_1cat.png.import
  62. BIN
      Sprites/bong/with_cat/3front.png
  63. 6
      Sprites/bong/with_cat/3front.png.import
  64. BIN
      Sprites/bong/with_cat/front.png
  65. 6
      Sprites/bong/with_cat/front.png.import
  66. 9
      Sprites/charlene/Charlene.tscn
  67. 16
      Sprites/chsh/Chsh.tscn
  68. 16
      Sprites/emma/Emma.tscn
  69. 17
      Sprites/eunsu/Eunsu.tscn
  70. 9
      Sprites/jame/James.tscn
  71. 17
      Sprites/joe/Joe.tscn
  72. BIN
      Sprites/joe/front.png
  73. BIN
      Sprites/joe/left.png
  74. 35
      Sprites/joe/left.png.import
  75. 17
      Sprites/josep/Josep.tscn
  76. 16
      Sprites/josep/Josep_Sitting.tscn
  77. BIN
      Sprites/josep/at_desk.png
  78. 35
      Sprites/josep/at_desk.png.import
  79. BIN
      Sprites/josep/left.png
  80. 35
      Sprites/josep/left.png.import
  81. 17
      Sprites/josha/Josh.tscn
  82. 7
      Sprites/richal/Richal.tscn
  83. 7
      Sprites/sak/Sak.tscn
  84. 178
      Story/Ch1S1.tscn
  85. 129
      Story/Ch1S2.tscn
  86. 435
      Story/Lodge-Scene.tscn
  87. BIN
      Tiles/Furniture/bed.png
  88. BIN
      Tiles/Furniture/clothes-rack.png
  89. 35
      Tiles/Furniture/clothes-rack.png.import
  90. BIN
      Tiles/Furniture/cubicle.png
  91. 35
      Tiles/Furniture/cubicle.png.import
  92. BIN
      Tiles/Furniture/desk-chair.png
  93. 35
      Tiles/Furniture/desk-chair.png.import
  94. BIN
      Tiles/Furniture/desk-set.png
  95. 35
      Tiles/Furniture/desk-set.png.import
  96. BIN
      Tiles/Furniture/desk.png
  97. 35
      Tiles/Furniture/desk.png.import
  98. BIN
      Tiles/Furniture/thonkpad.png
  99. 35
      Tiles/Furniture/thonkpad.png.import
  100. BIN
      Tiles/banksia-red.png
  101. Some files were not shown because too many files have changed in this diff Show More

BIN
Music/Lodge-Unmastered.mp3

Binary file not shown.

15
Music/Lodge-Unmastered.mp3.import

@ -1,15 +0,0 @@ @@ -1,15 +0,0 @@
[remap]
importer="mp3"
type="AudioStreamMP3"
path="res://.import/Lodge-Unmastered.mp3-cd0bd1bcf025f3acef50ff80288f594f.mp3str"
[deps]
source_file="res://Music/Lodge-Unmastered.mp3"
dest_files=[ "res://.import/Lodge-Unmastered.mp3-cd0bd1bcf025f3acef50ff80288f594f.mp3str" ]
[params]
loop=true
loop_offset=0

BIN
Music/Main Menu-Unmastered.mp3

Binary file not shown.

15
Music/Main Menu-Unmastered.mp3.import

@ -1,15 +0,0 @@ @@ -1,15 +0,0 @@
[remap]
importer="mp3"
type="AudioStreamMP3"
path="res://.import/Main Menu-Unmastered.mp3-2e265f72c05c83a0917565f7a755a0dd.mp3str"
[deps]
source_file="res://Music/Main Menu-Unmastered.mp3"
dest_files=[ "res://.import/Main Menu-Unmastered.mp3-2e265f72c05c83a0917565f7a755a0dd.mp3str" ]
[params]
loop=true
loop_offset=0

283
Resources/bathrooms.tres

@ -1,283 +0,0 @@ @@ -1,283 +0,0 @@
[gd_resource type="TileSet" load_steps=13 format=2]
[ext_resource path="res://Tiles/blue-room.png" type="Texture" id=1]
[sub_resource type="ConvexPolygonShape2D" id=1]
points = PoolVector2Array( 60, 60, 0, 60, 0, 0, 60, 0 )
[sub_resource type="ConvexPolygonShape2D" id=2]
points = PoolVector2Array( 60, 60, 0, 60, 0, 0, 60, 0 )
[sub_resource type="ConvexPolygonShape2D" id=3]
points = PoolVector2Array( 60, 60, 0, 60, 0, 54, 60, 54 )
[sub_resource type="ConvexPolygonShape2D" id=4]
points = PoolVector2Array( 51, 54, 51, 0, 60, 0, 60, 60, 0, 60, 0, 54 )
[sub_resource type="ConvexPolygonShape2D" id=5]
points = PoolVector2Array( 60, 60, 0, 60, 0, 0, 60, 0 )
[sub_resource type="ConvexPolygonShape2D" id=6]
points = PoolVector2Array( 0, 0, 60, 0, 60, 42, 9, 42, 9, 60, 0, 60 )
[sub_resource type="ConvexPolygonShape2D" id=7]
points = PoolVector2Array( 0, 0, 60, 0, 60, 42, 0, 42 )
[sub_resource type="ConvexPolygonShape2D" id=8]
points = PoolVector2Array( 0, 0, 60, 0, 60, 60, 51, 60, 51, 42, 0, 42 )
[sub_resource type="ConvexPolygonShape2D" id=9]
points = PoolVector2Array( 9, 60, 0, 60, 0, 0, 9, 0 )
[sub_resource type="ConvexPolygonShape2D" id=10]
points = PoolVector2Array( 51, 0, 60, 0, 60, 60, 51, 60 )
[sub_resource type="ConvexPolygonShape2D" id=11]
points = PoolVector2Array( 9, 0, 9, 54, 60, 54, 60, 60, 0, 60, 0, 0 )
[resource]
0/name = "Blue-room"
0/texture = ExtResource( 1 )
0/tex_offset = Vector2( 0, 0 )
0/modulate = Color( 1, 1, 1, 1 )
0/region = Rect2( 0, 0, 60, 60 )
0/tile_mode = 0
0/occluder_offset = Vector2( 90, 120 )
0/navigation_offset = Vector2( 90, 120 )
0/shape_offset = Vector2( 0, 0 )
0/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
0/shape = SubResource( 1 )
0/shape_one_way = false
0/shape_one_way_margin = 1.0
0/shapes = [ {
"autotile_coord": Vector2( 0, 0 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 1 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
} ]
0/z_index = 0
1/name = "blue-room.png 1"
1/texture = ExtResource( 1 )
1/tex_offset = Vector2( 0, 0 )
1/modulate = Color( 1, 1, 1, 1 )
1/region = Rect2( 60, 0, 60, 60 )
1/tile_mode = 0
1/occluder_offset = Vector2( 0, 0 )
1/navigation_offset = Vector2( 0, 0 )
1/shape_offset = Vector2( 0, 0 )
1/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
1/shape = SubResource( 2 )
1/shape_one_way = false
1/shape_one_way_margin = 1.0
1/shapes = [ {
"autotile_coord": Vector2( 0, 0 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 2 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
} ]
1/z_index = 0
2/name = "blue-room.png 2"
2/texture = ExtResource( 1 )
2/tex_offset = Vector2( 0, 0 )
2/modulate = Color( 1, 1, 1, 1 )
2/region = Rect2( 120, 0, 60, 60 )
2/tile_mode = 0
2/occluder_offset = Vector2( 0, 0 )
2/navigation_offset = Vector2( 0, 0 )
2/shape_offset = Vector2( 0, 0 )
2/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
2/shape = SubResource( 5 )
2/shape_one_way = false
2/shape_one_way_margin = 1.0
2/shapes = [ {
"autotile_coord": Vector2( 0, 0 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 5 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
} ]
2/z_index = 0
3/name = "blue-room.png 3"
3/texture = ExtResource( 1 )
3/tex_offset = Vector2( 0, 0 )
3/modulate = Color( 1, 1, 1, 1 )
3/region = Rect2( 0, 60, 60, 60 )
3/tile_mode = 0
3/occluder_offset = Vector2( 0, 0 )
3/navigation_offset = Vector2( 0, 0 )
3/shape_offset = Vector2( 0, 0 )
3/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
3/shape = SubResource( 6 )
3/shape_one_way = false
3/shape_one_way_margin = 1.0
3/shapes = [ {
"autotile_coord": Vector2( 0, 0 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 6 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
} ]
3/z_index = 0
4/name = "blue-room.png 4"
4/texture = ExtResource( 1 )
4/tex_offset = Vector2( 0, 0 )
4/modulate = Color( 1, 1, 1, 1 )
4/region = Rect2( 60, 60, 60, 60 )
4/tile_mode = 0
4/occluder_offset = Vector2( 0, 0 )
4/navigation_offset = Vector2( 0, 0 )
4/shape_offset = Vector2( 0, 0 )
4/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
4/shape = SubResource( 7 )
4/shape_one_way = false
4/shape_one_way_margin = 1.0
4/shapes = [ {
"autotile_coord": Vector2( 0, 0 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 7 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
} ]
4/z_index = 0
5/name = "blue-room.png 5"
5/texture = ExtResource( 1 )
5/tex_offset = Vector2( 0, 0 )
5/modulate = Color( 1, 1, 1, 1 )
5/region = Rect2( 120, 60, 60, 60 )
5/tile_mode = 0
5/occluder_offset = Vector2( 0, 0 )
5/navigation_offset = Vector2( 0, 0 )
5/shape_offset = Vector2( 0, 0 )
5/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
5/shape = SubResource( 8 )
5/shape_one_way = false
5/shape_one_way_margin = 1.0
5/shapes = [ {
"autotile_coord": Vector2( 0, 0 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 8 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
} ]
5/z_index = 0
6/name = "blue-room.png 6"
6/texture = ExtResource( 1 )
6/tex_offset = Vector2( 0, 0 )
6/modulate = Color( 1, 1, 1, 1 )
6/region = Rect2( 0, 120, 60, 60 )
6/tile_mode = 0
6/occluder_offset = Vector2( 0, 0 )
6/navigation_offset = Vector2( 0, 0 )
6/shape_offset = Vector2( 0, 0 )
6/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
6/shape = SubResource( 9 )
6/shape_one_way = false
6/shape_one_way_margin = 1.0
6/shapes = [ {
"autotile_coord": Vector2( 0, 0 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 9 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
} ]
6/z_index = 0
7/name = "blue-room.png 7"
7/texture = ExtResource( 1 )
7/tex_offset = Vector2( 0, 0 )
7/modulate = Color( 1, 1, 1, 1 )
7/region = Rect2( 60, 120, 60, 60 )
7/tile_mode = 0
7/occluder_offset = Vector2( 0, 0 )
7/navigation_offset = Vector2( 0, 0 )
7/shape_offset = Vector2( 0, 0 )
7/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
7/shape_one_way = false
7/shape_one_way_margin = 0.0
7/shapes = [ ]
7/z_index = 0
8/name = "blue-room.png 8"
8/texture = ExtResource( 1 )
8/tex_offset = Vector2( 0, 0 )
8/modulate = Color( 1, 1, 1, 1 )
8/region = Rect2( 120, 120, 60, 60 )
8/tile_mode = 0
8/occluder_offset = Vector2( 0, 0 )
8/navigation_offset = Vector2( 0, 0 )
8/shape_offset = Vector2( 0, 0 )
8/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
8/shape = SubResource( 10 )
8/shape_one_way = false
8/shape_one_way_margin = 1.0
8/shapes = [ {
"autotile_coord": Vector2( 0, 0 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 10 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
} ]
8/z_index = 0
9/name = "blue-room.png 9"
9/texture = ExtResource( 1 )
9/tex_offset = Vector2( 0, 0 )
9/modulate = Color( 1, 1, 1, 1 )
9/region = Rect2( 0, 180, 60, 60 )
9/tile_mode = 0
9/occluder_offset = Vector2( 0, 0 )
9/navigation_offset = Vector2( 0, 0 )
9/shape_offset = Vector2( 0, 0 )
9/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
9/shape = SubResource( 11 )
9/shape_one_way = false
9/shape_one_way_margin = 1.0
9/shapes = [ {
"autotile_coord": Vector2( 0, 0 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 11 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
} ]
9/z_index = 0
10/name = "blue-room.png 10"
10/texture = ExtResource( 1 )
10/tex_offset = Vector2( 0, 0 )
10/modulate = Color( 1, 1, 1, 1 )
10/region = Rect2( 60, 180, 60, 60 )
10/tile_mode = 0
10/occluder_offset = Vector2( 0, 0 )
10/navigation_offset = Vector2( 0, 0 )
10/shape_offset = Vector2( 0, 0 )
10/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
10/shape = SubResource( 3 )
10/shape_one_way = false
10/shape_one_way_margin = 1.0
10/shapes = [ {
"autotile_coord": Vector2( 0, 0 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 3 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
} ]
10/z_index = 0
11/name = "blue-room.png 11"
11/texture = ExtResource( 1 )
11/tex_offset = Vector2( 0, 0 )
11/modulate = Color( 1, 1, 1, 1 )
11/region = Rect2( 120, 180, 60, 60 )
11/tile_mode = 0
11/occluder_offset = Vector2( 0, 0 )
11/navigation_offset = Vector2( 0, 0 )
11/shape_offset = Vector2( 0, 0 )
11/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
11/shape = SubResource( 4 )
11/shape_one_way = false
11/shape_one_way_margin = 1.0
11/shapes = [ {
"autotile_coord": Vector2( 0, 0 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 4 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
} ]
11/z_index = 0

388
Resources/lodge.tres

@ -1,4 +1,4 @@ @@ -1,4 +1,4 @@
[gd_resource type="TileSet" load_steps=64 format=2]
[gd_resource type="TileSet" load_steps=44 format=2]
[ext_resource path="res://Tiles/bedroom.png" type="Texture" id=1]
[ext_resource path="res://Tiles/living-room.png" type="Texture" id=2]
@ -12,13 +12,6 @@ @@ -12,13 +12,6 @@
[ext_resource path="res://Tiles/Furniture/sofa-chair-front.png" type="Texture" id=10]
[ext_resource path="res://Tiles/Furniture/sofa.png" type="Texture" id=11]
[ext_resource path="res://Tiles/Furniture/coffee table.png" type="Texture" id=12]
[ext_resource path="res://Tiles/corners.png" type="Texture" id=13]
[ext_resource path="res://Tiles/black.png" type="Texture" id=14]
[ext_resource path="res://Tiles/Furniture/bed.png" type="Texture" id=15]
[ext_resource path="res://Tiles/Furniture/clothes-rack.png" type="Texture" id=16]
[ext_resource path="res://Tiles/Furniture/desk.png" type="Texture" id=17]
[ext_resource path="res://Tiles/Furniture/desk-chair.png" type="Texture" id=18]
[ext_resource path="res://Tiles/Furniture/desk-set.png" type="Texture" id=19]
[sub_resource type="ConvexPolygonShape2D" id=10]
points = PoolVector2Array( 60, 60, 0, 60, 0, 0, 60, 0 )
@ -57,13 +50,13 @@ points = PoolVector2Array( 9, 60, 0, 60, 0, 0, 9, 0 ) @@ -57,13 +50,13 @@ points = PoolVector2Array( 9, 60, 0, 60, 0, 0, 9, 0 )
points = PoolVector2Array( 60, 60, 51, 60, 51, 0, 60, 0 )
[sub_resource type="ConvexPolygonShape2D" id=34]
points = PoolVector2Array( 0, 0, 9, 0, 9, 54, 60, 54, 60, 60, 0, 60 )
points = PoolVector2Array( 0, 0, 9, 0, 9, 48, 60, 48, 60, 60, 0, 60 )
[sub_resource type="ConvexPolygonShape2D" id=35]
points = PoolVector2Array( 120, 60, 0, 60, 0, 54, 120, 54 )
points = PoolVector2Array( 120, 60, 0, 60, 0, 48, 120, 48 )
[sub_resource type="ConvexPolygonShape2D" id=36]
points = PoolVector2Array( 51, 0, 60, 0, 60, 60, 0, 60, 0, 54, 51, 54 )
points = PoolVector2Array( 51, 0, 60, 0, 60, 60, 0, 60, 0, 48, 51, 48 )
[sub_resource type="ConvexPolygonShape2D" id=11]
points = PoolVector2Array( 60, 60, 0, 60, 0, 0, 60, 0 )
@ -72,16 +65,16 @@ points = PoolVector2Array( 60, 60, 0, 60, 0, 0, 60, 0 ) @@ -72,16 +65,16 @@ points = PoolVector2Array( 60, 60, 0, 60, 0, 0, 60, 0 )
points = PoolVector2Array( 27, 39, 27, 39, 339, 39, 339, 39, 348, 39, 348, 39, 348, 108, 12, 108, 12, 39 )
[sub_resource type="ConvexPolygonShape2D" id=19]
points = PoolVector2Array( 36, 30, 0, 30, 0, 63, 36, 63 )
points = PoolVector2Array( 36, 30, 0, 30, 0, 60, 36, 60 )
[sub_resource type="ConvexPolygonShape2D" id=28]
points = PoolVector2Array( 21, 45, 15, 45, 15, 33, 21, 33 )
points = PoolVector2Array( 24, 45, 12, 45, 12, 33, 24, 33 )
[sub_resource type="ConvexPolygonShape2D" id=12]
points = PoolVector2Array( 120, 60, 60, 60, 60, 0, 120, 0 )
[sub_resource type="ConvexPolygonShape2D" id=21]
points = PoolVector2Array( 0, 0, 411, 0, 411, 180, 336, 180, 336, 153, 0, 153 )
points = PoolVector2Array( 0, 0, 420, 0, 420, 180, 330, 180, 330, 150, 0, 150 )
[sub_resource type="ConvexPolygonShape2D" id=22]
points = PoolVector2Array( 12, 51, 78, 51, 69, 81, 21, 81 )
@ -107,48 +100,9 @@ points = PoolVector2Array( 60, 60, 0, 60, 0, 51, 60, 51 ) @@ -107,48 +100,9 @@ points = PoolVector2Array( 60, 60, 0, 60, 0, 51, 60, 51 )
[sub_resource type="ConvexPolygonShape2D" id=40]
points = PoolVector2Array( 60, 60, 0, 60, 0, 51, 60, 51 )
[sub_resource type="ConvexPolygonShape2D" id=41]
points = PoolVector2Array( 60, 60, 51, 60, 51, 54, 60, 54 )
[sub_resource type="ConvexPolygonShape2D" id=42]
points = PoolVector2Array( 0, 54, 9, 54, 9, 60, 0, 60 )
[sub_resource type="ConvexPolygonShape2D" id=43]
points = PoolVector2Array( 60, 6, 51, 6, 51, 0, 60, 0 )
[sub_resource type="ConvexPolygonShape2D" id=44]
points = PoolVector2Array( 0, 0, 9, 0, 9, 6, 0, 6 )
[sub_resource type="ConvexPolygonShape2D" id=14]
points = PoolVector2Array( 60, 60, 0, 60, 0, 0, 60, 0 )
[sub_resource type="ConvexPolygonShape2D" id=46]
points = PoolVector2Array( 0, 0, 9, 0, 9, 60, 0, 60 )
[sub_resource type="ConvexPolygonShape2D" id=47]
points = PoolVector2Array( 240, 60, 231, 60, 231, 0, 240, 0 )
[sub_resource type="ConvexPolygonShape2D" id=48]
points = PoolVector2Array( 9, 54, 231, 54, 231, 0, 240, 0, 240, 60, 0, 60, 0, 0, 9, 0 )
[sub_resource type="ConvexPolygonShape2D" id=50]
points = PoolVector2Array( 171, 165, 54, 165, 60, 96, 171, 96 )
[sub_resource type="ConvexPolygonShape2D" id=49]
points = PoolVector2Array( 240, 120, 0, 120, 0, 0, 240, 0 )
[sub_resource type="ConvexPolygonShape2D" id=53]
points = PoolVector2Array( 6, 0, 57, 0, 57, 174, 6, 174 )
[sub_resource type="ConvexPolygonShape2D" id=54]
points = PoolVector2Array( 60, 168, 9, 168, 9, 60, 60, 60 )
[sub_resource type="ConvexPolygonShape2D" id=55]
points = PoolVector2Array( 0, 60, 42, 60, 42, 39, 54, 39, 54, 120, 0, 120 )
[sub_resource type="ConvexPolygonShape2D" id=56]
points = PoolVector2Array( 78, 135, 9, 135, 9, 36, 78, 36 )
[sub_resource type="ConvexPolygonShape2D" id=16]
points = PoolVector2Array( 60, 60, 0, 60, 0, 0, 60, 0 )
@ -174,6 +128,20 @@ points = PoolVector2Array( 60, 60, 0, 60, 0, 0, 60, 0 ) @@ -174,6 +128,20 @@ points = PoolVector2Array( 60, 60, 0, 60, 0, 0, 60, 0 )
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
} ]
1/z_index = 0
2/name = "Bedroom"
2/texture = ExtResource( 1 )
2/tex_offset = Vector2( 0, 0 )
2/modulate = Color( 1, 1, 1, 1 )
2/region = Rect2( 0, 0, 240, 240 )
2/tile_mode = 0
2/occluder_offset = Vector2( 120, 120 )
2/navigation_offset = Vector2( 120, 120 )
2/shape_offset = Vector2( 0, 0 )
2/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
2/shape_one_way = false
2/shape_one_way_margin = 0.0
2/shapes = [ ]
2/z_index = 0
4/name = "corridor.png 4"
4/texture = ExtResource( 3 )
4/tex_offset = Vector2( 0, 0 )
@ -1000,317 +968,3 @@ points = PoolVector2Array( 60, 60, 0, 60, 0, 0, 60, 0 ) @@ -1000,317 +968,3 @@ points = PoolVector2Array( 60, 60, 0, 60, 0, 0, 60, 0 )
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
} ]
55/z_index = 0
56/name = "corners.png 56"
56/texture = ExtResource( 13 )
56/tex_offset = Vector2( 0, 0 )
56/modulate = Color( 1, 1, 1, 1 )
56/region = Rect2( 0, 0, 60, 60 )
56/tile_mode = 0
56/occluder_offset = Vector2( 0, 0 )
56/navigation_offset = Vector2( 0, 0 )
56/shape_offset = Vector2( 0, 0 )
56/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
56/shape = SubResource( 41 )
56/shape_one_way = false
56/shape_one_way_margin = 1.0
56/shapes = [ {
"autotile_coord": Vector2( 0, 0 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 41 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
} ]
56/z_index = 0
57/name = "corners.png 57"
57/texture = ExtResource( 13 )
57/tex_offset = Vector2( 0, 0 )
57/modulate = Color( 1, 1, 1, 1 )
57/region = Rect2( 60, 0, 60, 60 )
57/tile_mode = 0
57/occluder_offset = Vector2( 0, 0 )
57/navigation_offset = Vector2( 0, 0 )
57/shape_offset = Vector2( 0, 0 )
57/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
57/shape = SubResource( 42 )
57/shape_one_way = false
57/shape_one_way_margin = 1.0
57/shapes = [ {
"autotile_coord": Vector2( 0, 0 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 42 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
} ]
57/z_index = 0
58/name = "corners.png 58"
58/texture = ExtResource( 13 )
58/tex_offset = Vector2( 0, 0 )
58/modulate = Color( 1, 1, 1, 1 )
58/region = Rect2( 0, 60, 60, 60 )
58/tile_mode = 0
58/occluder_offset = Vector2( 0, 0 )
58/navigation_offset = Vector2( 0, 0 )
58/shape_offset = Vector2( 0, 0 )
58/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
58/shape = SubResource( 43 )
58/shape_one_way = false
58/shape_one_way_margin = 1.0
58/shapes = [ {
"autotile_coord": Vector2( 0, 0 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 43 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
} ]
58/z_index = 0
59/name = "corners.png 59"
59/texture = ExtResource( 13 )
59/tex_offset = Vector2( 0, 0 )
59/modulate = Color( 1, 1, 1, 1 )
59/region = Rect2( 60, 60, 60, 60 )
59/tile_mode = 0
59/occluder_offset = Vector2( 0, 0 )
59/navigation_offset = Vector2( 0, 0 )
59/shape_offset = Vector2( 0, 0 )
59/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
59/shape = SubResource( 44 )
59/shape_one_way = false
59/shape_one_way_margin = 1.0
59/shapes = [ {
"autotile_coord": Vector2( 0, 0 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 44 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
} ]
59/z_index = 0
60/name = "black.png 60"
60/texture = ExtResource( 14 )
60/tex_offset = Vector2( 0, 0 )
60/modulate = Color( 1, 1, 1, 1 )
60/region = Rect2( 0, 0, 120, 240 )
60/tile_mode = 0
60/occluder_offset = Vector2( 0, 0 )
60/navigation_offset = Vector2( 0, 0 )
60/shape_offset = Vector2( 0, 0 )
60/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
60/shape_one_way = false
60/shape_one_way_margin = 0.0
60/shapes = [ ]
60/z_index = 0
61/name = "black.png 61"
61/texture = ExtResource( 14 )
61/tex_offset = Vector2( 0, 0 )
61/modulate = Color( 1, 1, 1, 1 )
61/region = Rect2( 0, 0, 240, 240 )
61/tile_mode = 0
61/occluder_offset = Vector2( 0, 0 )
61/navigation_offset = Vector2( 0, 0 )
61/shape_offset = Vector2( 0, 0 )
61/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
61/shape_one_way = false
61/shape_one_way_margin = 0.0
61/shapes = [ ]
61/z_index = 0
63/name = "bedroom.png 63"
63/texture = ExtResource( 1 )
63/tex_offset = Vector2( 0, 0 )
63/modulate = Color( 1, 1, 1, 1 )
63/region = Rect2( 0, 120, 240, 60 )
63/tile_mode = 0
63/occluder_offset = Vector2( 0, 0 )
63/navigation_offset = Vector2( 0, 0 )
63/shape_offset = Vector2( 0, 0 )
63/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
63/shape = SubResource( 46 )
63/shape_one_way = false
63/shape_one_way_margin = 1.0
63/shapes = [ {
"autotile_coord": Vector2( 0, 0 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 46 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 0, 0 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 47 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
} ]
63/z_index = 0
64/name = "bedroom.png 64"
64/texture = ExtResource( 1 )
64/tex_offset = Vector2( 0, 0 )
64/modulate = Color( 1, 1, 1, 1 )
64/region = Rect2( 0, 180, 240, 60 )
64/tile_mode = 0
64/occluder_offset = Vector2( 0, 0 )
64/navigation_offset = Vector2( 0, 0 )
64/shape_offset = Vector2( 0, 0 )
64/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
64/shape = SubResource( 48 )
64/shape_one_way = false
64/shape_one_way_margin = 1.0
64/shapes = [ {
"autotile_coord": Vector2( 0, 0 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 48 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
} ]
64/z_index = 0
65/name = "bed.png 65"
65/texture = ExtResource( 15 )
65/tex_offset = Vector2( 0, 0 )
65/modulate = Color( 1, 1, 1, 1 )
65/region = Rect2( 60, 60, 180, 180 )
65/tile_mode = 0
65/occluder_offset = Vector2( 0, 0 )
65/navigation_offset = Vector2( 0, 0 )
65/shape_offset = Vector2( 0, 0 )
65/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
65/shape = SubResource( 50 )
65/shape_one_way = false
65/shape_one_way_margin = 1.0
65/shapes = [ {
"autotile_coord": Vector2( 0, 0 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 50 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
} ]
65/z_index = 0
66/name = "bedroom.png 66"
66/texture = ExtResource( 1 )
66/tex_offset = Vector2( 0, 0 )
66/modulate = Color( 1, 1, 1, 1 )
66/region = Rect2( 0, 0, 240, 120 )
66/tile_mode = 0
66/occluder_offset = Vector2( 0, 0 )
66/navigation_offset = Vector2( 0, 0 )
66/shape_offset = Vector2( 0, 0 )
66/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
66/shape = SubResource( 49 )
66/shape_one_way = false
66/shape_one_way_margin = 1.0
66/shapes = [ {
"autotile_coord": Vector2( 0, 0 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 49 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
} ]
66/z_index = 0
67/name = "corridor.png 67"
67/texture = ExtResource( 3 )
67/tex_offset = Vector2( 0, 0 )
67/modulate = Color( 1, 1, 1, 1 )
67/region = Rect2( 0, 0, 240, 120 )
67/tile_mode = 0
67/occluder_offset = Vector2( 0, 0 )
67/navigation_offset = Vector2( 0, 0 )
67/shape_offset = Vector2( 0, 0 )
67/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
67/shape_one_way = false
67/shape_one_way_margin = 0.0
67/shapes = [ ]
67/z_index = 0
68/name = "corridor.png 68"
68/texture = ExtResource( 3 )
68/tex_offset = Vector2( 0, 0 )
68/modulate = Color( 1, 1, 1, 1 )
68/region = Rect2( 0, 0, 240, 60 )
68/tile_mode = 0
68/occluder_offset = Vector2( 0, 0 )
68/navigation_offset = Vector2( 0, 0 )
68/shape_offset = Vector2( 0, 0 )
68/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
68/shape_one_way = false
68/shape_one_way_margin = 0.0
68/shapes = [ ]
68/z_index = 0
69/name = "clothes-rack.png 69"
69/texture = ExtResource( 16 )
69/tex_offset = Vector2( 0, 0 )
69/modulate = Color( 1, 1, 1, 1 )
69/region = Rect2( 0, 0, 60, 180 )
69/tile_mode = 0
69/occluder_offset = Vector2( 0, 0 )
69/navigation_offset = Vector2( 0, 0 )
69/shape_offset = Vector2( 0, 0 )
69/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
69/shape = SubResource( 53 )
69/shape_one_way = false
69/shape_one_way_margin = 1.0
69/shapes = [ {
"autotile_coord": Vector2( 0, 0 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 53 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
} ]
69/z_index = 0
72/name = "desk.png 72"
72/texture = ExtResource( 17 )
72/tex_offset = Vector2( 0, 0 )
72/modulate = Color( 1, 1, 1, 1 )
72/region = Rect2( 0, 0, 60, 180 )
72/tile_mode = 0
72/occluder_offset = Vector2( 0, 0 )
72/navigation_offset = Vector2( 0, 0 )
72/shape_offset = Vector2( 0, 0 )
72/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
72/shape = SubResource( 54 )
72/shape_one_way = false
72/shape_one_way_margin = 1.0
72/shapes = [ {
"autotile_coord": Vector2( 0, 0 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 54 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
} ]
72/z_index = 0
73/name = "desk-chair.png 73"
73/texture = ExtResource( 18 )
73/tex_offset = Vector2( 0, 0 )
73/modulate = Color( 1, 1, 1, 1 )
73/region = Rect2( 0, 0, 60, 120 )
73/tile_mode = 0
73/occluder_offset = Vector2( 0, 0 )
73/navigation_offset = Vector2( 0, 0 )
73/shape_offset = Vector2( 0, 0 )
73/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
73/shape = SubResource( 55 )
73/shape_one_way = false
73/shape_one_way_margin = 1.0
73/shapes = [ {
"autotile_coord": Vector2( 0, 0 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 55 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
} ]
73/z_index = 0
74/name = "desk-set.png 74"
74/texture = ExtResource( 19 )
74/tex_offset = Vector2( 0, 0 )
74/modulate = Color( 1, 1, 1, 1 )
74/region = Rect2( 0, 30, 90, 150 )
74/tile_mode = 0
74/occluder_offset = Vector2( 0, 0 )
74/navigation_offset = Vector2( 0, 0 )
74/shape_offset = Vector2( 0, 0 )
74/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
74/shape = SubResource( 56 )
74/shape_one_way = false
74/shape_one_way_margin = 1.0
74/shapes = [ {
"autotile_coord": Vector2( 0, 0 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 56 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
} ]
74/z_index = 0

441
Resources/woods.tres

@ -1,453 +1,34 @@ @@ -1,453 +1,34 @@
[gd_resource type="TileSet" load_steps=30 format=2]
[gd_resource type="TileSet" load_steps=3 format=2]
[ext_resource path="res://Tiles/morning.png" type="Texture" id=1]
[ext_resource path="res://Tiles/mountains.png" type="Texture" id=2]
[ext_resource path="res://Tiles/morning-grass.png" type="Texture" id=3]
[ext_resource path="res://Tiles/morning-top.png" type="Texture" id=4]
[ext_resource path="res://Tiles/mountains2.png" type="Texture" id=5]
[ext_resource path="res://Tiles/mountains3.png" type="Texture" id=6]
[ext_resource path="res://Tiles/tree.png" type="Texture" id=7]
[ext_resource path="res://Tiles/telephone-pole.png" type="Texture" id=8]
[ext_resource path="res://Tiles/morning-grass1.png" type="Texture" id=9]
[ext_resource path="res://Tiles/morning-grass2.png" type="Texture" id=10]
[ext_resource path="res://Tiles/morning-grass3.png" type="Texture" id=11]
[ext_resource path="res://Tiles/morning-grass4.png" type="Texture" id=12]
[ext_resource path="res://Tiles/morning-grass5.png" type="Texture" id=13]
[ext_resource path="res://Tiles/morning-grass5-bottom.png" type="Texture" id=14]
[ext_resource path="res://Tiles/road.png" type="Texture" id=15]
[ext_resource path="res://Tiles/small-grass.png" type="Texture" id=16]
[ext_resource path="res://Tiles/gumtree.png" type="Texture" id=17]
[ext_resource path="res://Tiles/baobab-smaller.png" type="Texture" id=18]
[ext_resource path="res://Tiles/frontyard-tree.png" type="Texture" id=19]
[ext_resource path="res://Tiles/banksia-red.png" type="Texture" id=20]
[ext_resource path="res://Tiles/banksia-white.png" type="Texture" id=21]
[ext_resource path="res://Tiles/wattle.png" type="Texture" id=22]
[ext_resource path="res://Tiles/gumtree-flat.png" type="Texture" id=23]
[ext_resource path="res://Tiles/gumtree-flat2.png" type="Texture" id=24]
[ext_resource path="res://Tiles/small-flower.png" type="Texture" id=25]
[ext_resource path="res://Tiles/baobab.png" type="Texture" id=26]
[ext_resource path="res://Tiles/gumtree-small.png" type="Texture" id=27]
[ext_resource path="res://Tiles/gumtree-small2.png" type="Texture" id=28]
[ext_resource path="res://Tiles/rattail.png" type="Texture" id=29]
[ext_resource path="res://Tiles/sky.png" type="Texture" id=1]
[ext_resource path="res://Tiles/tree.png" type="Texture" id=2]
[resource]
0/name = "Morning"
0/name = "Sky"
0/texture = ExtResource( 1 )
0/tex_offset = Vector2( 0, 0 )
0/modulate = Color( 1, 1, 1, 1 )
0/region = Rect2( 0, 0, 240, 180 )
0/tile_mode = 0
0/occluder_offset = Vector2( 120, 90 )
0/navigation_offset = Vector2( 120, 90 )
0/occluder_offset = Vector2( 30, 30 )
0/navigation_offset = Vector2( 30, 30 )
0/shape_offset = Vector2( 0, 0 )
0/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
0/shape_one_way = false
0/shape_one_way_margin = 0.0
0/shapes = [ ]
0/z_index = 0
1/name = "Morning-top"
1/texture = ExtResource( 4 )
1/name = "tree.png 1"
1/texture = ExtResource( 2 )
1/tex_offset = Vector2( 0, 0 )
1/modulate = Color( 1, 1, 1, 1 )
1/region = Rect2( 0, 0, 240, 180 )
1/region = Rect2( 0, 0, 60, 120 )
1/tile_mode = 0
1/occluder_offset = Vector2( 120, 90 )
1/navigation_offset = Vector2( 120, 90 )
1/occluder_offset = Vector2( 0, 0 )
1/navigation_offset = Vector2( 0, 0 )
1/shape_offset = Vector2( 0, 0 )
1/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
1/shape_one_way = false
1/shape_one_way_margin = 0.0
1/shapes = [ ]
1/z_index = 0
2/name = "Morning-grass"
2/texture = ExtResource( 3 )
2/tex_offset = Vector2( 0, 0 )
2/modulate = Color( 1, 1, 1, 1 )
2/region = Rect2( 0, 0, 240, 180 )
2/tile_mode = 0
2/occluder_offset = Vector2( 120, 90 )
2/navigation_offset = Vector2( 120, 90 )
2/shape_offset = Vector2( 0, 0 )
2/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
2/shape_one_way = false
2/shape_one_way_margin = 0.0
2/shapes = [ ]
2/z_index = 0
3/name = "mountains.png 3"
3/texture = ExtResource( 2 )
3/tex_offset = Vector2( 0, 0 )
3/modulate = Color( 1, 1, 1, 1 )
3/region = Rect2( 0, 0, 240, 60 )
3/tile_mode = 0
3/occluder_offset = Vector2( 0, 0 )
3/navigation_offset = Vector2( 0, 0 )
3/shape_offset = Vector2( 0, 0 )
3/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
3/shape_one_way = false
3/shape_one_way_margin = 0.0
3/shapes = [ ]
3/z_index = 0
4/name = "mountains2.png 4"
4/texture = ExtResource( 5 )
4/tex_offset = Vector2( 0, 0 )
4/modulate = Color( 1, 1, 1, 1 )
4/region = Rect2( 0, 0, 240, 60 )
4/tile_mode = 0
4/occluder_offset = Vector2( 0, 0 )
4/navigation_offset = Vector2( 0, 0 )
4/shape_offset = Vector2( 0, 0 )
4/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
4/shape_one_way = false
4/shape_one_way_margin = 0.0
4/shapes = [ ]
4/z_index = 0
5/name = "mountains3.png 5"
5/texture = ExtResource( 6 )
5/tex_offset = Vector2( 0, 0 )
5/modulate = Color( 1, 1, 1, 1 )
5/region = Rect2( 0, 0, 240, 60 )
5/tile_mode = 0
5/occluder_offset = Vector2( 0, 0 )
5/navigation_offset = Vector2( 0, 0 )
5/shape_offset = Vector2( 0, 0 )
5/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
5/shape_one_way = false
5/shape_one_way_margin = 0.0
5/shapes = [ ]
5/z_index = 0
6/name = "tree.png 6"
6/texture = ExtResource( 7 )
6/tex_offset = Vector2( 0, 0 )
6/modulate = Color( 1, 1, 1, 1 )
6/region = Rect2( 0, 0, 60, 120 )
6/tile_mode = 0
6/occluder_offset = Vector2( 0, 0 )
6/navigation_offset = Vector2( 0, 0 )
6/shape_offset = Vector2( 0, 0 )
6/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
6/shape_one_way = false
6/shape_one_way_margin = 0.0
6/shapes = [ ]
6/z_index = 0
7/name = "telephone-pole.png 7"
7/texture = ExtResource( 8 )
7/tex_offset = Vector2( 0, 0 )
7/modulate = Color( 1, 1, 1, 1 )
7/region = Rect2( 0, 0, 60, 360 )
7/tile_mode = 0
7/occluder_offset = Vector2( 0, 0 )
7/navigation_offset = Vector2( 0, 0 )
7/shape_offset = Vector2( 0, 0 )
7/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
7/shape_one_way = false
7/shape_one_way_margin = 0.0
7/shapes = [ ]
7/z_index = 0
8/name = "morning-grass1.png 8"
8/texture = ExtResource( 9 )
8/tex_offset = Vector2( 0, 0 )
8/modulate = Color( 1, 1, 1, 1 )
8/region = Rect2( 0, 0, 240, 180 )
8/tile_mode = 0
8/occluder_offset = Vector2( 0, 0 )
8/navigation_offset = Vector2( 0, 0 )
8/shape_offset = Vector2( 0, 0 )
8/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
8/shape_one_way = false
8/shape_one_way_margin = 0.0
8/shapes = [ ]
8/z_index = 0
9/name = "morning-grass2.png 9"
9/texture = ExtResource( 10 )
9/tex_offset = Vector2( 0, 0 )
9/modulate = Color( 1, 1, 1, 1 )
9/region = Rect2( 0, 0, 240, 180 )
9/tile_mode = 0
9/occluder_offset = Vector2( 0, 0 )
9/navigation_offset = Vector2( 0, 0 )
9/shape_offset = Vector2( 0, 0 )
9/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
9/shape_one_way = false
9/shape_one_way_margin = 0.0
9/shapes = [ ]
9/z_index = 0
10/name = "morning-grass3.png 10"
10/texture = ExtResource( 11 )
10/tex_offset = Vector2( 0, 0 )
10/modulate = Color( 1, 1, 1, 1 )
10/region = Rect2( 0, 0, 240, 180 )
10/tile_mode = 0
10/occluder_offset = Vector2( 0, 0 )
10/navigation_offset = Vector2( 0, 0 )
10/shape_offset = Vector2( 0, 0 )
10/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
10/shape_one_way = false
10/shape_one_way_margin = 0.0
10/shapes = [ ]
10/z_index = 0
11/name = "morning-grass4.png 11"
11/texture = ExtResource( 12 )
11/tex_offset = Vector2( 0, 0 )
11/modulate = Color( 1, 1, 1, 1 )
11/region = Rect2( 0, 0, 240, 180 )
11/tile_mode = 0
11/occluder_offset = Vector2( 0, 0 )
11/navigation_offset = Vector2( 0, 0 )
11/shape_offset = Vector2( 0, 0 )
11/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
11/shape_one_way = false
11/shape_one_way_margin = 0.0
11/shapes = [ ]
11/z_index = 0
12/name = "morning-grass5.png 12"
12/texture = ExtResource( 13 )
12/tex_offset = Vector2( 0, 0 )
12/modulate = Color( 1, 1, 1, 1 )
12/region = Rect2( 0, 0, 240, 180 )
12/tile_mode = 0
12/occluder_offset = Vector2( 0, 0 )
12/navigation_offset = Vector2( 0, 0 )
12/shape_offset = Vector2( 0, 0 )
12/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
12/shape_one_way = false
12/shape_one_way_margin = 0.0
12/shapes = [ ]
12/z_index = 0
13/name = "morning-grass5-bottom.png 13"
13/texture = ExtResource( 14 )
13/tex_offset = Vector2( 0, 0 )
13/modulate = Color( 1, 1, 1, 1 )
13/region = Rect2( 0, 0, 240, 180 )
13/tile_mode = 0
13/occluder_offset = Vector2( 0, 0 )
13/navigation_offset = Vector2( 0, 0 )
13/shape_offset = Vector2( 0, 0 )
13/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
13/shape_one_way = false
13/shape_one_way_margin = 0.0
13/shapes = [ ]
13/z_index = 0
14/name = "road.png 14"
14/texture = ExtResource( 15 )
14/tex_offset = Vector2( 0, 0 )
14/modulate = Color( 1, 1, 1, 1 )
14/region = Rect2( 0, 0, 240, 240 )
14/tile_mode = 0
14/occluder_offset = Vector2( 0, 0 )
14/navigation_offset = Vector2( 0, 0 )
14/shape_offset = Vector2( 0, 0 )
14/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
14/shape_one_way = false
14/shape_one_way_margin = 0.0
14/shapes = [ ]
14/z_index = 0
15/name = "telephone-pole.png 15"
15/texture = ExtResource( 8 )
15/tex_offset = Vector2( 0, 0 )
15/modulate = Color( 1, 1, 1, 1 )
15/region = Rect2( 60, 0, 60, 360 )
15/tile_mode = 0
15/occluder_offset = Vector2( 0, 0 )
15/navigation_offset = Vector2( 0, 0 )
15/shape_offset = Vector2( 0, 0 )
15/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
15/shape_one_way = false
15/shape_one_way_margin = 0.0
15/shapes = [ ]
15/z_index = 0
16/name = "small-grass.png 16"
16/texture = ExtResource( 16 )
16/tex_offset = Vector2( 0, 0 )
16/modulate = Color( 1, 1, 1, 1 )
16/region = Rect2( 0, 0, 60, 60 )
16/tile_mode = 0
16/occluder_offset = Vector2( 0, 0 )
16/navigation_offset = Vector2( 0, 0 )
16/shape_offset = Vector2( 0, 0 )
16/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
16/shape_one_way = false
16/shape_one_way_margin = 0.0
16/shapes = [ ]
16/z_index = 0
17/name = "gumtree.png 17"
17/texture = ExtResource( 17 )
17/tex_offset = Vector2( 0, 0 )
17/modulate = Color( 1, 1, 1, 1 )
17/region = Rect2( 0, 0, 240, 360 )
17/tile_mode = 0
17/occluder_offset = Vector2( 0, 0 )
17/navigation_offset = Vector2( 0, 0 )
17/shape_offset = Vector2( 0, 0 )
17/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
17/shape_one_way = false
17/shape_one_way_margin = 0.0
17/shapes = [ ]
17/z_index = 0
20/name = "shrub.png 20"
20/texture = ExtResource( 20 )
20/tex_offset = Vector2( 0, 0 )
20/modulate = Color( 1, 1, 1, 1 )
20/region = Rect2( 0, 0, 120, 180 )
20/tile_mode = 0
20/occluder_offset = Vector2( 0, 0 )
20/navigation_offset = Vector2( 0, 0 )
20/shape_offset = Vector2( 0, 0 )
20/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
20/shape_one_way = false
20/shape_one_way_margin = 0.0
20/shapes = [ ]
20/z_index = 0
21/name = "banksia-white.png 21"
21/texture = ExtResource( 21 )
21/tex_offset = Vector2( 0, 0 )
21/modulate = Color( 1, 1, 1, 1 )
21/region = Rect2( 0, 0, 120, 180 )
21/tile_mode = 0
21/occluder_offset = Vector2( 0, 0 )
21/navigation_offset = Vector2( 0, 0 )
21/shape_offset = Vector2( 0, 0 )
21/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
21/shape_one_way = false
21/shape_one_way_margin = 0.0
21/shapes = [ ]
21/z_index = 0
22/name = "wattle.png 22"
22/texture = ExtResource( 22 )
22/tex_offset = Vector2( 0, 0 )
22/modulate = Color( 1, 1, 1, 1 )
22/region = Rect2( 0, 0, 300, 420 )
22/tile_mode = 0
22/occluder_offset = Vector2( 0, 0 )
22/navigation_offset = Vector2( 0, 0 )
22/shape_offset = Vector2( 0, 0 )
22/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
22/shape_one_way = false
22/shape_one_way_margin = 0.0
22/shapes = [ ]
22/z_index = 0
23/name = "gumtree-flat.png 23"
23/texture = ExtResource( 23 )
23/tex_offset = Vector2( 0, 0 )
23/modulate = Color( 1, 1, 1, 1 )
23/region = Rect2( 0, 0, 360, 600 )
23/tile_mode = 0
23/occluder_offset = Vector2( 0, 0 )
23/navigation_offset = Vector2( 0, 0 )
23/shape_offset = Vector2( 0, 0 )
23/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
23/shape_one_way = false
23/shape_one_way_margin = 0.0
23/shapes = [ ]
23/z_index = 0
24/name = "gumtree-flat2.png 24"
24/texture = ExtResource( 24 )
24/tex_offset = Vector2( 0, 0 )
24/modulate = Color( 1, 1, 1, 1 )
24/region = Rect2( 0, 0, 360, 540 )
24/tile_mode = 0
24/occluder_offset = Vector2( 0, 0 )
24/navigation_offset = Vector2( 0, 0 )
24/shape_offset = Vector2( 0, 0 )
24/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
24/shape_one_way = false
24/shape_one_way_margin = 0.0
24/shapes = [ ]
24/z_index = 0
25/name = "small-flower.png 25"
25/texture = ExtResource( 25 )
25/tex_offset = Vector2( 0, 0 )
25/modulate = Color( 1, 1, 1, 1 )
25/region = Rect2( 0, 0, 60, 60 )
25/tile_mode = 0
25/occluder_offset = Vector2( 0, 0 )
25/navigation_offset = Vector2( 0, 0 )
25/shape_offset = Vector2( 0, 0 )
25/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
25/shape_one_way = false
25/shape_one_way_margin = 0.0
25/shapes = [ ]
25/z_index = 0
26/name = "baobab.png 26"
26/texture = ExtResource( 26 )
26/tex_offset = Vector2( 0, 0 )
26/modulate = Color( 1, 1, 1, 1 )
26/region = Rect2( 0, 0, 360, 420 )
26/tile_mode = 0
26/occluder_offset = Vector2( 0, 0 )
26/navigation_offset = Vector2( 0, 0 )
26/shape_offset = Vector2( 0, 0 )
26/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
26/shape_one_way = false
26/shape_one_way_margin = 0.0
26/shapes = [ ]
26/z_index = 0
27/name = "baobab-smaller.png 27"
27/texture = ExtResource( 18 )
27/tex_offset = Vector2( 0, 0 )
27/modulate = Color( 1, 1, 1, 1 )
27/region = Rect2( 0, 0, 240, 300 )
27/tile_mode = 0
27/occluder_offset = Vector2( 0, 0 )
27/navigation_offset = Vector2( 0, 0 )
27/shape_offset = Vector2( 0, 0 )
27/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
27/shape_one_way = false
27/shape_one_way_margin = 0.0
27/shapes = [ ]
27/z_index = 0
28/name = "frontyard-tree.png 28"
28/texture = ExtResource( 19 )
28/tex_offset = Vector2( 0, 0 )
28/modulate = Color( 1, 1, 1, 1 )
28/region = Rect2( 0, 0, 480, 360 )
28/tile_mode = 0
28/occluder_offset = Vector2( 0, 0 )
28/navigation_offset = Vector2( 0, 0 )
28/shape_offset = Vector2( 0, 0 )
28/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
28/shape_one_way = false
28/shape_one_way_margin = 0.0
28/shapes = [ ]
28/z_index = 0
29/name = "gumtree-small.png 29"
29/texture = ExtResource( 27 )
29/tex_offset = Vector2( 0, 0 )
29/modulate = Color( 1, 1, 1, 1 )
29/region = Rect2( 0, 0, 180, 240 )
29/tile_mode = 0
29/occluder_offset = Vector2( 0, 0 )
29/navigation_offset = Vector2( 0, 0 )
29/shape_offset = Vector2( 0, 0 )
29/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
29/shape_one_way = false
29/shape_one_way_margin = 0.0
29/shapes = [ ]
29/z_index = 0
30/name = "gumtree-small2.png 30"
30/texture = ExtResource( 28 )
30/tex_offset = Vector2( 0, 0 )
30/modulate = Color( 1, 1, 1, 1 )
30/region = Rect2( 0, 0, 180, 240 )
30/tile_mode = 0
30/occluder_offset = Vector2( 0, 0 )
30/navigation_offset = Vector2( 0, 0 )
30/shape_offset = Vector2( 0, 0 )
30/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
30/shape_one_way = false
30/shape_one_way_margin = 0.0
30/shapes = [ ]
30/z_index = 0
31/name = "rattail.png 31"
31/texture = ExtResource( 29 )
31/tex_offset = Vector2( 0, 0 )
31/modulate = Color( 1, 1, 1, 1 )
31/region = Rect2( 0, 0, 120, 120 )
31/tile_mode = 0
31/occluder_offset = Vector2( 0, 0 )
31/navigation_offset = Vector2( 0, 0 )
31/shape_offset = Vector2( 0, 0 )
31/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
31/shape_one_way = false
31/shape_one_way_margin = 0.0
31/shapes = [ ]
31/z_index = 0

8
Scenes/Camera.tscn

@ -1,8 +0,0 @@ @@ -1,8 +0,0 @@
[gd_scene load_steps=2 format=2]
[ext_resource path="res://Scripts/CameraFollow.gd" type="Script" id=1]
[node name="Camera2D" type="Camera2D"]
position = Vector2( 480, 240 )
current = true
script = ExtResource( 1 )

39
Scenes/Car.tscn

@ -1,39 +0,0 @@ @@ -1,39 +0,0 @@
[gd_scene load_steps=10 format=2]
[ext_resource path="res://Scripts/Car.gd" type="Script" id=1]
[ext_resource path="res://Sprites/alistair/car-full-1.png" type="Texture" id=2]
[ext_resource path="res://Sprites/alistair/car-full-2.png" type="Texture" id=3]
[ext_resource path="res://Sprites/alistair/car-full.png" type="Texture" id=4]
[ext_resource path="res://Sprites/alistair/car-full-3.png" type="Texture" id=5]
[ext_resource path="res://Sprites/alistair/car-fulla.png" type="Texture" id=8]
[ext_resource path="res://Sprites/alistair/car-full-1a.png" type="Texture" id=9]
[sub_resource type="SpriteFrames" id=1]
animations = [ {
"frames": [ ExtResource( 4 ), ExtResource( 2 ), ExtResource( 3 ), ExtResource( 5 ) ],
"loop": true,
"name": "default",
"speed": 5.0
}, {
"frames": [ ExtResource( 8 ), ExtResource( 9 ), ExtResource( 3 ), ExtResource( 5 ) ],
"loop": true,
"name": "Accelerate",
"speed": 12.0
} ]
[sub_resource type="CapsuleShape2D" id=2]
radius = 26.0
height = 236.0
[node name="Car" type="KinematicBody2D"]
script = ExtResource( 1 )
[node name="AnimatedSprite" type="AnimatedSprite" parent="."]
position = Vector2( 0, -42 )
frames = SubResource( 1 )
animation = "Accelerate"
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
position = Vector2( 0, 3 )
rotation = 1.5708
shape = SubResource( 2 )

124
Scenes/LodgeOutside.tscn

@ -1,124 +0,0 @@ @@ -1,124 +0,0 @@
[gd_scene load_steps=2 format=2]
[ext_resource path="res://Resources/woods.tres" type="TileSet" id=1]
[node name="LodgeOutside" type="Node2D"]
[node name="Background" type="ParallaxBackground" parent="."]
[node name="SkyUpper" type="ParallaxLayer" parent="Background"]
motion_scale = Vector2( 0, 1 )
[node name="TileMap" type="TileMap" parent="Background/SkyUpper"]
tile_set = ExtResource( 1 )
cell_size = Vector2( 60, 60 )
cell_quadrant_size = 15
format = 1
tile_data = PoolIntArray( -196608, 1, 0, -196604, 1, 0, -196600, 1, 0, -196596, 1, 0, -196592, 1, 0, -196588, 1, 0, 196608, 2, 0, 196612, 2, 0, 196616, 2, 0, 196620, 2, 0, 196624, 2, 0, 196628, 2, 0 )
[node name="Sky" type="ParallaxLayer" parent="Background"]
motion_scale = Vector2( 0.1, 1 )
[node name="TileMap" type="TileMap" parent="Background/Sky"]
tile_set = ExtResource( 1 )
cell_size = Vector2( 60, 60 )
cell_quadrant_size = 15
format = 1
tile_data = PoolIntArray( 0, 0, 0, 4, 0, 0, 8, 0, 0, 12, 0, 0, 16, 0, 0, 20, 0, 0, 196608, 2, 0, 196612, 2, 0, 196616, 2, 0, 196620, 2, 0, 196624, 2, 0, 196628, 2, 0 )
[node name="Mountains" type="TileMap" parent="Background/Sky"]
tile_set = ExtResource( 1 )
cell_size = Vector2( 60, 60 )
cell_quadrant_size = 15
format = 1
tile_data = PoolIntArray( 131072, 3, 0, 131084, 4, 0 )
[node name="Pines" type="ParallaxLayer" parent="Background"]
motion_scale = Vector2( 0.2, 1 )
[node name="Trees" type="TileMap" parent="Background/Pines"]
tile_set = ExtResource( 1 )
cell_size = Vector2( 30, 30 )
format = 1
tile_data = PoolIntArray( 196611, 6, 0, 196618, 6, 0, 196620, 6, 0, 196623, 6, 0, 196624, 6, 0, 196628, 6, 0, 196630, 6, 0, 196632, 6, 0, 196633, 6, 0, 196636, 6, 0, 196637, 6, 0, 196638, 6, 0, 196645, 6, 0, 196646, 6, 0, 196650, 6, 0, 196653, 6, 0, 196655, 6, 0 )
[node name="Grass" type="TileMap" parent="Background/Pines"]
tile_set = ExtResource( 1 )
cell_size = Vector2( 60, 60 )
format = 1
tile_data = PoolIntArray( 196608, 8, 0, 196612, 8, 0, 196616, 8, 0, 196620, 8, 0, 196624, 8, 0, 196625, 8, 0, 196628, 8, 0 )
[node name="Furthest" type="ParallaxLayer" parent="Background"]
motion_scale = Vector2( 0.35, 1 )
[node name="Trees" type="TileMap" parent="Background/Furthest"]
tile_set = ExtResource( 1 )
cell_size = Vector2( 60, 60 )
format = 1
tile_data = PoolIntArray( -65532, 27, 0, 0, 536870942, 0, 13, 536870942, 0, 16, 536870941, 0, 22, 29, 0 )
[node name="Grass" type="TileMap" parent="Background/Furthest"]
tile_set = ExtResource( 1 )
cell_size = Vector2( 60, 60 )
format = 1
tile_data = PoolIntArray( 196608, 9, 0, 196612, 9, 0, 196616, 9, 0, 196620, 9, 0, 196624, 9, 0, 196628, 9, 0 )
[node name="Far" type="ParallaxLayer" parent="Background"]
motion_scale = Vector2( 0.5, 1 )
[node name="Trees" type="TileMap" parent="Background/Far"]
tile_set = ExtResource( 1 )
cell_size = Vector2( 60, 60 )
format = 1
tile_data = PoolIntArray( -65529, 536870929, 0, 19, 27, 0 )
[node name="Grass" type="TileMap" parent="Background/Far"]
tile_set = ExtResource( 1 )
cell_size = Vector2( 60, 60 )
format = 1
tile_data = PoolIntArray( 196608, 10, 0, 196612, 10, 0, 196616, 10, 0, 196620, 10, 0, 196624, 10, 0, 196628, 10, 0 )
[node name="Mid" type="ParallaxLayer" parent="Background"]
motion_scale = Vector2( 0.65, 1 )
[node name="Trees" type="TileMap" parent="Background/Mid"]
tile_set = ExtResource( 1 )
cell_size = Vector2( 60, 60 )
format = 1
tile_data = PoolIntArray( -196601, 536870935, 0, -65522, 26, 0 )
[node name="TileMap" type="TileMap" parent="Background/Mid"]
tile_set = ExtResource( 1 )
cell_size = Vector2( 60, 60 )
format = 1
tile_data = PoolIntArray( 196608, 11, 0, 196612, 11, 0, 196616, 11, 0, 196620, 11, 0, 196624, 11, 0, 196628, 11, 0 )
[node name="Close" type="ParallaxLayer" parent="Background"]
motion_scale = Vector2( 0.8, 1 )
[node name="Trees" type="TileMap" parent="Background/Close"]
tile_set = ExtResource( 1 )
cell_y_sort = true
format = 1
tile_data = PoolIntArray( -262132, 536870935, 0, -196608, 24, 0, 8, 28, 0 )
[node name="Grass" type="TileMap" parent="Background/Close"]
tile_set = ExtResource( 1 )
cell_size = Vector2( 60, 60 )
format = 1
tile_data = PoolIntArray( 196608, 12, 0, 196612, 12, 0, 196616, 12, 0, 196620, 12, 0, 196624, 12, 0, 196628, 12, 0 )
[node name="Road" type="ParallaxLayer" parent="Background"]
[node name="Road" type="TileMap" parent="Background/Road"]
tile_set = ExtResource( 1 )
cell_size = Vector2( 60, 60 )
format = 1
tile_data = PoolIntArray( 393216, 14, 0, 393220, 14, 0, 393224, 14, 0, 393228, 14, 0, 393232, 14, 0, 393236, 14, 0, 589844, 2, 0, 786448, 2, 0, 983052, 2, 0, 1179656, 2, 0, 1376260, 2, 0 )
[node name="PolesShrubs" type="TileMap" parent="Background/Road"]
tile_set = ExtResource( 1 )
cell_size = Vector2( 30, 30 )
cell_custom_transform = Transform2D( 30, 0, 0, 0, 0, 0 )
format = 1
tile_data = PoolIntArray( 65536, 7, 0, 65538, 15, 0, 65540, 15, 0, 65542, 15, 0, 65544, 15, 0, 65546, 15, 0, 65548, 15, 0, 65550, 15, 0, 65552, 15, 0, 65554, 15, 0, 65556, 15, 0, 65558, 15, 0, 65560, 15, 0, 65562, 15, 0, 65564, 15, 0, 65566, 15, 0, 65568, 15, 0, 65570, 15, 0, 65572, 15, 0, 65574, 15, 0, 65576, 15, 0, 65578, 15, 0, 65580, 15, 0, 65582, 15, 0, 393218, 21, 0, 393230, 20, 0, 655394, 536870928, 0, 720896, 16, 0, 720937, 25, 0 )

46
Scenes/Player.tscn

@ -16,14 +16,14 @@ @@ -16,14 +16,14 @@
[sub_resource type="SpriteFrames" id=2]
animations = [ {
"frames": [ ExtResource( 3 ) ],
"frames": [ ExtResource( 5 ) ],
"loop": true,
"name": "IdleRight",
"name": "IdleUp",
"speed": 5.0
}, {
"frames": [ ExtResource( 5 ), ExtResource( 14 ), ExtResource( 5 ), ExtResource( 15 ) ],
"frames": [ ExtResource( 3 ), ExtResource( 10 ), ExtResource( 3 ), ExtResource( 12 ) ],
"loop": true,
"name": "MoveUp",
"name": "MoveRight",
"speed": 5.0
}, {
"frames": [ ExtResource( 4 ), ExtResource( 13 ), ExtResource( 4 ), ExtResource( 8 ) ],
@ -31,9 +31,9 @@ animations = [ { @@ -31,9 +31,9 @@ animations = [ {
"name": "MoveLeft",
"speed": 5.0
}, {
"frames": [ ExtResource( 3 ), ExtResource( 10 ), ExtResource( 3 ), ExtResource( 12 ) ],
"frames": [ ExtResource( 5 ), ExtResource( 14 ), ExtResource( 5 ), ExtResource( 15 ) ],
"loop": true,
"name": "MoveRight",
"name": "MoveUp",
"speed": 5.0
}, {
"frames": [ ExtResource( 2 ), ExtResource( 6 ), ExtResource( 2 ), ExtResource( 7 ) ],
@ -41,9 +41,9 @@ animations = [ { @@ -41,9 +41,9 @@ animations = [ {
"name": "MoveDown",
"speed": 5.0
}, {
"frames": [ ExtResource( 4 ) ],
"frames": [ ExtResource( 3 ) ],
"loop": true,
"name": "IdleLeft",
"name": "IdleRight",
"speed": 5.0
}, {
"frames": [ ExtResource( 2 ) ],
@ -51,18 +51,17 @@ animations = [ { @@ -51,18 +51,17 @@ animations = [ {
"name": "IdleDown",
"speed": 5.0
}, {
"frames": [ ExtResource( 5 ) ],
"frames": [ ExtResource( 4 ) ],
"loop": true,
"name": "IdleUp",
"name": "IdleLeft",
"speed": 5.0
} ]
[sub_resource type="CapsuleShape2D" id=4]
radius = 8.0
height = 32.0
[sub_resource type="RectangleShape2D" id=1]
extents = Vector2( 21, 1 )
[sub_resource type="CircleShape2D" id=3]
radius = 30.0
[sub_resource type="RectangleShape2D" id=3]
extents = Vector2( 21, 17.5 )
[node name="Player" type="KinematicBody2D"]
position = Vector2( 4, 4 )
@ -75,18 +74,17 @@ animation = "IdleDown" @@ -75,18 +74,17 @@ animation = "IdleDown"
playing = true
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
position = Vector2( -4, 30.5 )
rotation = 1.5708
shape = SubResource( 4 )
position = Vector2( -4, 31 )
shape = SubResource( 1 )
one_way_collision = true
[node name="RayCast2D" type="RayCast2D" parent="."]
position = Vector2( -4, -4 )
enabled = true
cast_to = Vector2( 0, 60 )
[node name="Area2D" type="Area2D" parent="."]
[node name="CollisionShape2D" type="CollisionShape2D" parent="Area2D"]
position = Vector2( -4, -4 )
position = Vector2( -4, 11.5 )
shape = SubResource( 3 )
[node name="RayCast2D" type="RayCast2D" parent="."]
position = Vector2( -4, -4 )
enabled = true
cast_to = Vector2( 0, 60 )

14
Scenes/UI.tscn

@ -1,6 +1,20 @@ @@ -1,6 +1,20 @@
[gd_scene format=2]
[node name="UI" type="Control"]
margin_right = 960.0
margin_bottom = 480.0
rect_clip_content = true
__meta__ = {
"_edit_lock_": true,
"_edit_use_anchors_": false
}
[node name="PopupDialog" type="PopupDialog" parent="."]
visible = true
margin_left = 180.0
margin_right = 900.0
margin_bottom = 120.0
popup_exclusive = true
__meta__ = {
"_edit_use_anchors_": false
}

17
Scripts/AnimateJorts.gd

@ -1,17 +0,0 @@ @@ -1,17 +0,0 @@
extends AnimatedSprite
# Declare member variables here. Examples:
# var a = 2
# var b = "text"
# Called when the node enters the scene tree for the first time.
func _ready():
self.play('default')
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
#func _process(delta):
# pass

6
Scripts/CameraFollow.gd

@ -12,10 +12,6 @@ func _ready(): @@ -12,10 +12,6 @@ func _ready():
# Called every frame. 'delta' is the elapsed time since the previous frame.
onready var target = get_node("../FG/Player")
onready var target = get_node("/root/Ch1S2/FG/Player")
func _process (delta):
position = target.position

54
Scripts/Car.gd

@ -1,54 +0,0 @@ @@ -1,54 +0,0 @@
extends KinematicBody2D
# Declare member variables here. Examples:
# var a = 2
# var b = "text"
# Called when the node enters the scene tree for the first time.
var moveSpeed : int = 280
var initVel = Vector2()
var facingDir = Vector2()
var yVel = 1
var xVel = 1
var reverse = true
onready var rayCast = $RayCast2D
onready var anim = $AnimatedSprite
func _ready():
pass
func _physics_process(delta):
handle_movements()
manage_animations()
func handle_movements():
var vel = initVel
# inputs
if Input.is_action_pressed("move_up"):
vel.y = -yVel
if Input.is_action_pressed("move_down"):
vel.y = yVel
if Input.is_action_pressed("move_left"):
vel.x = -xVel
moveSpeed += moveSpeed/100
else:
moveSpeed -= moveSpeed/200
if Input.is_action_pressed("move_right"):
if reverse:
vel.x = 0.5 * xVel
moveSpeed -= 5
moveSpeed = clamp(moveSpeed, 280, 840)
# move the player
move_and_slide(vel * moveSpeed, Vector2.ZERO)
func play_animation (anim_name):
if anim.animation != anim_name:
anim.play(anim_name)
func manage_animations ():
if Input.is_action_pressed("move_left"):
play_animation("Accelerate")
else:
play_animation("default")

21
Scripts/Ch1S1.gd

@ -1,21 +0,0 @@ @@ -1,21 +0,0 @@
extends Node2D
onready var player = get_node("Player")
# Declare member variables here. Examples:
# var a = 2
# var b = "text"
# Called when the node enters the scene tree for the first time.
func _ready():
var car = get_node("Player")
car.initVel = Vector2(-1, 0)
car.yVel = 0.2
car.reverse = false
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta):
player.position.y = clamp(player.position.y, 480, 500)
pass

116
Scripts/CoverControl.gd

@ -1,116 +0,0 @@ @@ -1,116 +0,0 @@
extends Node2D
onready var player = get_node("../Player")
onready var covers = get_node("../Covers")
onready var furniture = get_node("../Rooms")
# Declare member variables here. Examples:
var areamap = {'living':[0],
'bedtop':[1,2],
'bedtopmid':[2,3],
'bedbotmid':[3,4],
'bedbot':[4,5],
'bathtop':[6],
'bathbot':[7]}
func hide_cover(xs):
for x in xs:
var cover = covers.get_child(x)
cover.hide()
func show_cover(xs):
for x in xs:
var cover = covers.get_child(x)
cover.show()
# Called when the node enters the scene tree for the first time.
func _ready():
covers.show()
for i in furniture.get_child_count():
furniture.get_child(i).hide()
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta):
pass
func _on_Living_body_entered(body):
if body == player:
hide_cover(areamap['living'])
furniture.get_node("Living").show()
func _on_Living_body_exited(body):
if body == player:
show_cover(areamap['living'])
furniture.get_node("Living").hide()
func _on_BedTop_body_entered(body):
if body == player:
hide_cover(areamap['bedtop'])
furniture.get_node("BedTop").show()
func _on_BedTop_body_exited(body):
if body == player:
show_cover(areamap['bedtop'])
furniture.get_node("BedTop").hide()
func _on_BedTopMid_body_entered(body):
if body == player:
hide_cover(areamap['bedtopmid'])
furniture.get_node("BedTopMid").show()
func _on_BedTopMid_body_exited(body):
if body == player:
show_cover(areamap['bedtopmid'])
furniture.get_node("BedTopMid").hide()
func _on_BedBotMid_body_entered(body):
if body == player:
hide_cover(areamap['bedbotmid'])
furniture.get_node("BedBotMid").show()
func _on_BedBotMid_body_exited(body):
if body == player:
show_cover(areamap['bedbotmid'])
furniture.get_node("BedBotMid").hide()
func _on_BedBot_body_entered(body):
if body == player:
hide_cover(areamap['bedbot'])
furniture.get_node("BedBot").show()
func _on_BedBot_body_exited(body):
if body == player:
show_cover(areamap['bedbot'])
furniture.get_node("BedBot").hide()
func _on_BathTop_body_entered(body):
if body == player:
hide_cover(areamap['bathtop'])
furniture.get_node("BathTop").show()
func _on_BathTop_body_exited(body):
if body == player:
show_cover(areamap['bathtop'])
furniture.get_node("BathTop").hide()
func _on_BathBot_body_entered(body):
if body == player:
hide_cover(areamap['bathbot'])
func _on_BathBot_body_exited(body):
if body == player:
show_cover(areamap['bathbot'])

17
Scripts/Covers.gd

@ -1,17 +0,0 @@ @@ -1,17 +0,0 @@
extends Node2D
# Declare member variables here. Examples:
# var a = 2
# var b = "text"
# Called when the node enters the scene tree for the first time.
func _ready():
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta):
pass

28
Scripts/ScrollCamera.gd

@ -1,28 +0,0 @@ @@ -1,28 +0,0 @@
extends Camera2D
# Declare member variables here. Examples:
# var a = 2
# var b = "text"
# Called when the node enters the scene tree for the first time.
func _ready():
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
onready var target = get_node("../Player")
func move_camera():
var cam_min = 1100
pass
func _process (delta):
position = target.position
position.y -= 240
position.x -= 480
if target.position.y > 500:
move_camera()

16
Sprites/aditya/Aditya.tscn

@ -1,16 +0,0 @@ @@ -1,16 +0,0 @@
[gd_scene load_steps=3 format=2]
[ext_resource path="res://Sprites/aditya/front.png" type="Texture" id=1]
[sub_resource type="CapsuleShape2D" id=1]
radius = 25.0
height = 0.0
[node name="Aditya" type="StaticBody2D"]
[node name="Sprite" type="Sprite" parent="."]
texture = ExtResource( 1 )
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
position = Vector2( 0, 35 )
shape = SubResource( 1 )

11
Sprites/alistair/Alistair-back.tscn

@ -2,16 +2,15 @@ @@ -2,16 +2,15 @@
[ext_resource path="res://Sprites/alistair/back.png" type="Texture" id=1]
[sub_resource type="CapsuleShape2D" id=1]
radius = 12.0
height = 25.0
[sub_resource type="CapsuleShape2D" id=2]
radius = 25.0
height = 0.0
[node name="Alistair" type="StaticBody2D"]
[node name="Alistair" type="StaticBody2D" groups=["Human"]]
[node name="Back" type="Sprite" parent="."]
texture = ExtResource( 1 )
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
position = Vector2( 0, 35 )
rotation = 1.5708
shape = SubResource( 1 )
shape = SubResource( 2 )

2
Sprites/alistair/Alistair.tscn

@ -8,7 +8,7 @@ load_path = "res://.import/front.png-a756d11d0a8b51bde2f613dfb80275e2.stex" @@ -8,7 +8,7 @@ load_path = "res://.import/front.png-a756d11d0a8b51bde2f613dfb80275e2.stex"
radius = 25.0
height = 0.0
[node name="Alistair" type="StaticBody2D"]
[node name="Alistair" type="StaticBody2D" groups=["Human"]]
[node name="Front" type="Sprite" parent="."]
position = Vector2( -117, -95 )

BIN
Sprites/alistair/car-1.png

Binary file not shown.

Before

Width:  |  Height:  |  Size: 2.8 KiB

BIN
Sprites/alistair/car-2.png

Binary file not shown.

Before

Width:  |  Height:  |  Size: 2.7 KiB

BIN
Sprites/alistair/car-3.png

Binary file not shown.

Before

Width:  |  Height:  |  Size: 2.8 KiB

35
Sprites/alistair/car-3.png.import

@ -1,35 +0,0 @@ @@ -1,35 +0,0 @@
[remap]
importer="texture"
type="StreamTexture"
path="res://.import/car-3.png-9481e6a0d35cc134c8d5b801cecbb9b8.stex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://Sprites/alistair/car-3.png"
dest_files=[ "res://.import/car-3.png-9481e6a0d35cc134c8d5b801cecbb9b8.stex" ]
[params]
compress/mode=0
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/normal_map=0
flags/repeat=0
flags/filter=true
flags/mipmaps=false
flags/anisotropic=false
flags/srgb=2
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
process/normal_map_invert_y=false
stream=false
size_limit=0
detect_3d=true
svg/scale=1.0

BIN
Sprites/alistair/car-full-1.png

Binary file not shown.

Before

Width:  |  Height:  |  Size: 3.9 KiB

35
Sprites/alistair/car-full-1.png.import

@ -1,35 +0,0 @@ @@ -1,35 +0,0 @@
[remap]
importer="texture"
type="StreamTexture"
path="res://.import/car-full-1.png-cabcdf79796cb99f9547cd171458def1.stex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://Sprites/alistair/car-full-1.png"
dest_files=[ "res://.import/car-full-1.png-cabcdf79796cb99f9547cd171458def1.stex" ]
[params]
compress/mode=0
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/normal_map=0
flags/repeat=0
flags/filter=true
flags/mipmaps=false
flags/anisotropic=false
flags/srgb=2
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
process/normal_map_invert_y=false
stream=false
size_limit=0
detect_3d=true
svg/scale=1.0

BIN
Sprites/alistair/car-full-1a.png

Binary file not shown.

Before

Width:  |  Height:  |  Size: 3.9 KiB

35
Sprites/alistair/car-full-1a.png.import

@ -1,35 +0,0 @@ @@ -1,35 +0,0 @@
[remap]
importer="texture"
type="StreamTexture"
path="res://.import/car-full-1a.png-9b2367e0e0aa7991883e975458f2991e.stex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://Sprites/alistair/car-full-1a.png"
dest_files=[ "res://.import/car-full-1a.png-9b2367e0e0aa7991883e975458f2991e.stex" ]
[params]
compress/mode=0
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/normal_map=0
flags/repeat=0
flags/filter=true
flags/mipmaps=false
flags/anisotropic=false
flags/srgb=2
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
process/normal_map_invert_y=false
stream=false
size_limit=0
detect_3d=true
svg/scale=1.0

BIN
Sprites/alistair/car-full-2.png

Binary file not shown.

Before

Width:  |  Height:  |  Size: 3.9 KiB

35
Sprites/alistair/car-full-2.png.import

@ -1,35 +0,0 @@ @@ -1,35 +0,0 @@
[remap]
importer="texture"
type="StreamTexture"
path="res://.import/car-full-2.png-31f338b49f9a83f45b974953c3daa168.stex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://Sprites/alistair/car-full-2.png"
dest_files=[ "res://.import/car-full-2.png-31f338b49f9a83f45b974953c3daa168.stex" ]
[params]
compress/mode=0
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/normal_map=0
flags/repeat=0
flags/filter=true
flags/mipmaps=false
flags/anisotropic=false
flags/srgb=2
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
process/normal_map_invert_y=false
stream=false
size_limit=0
detect_3d=true
svg/scale=1.0

BIN
Sprites/alistair/car-full-2a.png

Binary file not shown.

Before

Width:  |  Height:  |  Size: 3.9 KiB

35
Sprites/alistair/car-full-2a.png.import

@ -1,35 +0,0 @@ @@ -1,35 +0,0 @@
[remap]
importer="texture"
type="StreamTexture"
path="res://.import/car-full-2a.png-0f64cdfb4ad576205590422cb4a652b5.stex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://Sprites/alistair/car-full-2a.png"
dest_files=[ "res://.import/car-full-2a.png-0f64cdfb4ad576205590422cb4a652b5.stex" ]
[params]
compress/mode=0
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/normal_map=0
flags/repeat=0
flags/filter=true
flags/mipmaps=false
flags/anisotropic=false
flags/srgb=2
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
process/normal_map_invert_y=false
stream=false
size_limit=0
detect_3d=true
svg/scale=1.0

BIN
Sprites/alistair/car-full-3.png

Binary file not shown.

Before

Width:  |  Height:  |  Size: 3.9 KiB

35
Sprites/alistair/car-full-3.png.import

@ -1,35 +0,0 @@ @@ -1,35 +0,0 @@
[remap]
importer="texture"
type="StreamTexture"
path="res://.import/car-full-3.png-aacd25ee16102299047a8b4febbcfdb4.stex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://Sprites/alistair/car-full-3.png"
dest_files=[ "res://.import/car-full-3.png-aacd25ee16102299047a8b4febbcfdb4.stex" ]
[params]
compress/mode=0
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/normal_map=0
flags/repeat=0
flags/filter=true
flags/mipmaps=false
flags/anisotropic=false
flags/srgb=2
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
process/normal_map_invert_y=false
stream=false
size_limit=0
detect_3d=true
svg/scale=1.0

BIN
Sprites/alistair/car-full-3a.png

Binary file not shown.

Before

Width:  |  Height:  |  Size: 3.9 KiB

35
Sprites/alistair/car-full-3a.png.import

@ -1,35 +0,0 @@ @@ -1,35 +0,0 @@
[remap]
importer="texture"
type="StreamTexture"
path="res://.import/car-full-3a.png-376bde5618312891a4e2f322b963c7d6.stex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://Sprites/alistair/car-full-3a.png"
dest_files=[ "res://.import/car-full-3a.png-376bde5618312891a4e2f322b963c7d6.stex" ]
[params]
compress/mode=0
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/normal_map=0
flags/repeat=0
flags/filter=true
flags/mipmaps=false
flags/anisotropic=false
flags/srgb=2
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
process/normal_map_invert_y=false
stream=false
size_limit=0
detect_3d=true
svg/scale=1.0

BIN
Sprites/alistair/car-full.png

Binary file not shown.

Before

Width:  |  Height:  |  Size: 3.9 KiB

35
Sprites/alistair/car-full.png.import

@ -1,35 +0,0 @@ @@ -1,35 +0,0 @@
[remap]
importer="texture"
type="StreamTexture"
path="res://.import/car-full.png-2c1e401ef60c637738e9b43291418fbc.stex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://Sprites/alistair/car-full.png"
dest_files=[ "res://.import/car-full.png-2c1e401ef60c637738e9b43291418fbc.stex" ]
[params]
compress/mode=0
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/normal_map=0
flags/repeat=0
flags/filter=true
flags/mipmaps=false
flags/anisotropic=false
flags/srgb=2
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
process/normal_map_invert_y=false
stream=false
size_limit=0
detect_3d=true
svg/scale=1.0

BIN
Sprites/alistair/car-fulla.png

Binary file not shown.

Before

Width:  |  Height:  |  Size: 3.9 KiB

35
Sprites/alistair/car-fulla.png.import

@ -1,35 +0,0 @@ @@ -1,35 +0,0 @@
[remap]
importer="texture"
type="StreamTexture"
path="res://.import/car-fulla.png-778856aaeb965fd406219d8dc5da0f94.stex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://Sprites/alistair/car-fulla.png"
dest_files=[ "res://.import/car-fulla.png-778856aaeb965fd406219d8dc5da0f94.stex" ]
[params]
compress/mode=0
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/normal_map=0
flags/repeat=0
flags/filter=true
flags/mipmaps=false
flags/anisotropic=false
flags/srgb=2
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
process/normal_map_invert_y=false
stream=false
size_limit=0
detect_3d=true
svg/scale=1.0

BIN
Sprites/alistair/car.png

Binary file not shown.

Before

Width:  |  Height:  |  Size: 2.8 KiB

35
Sprites/alistair/car.png.import

@ -1,35 +0,0 @@ @@ -1,35 +0,0 @@
[remap]
importer="texture"
type="StreamTexture"
path="res://.import/car.png-9f335fa2876abcec914947ec4f8f3902.stex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://Sprites/alistair/car.png"
dest_files=[ "res://.import/car.png-9f335fa2876abcec914947ec4f8f3902.stex" ]
[params]
compress/mode=0
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/normal_map=0
flags/repeat=0
flags/filter=true
flags/mipmaps=false
flags/anisotropic=false
flags/srgb=2
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
process/normal_map_invert_y=false
stream=false
size_limit=0
detect_3d=true
svg/scale=1.0

BIN
Sprites/alistair/left.png

Binary file not shown.

Before

Width:  |  Height:  |  Size: 1.0 KiB

35
Sprites/alistair/left.png.import

@ -1,35 +0,0 @@ @@ -1,35 +0,0 @@
[remap]
importer="texture"
type="StreamTexture"
path="res://.import/left.png-453be290be6ab754f1df243900cc4d6a.stex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://Sprites/alistair/left.png"
dest_files=[ "res://.import/left.png-453be290be6ab754f1df243900cc4d6a.stex" ]
[params]
compress/mode=0
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/normal_map=0
flags/repeat=0
flags/filter=true
flags/mipmaps=false
flags/anisotropic=false
flags/srgb=2
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
process/normal_map_invert_y=false
stream=false
size_limit=0
detect_3d=true
svg/scale=1.0

BIN
Sprites/bong/3front.png

Binary file not shown.

Before

Width:  |  Height:  |  Size: 1.4 KiB

16
Sprites/bong/Ming_with1.tscn

@ -1,16 +0,0 @@ @@ -1,16 +0,0 @@
[gd_scene load_steps=3 format=2]
[ext_resource path="res://Sprites/bong/on_head.png" type="Texture" id=1]
[sub_resource type="CapsuleShape2D" id=1]
radius = 25.0
height = 0.0
[node name="Ming_with1" type="StaticBody2D"]
[node name="Sprite" type="Sprite" parent="."]
texture = ExtResource( 1 )
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
position = Vector2( 0, 35 )
shape = SubResource( 1 )

16
Sprites/bong/Ming_with3.tscn

@ -1,16 +0,0 @@ @@ -1,16 +0,0 @@
[gd_scene load_steps=3 format=2]
[ext_resource path="res://Sprites/bong/3front.png" type="Texture" id=1]
[sub_resource type="CapsuleShape2D" id=1]
radius = 25.0
height = 0.0
[node name="Ming" type="StaticBody2D"]
[node name="Sprite" type="Sprite" parent="."]
texture = ExtResource( 1 )
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
position = Vector2( 0, 35 )
shape = SubResource( 1 )

BIN
Sprites/bong/black_cat.png

Binary file not shown.

Before

Width:  |  Height:  |  Size: 342 B

35
Sprites/bong/black_cat.png.import

@ -1,35 +0,0 @@ @@ -1,35 +0,0 @@
[remap]
importer="texture"
type="StreamTexture"
path="res://.import/black_cat.png-9d6d7d3da069625ffb84bb1a50a227a2.stex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://Sprites/bong/black_cat.png"
dest_files=[ "res://.import/black_cat.png-9d6d7d3da069625ffb84bb1a50a227a2.stex" ]
[params]
compress/mode=0
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/normal_map=0
flags/repeat=0
flags/filter=true
flags/mipmaps=false
flags/anisotropic=false
flags/srgb=2
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
process/normal_map_invert_y=false
stream=false
size_limit=0
detect_3d=true
svg/scale=1.0

BIN
Sprites/bong/jorts-2.png

Binary file not shown.

Before

Width:  |  Height:  |  Size: 330 B

35
Sprites/bong/jorts-2.png.import

@ -1,35 +0,0 @@ @@ -1,35 +0,0 @@
[remap]
importer="texture"
type="StreamTexture"
path="res://.import/jorts-2.png-dec75b630118c2ce05ae18ca74901704.stex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://Sprites/bong/jorts-2.png"
dest_files=[ "res://.import/jorts-2.png-dec75b630118c2ce05ae18ca74901704.stex" ]
[params]
compress/mode=0
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/normal_map=0
flags/repeat=0
flags/filter=true
flags/mipmaps=false
flags/anisotropic=false
flags/srgb=2
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
process/normal_map_invert_y=false
stream=false
size_limit=0
detect_3d=true
svg/scale=1.0

BIN
Sprites/bong/jorts-3.png

Binary file not shown.

Before

Width:  |  Height:  |  Size: 298 B

35
Sprites/bong/jorts-3.png.import

@ -1,35 +0,0 @@ @@ -1,35 +0,0 @@
[remap]
importer="texture"
type="StreamTexture"
path="res://.import/jorts-3.png-958bb574acd09be2d734543f7cbf171d.stex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://Sprites/bong/jorts-3.png"
dest_files=[ "res://.import/jorts-3.png-958bb574acd09be2d734543f7cbf171d.stex" ]
[params]
compress/mode=0
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/normal_map=0
flags/repeat=0
flags/filter=true
flags/mipmaps=false
flags/anisotropic=false
flags/srgb=2
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
process/normal_map_invert_y=false
stream=false
size_limit=0
detect_3d=true
svg/scale=1.0

BIN
Sprites/bong/jorts.png

Binary file not shown.

Before

Width:  |  Height:  |  Size: 327 B

35
Sprites/bong/jorts.png.import

@ -1,35 +0,0 @@ @@ -1,35 +0,0 @@
[remap]
importer="texture"
type="StreamTexture"
path="res://.import/jorts.png-5b7722a1dce26b694cd4aa583aaba52f.stex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://Sprites/bong/jorts.png"
dest_files=[ "res://.import/jorts.png-5b7722a1dce26b694cd4aa583aaba52f.stex" ]
[params]
compress/mode=0
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/normal_map=0
flags/repeat=0
flags/filter=true
flags/mipmaps=false
flags/anisotropic=false
flags/srgb=2
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
process/normal_map_invert_y=false
stream=false
size_limit=0
detect_3d=true
svg/scale=1.0

BIN
Sprites/bong/on_head.png

Binary file not shown.

Before

Width:  |  Height:  |  Size: 1.1 KiB

35
Sprites/bong/on_head.png.import

@ -1,35 +0,0 @@ @@ -1,35 +0,0 @@
[remap]
importer="texture"
type="StreamTexture"
path="res://.import/on_head.png-c0135c34f0875862049b1a8fc6528e13.stex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://Sprites/bong/on_head.png"
dest_files=[ "res://.import/on_head.png-c0135c34f0875862049b1a8fc6528e13.stex" ]
[params]
compress/mode=0
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/normal_map=0
flags/repeat=0
flags/filter=true
flags/mipmaps=false
flags/anisotropic=false
flags/srgb=2
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
process/normal_map_invert_y=false
stream=false
size_limit=0
detect_3d=true
svg/scale=1.0

BIN
Sprites/bong/sit_1cat.png

Binary file not shown.

Before

Width:  |  Height:  |  Size: 1012 B

35
Sprites/bong/sit_1cat.png.import

@ -1,35 +0,0 @@ @@ -1,35 +0,0 @@
[remap]
importer="texture"
type="StreamTexture"
path="res://.import/sit_1cat.png-c50045900281c9515047554f977edb4a.stex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://Sprites/bong/sit_1cat.png"
dest_files=[ "res://.import/sit_1cat.png-c50045900281c9515047554f977edb4a.stex" ]
[params]
compress/mode=0
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/normal_map=0
flags/repeat=0
flags/filter=true
flags/mipmaps=false
flags/anisotropic=false
flags/srgb=2
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
process/normal_map_invert_y=false
stream=false
size_limit=0
detect_3d=true
svg/scale=1.0

BIN
Sprites/bong/with_cat/3front.png

Binary file not shown.

After

Width:  |  Height:  |  Size: 949 B

6
Sprites/bong/3front.png.import → Sprites/bong/with_cat/3front.png.import

@ -2,15 +2,15 @@ @@ -2,15 +2,15 @@
importer="texture"
type="StreamTexture"
path="res://.import/3front.png-e1c2e091359a03924e223bd436955b09.stex"
path="res://.import/3front.png-e451fe4cff01ec11cdebf0806921141b.stex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://Sprites/bong/3front.png"
dest_files=[ "res://.import/3front.png-e1c2e091359a03924e223bd436955b09.stex" ]
source_file="res://Sprites/bong/with_cat/3front.png"
dest_files=[ "res://.import/3front.png-e451fe4cff01ec11cdebf0806921141b.stex" ]
[params]

BIN
Sprites/bong/with_cat/front.png

Binary file not shown.

After

Width:  |  Height:  |  Size: 719 B

6
Sprites/alistair/car-2.png.import → Sprites/bong/with_cat/front.png.import

@ -2,15 +2,15 @@ @@ -2,15 +2,15 @@
importer="texture"
type="StreamTexture"
path="res://.import/car-2.png-f14ebdd25b94d9c25824d9a37faa4cb0.stex"
path="res://.import/front.png-82749221aa8323f7b72e228d260ac365.stex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://Sprites/alistair/car-2.png"
dest_files=[ "res://.import/car-2.png-f14ebdd25b94d9c25824d9a37faa4cb0.stex" ]
source_file="res://Sprites/bong/with_cat/front.png"
dest_files=[ "res://.import/front.png-82749221aa8323f7b72e228d260ac365.stex" ]
[params]

9
Sprites/charlene/Charlene.tscn

@ -3,15 +3,14 @@ @@ -3,15 +3,14 @@
[ext_resource path="res://Sprites/charlene/front.png" type="Texture" id=1]
[sub_resource type="CapsuleShape2D" id=1]
radius = 12.0
height = 25.0
radius = 25.0
height = 0.0
[node name="Charlene" type="StaticBody2D"]
[node name="Charlene" type="StaticBody2D" groups=["Human"]]
[node name="Sprite" type="Sprite" parent="."]
[node name="Sprite" type="Sprite" parent="." groups=["Human"]]
texture = ExtResource( 1 )
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
position = Vector2( 0, 35 )
rotation = 1.5708
shape = SubResource( 1 )

16
Sprites/chsh/Chsh.tscn

@ -1,16 +0,0 @@ @@ -1,16 +0,0 @@
[gd_scene load_steps=3 format=2]
[ext_resource path="res://Sprites/chsh/front.png" type="Texture" id=1]
[sub_resource type="CapsuleShape2D" id=1]
radius = 25.0
height = 0.0
[node name="Chsh" type="StaticBody2D"]
[node name="Sprite" type="Sprite" parent="."]
texture = ExtResource( 1 )
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
position = Vector2( 0, 35 )
shape = SubResource( 1 )

16
Sprites/emma/Emma.tscn

@ -1,16 +0,0 @@ @@ -1,16 +0,0 @@
[gd_scene load_steps=3 format=2]
[ext_resource path="res://Sprites/emma/front.png" type="Texture" id=1]
[sub_resource type="CapsuleShape2D" id=1]
radius = 25.0
height = 0.0
[node name="Emma" type="StaticBody2D"]
[node name="Sprite" type="Sprite" parent="."]
texture = ExtResource( 1 )
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
position = Vector2( 0, 35 )
shape = SubResource( 1 )

17
Sprites/eunsu/Eunsu.tscn

@ -1,17 +0,0 @@ @@ -1,17 +0,0 @@
[gd_scene load_steps=3 format=2]
[ext_resource path="res://Sprites/eunsu/front.png" type="Texture" id=1]
[sub_resource type="CapsuleShape2D" id=1]
radius = 12.0
height = 25.0
[node name="Eunsu" type="StaticBody2D"]
[node name="Sprite" type="Sprite" parent="."]
texture = ExtResource( 1 )
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
position = Vector2( 0, 35 )
rotation = 1.5708
shape = SubResource( 1 )

9
Sprites/jame/James.tscn

@ -3,15 +3,14 @@ @@ -3,15 +3,14 @@
[ext_resource path="res://Sprites/jame/front.png" type="Texture" id=1]
[sub_resource type="CapsuleShape2D" id=1]
radius = 12.0
height = 25.0
radius = 25.0
height = 0.0
[node name="James" type="StaticBody2D"]
[node name="James" type="StaticBody2D" groups=["Humans"]]
[node name="Sprite" type="Sprite" parent="."]
texture = ExtResource( 1 )
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
[node name="CollisionShape2D" type="CollisionShape2D" parent="." groups=["Human"]]
position = Vector2( 0, 35 )
rotation = 1.5708
shape = SubResource( 1 )

17
Sprites/joe/Joe.tscn

@ -1,17 +0,0 @@ @@ -1,17 +0,0 @@
[gd_scene load_steps=3 format=2]
[ext_resource path="res://Sprites/joe/front.png" type="Texture" id=1]
[sub_resource type="CapsuleShape2D" id=1]
radius = 12.0
height = 25.0
[node name="Joe" type="StaticBody2D"]
[node name="Sprite" type="Sprite" parent="."]
texture = ExtResource( 1 )
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
position = Vector2( 0, 35 )
rotation = 1.5708
shape = SubResource( 1 )

BIN
Sprites/joe/front.png

Binary file not shown.

Before

Width:  |  Height:  |  Size: 1.1 KiB

After

Width:  |  Height:  |  Size: 1.1 KiB

BIN
Sprites/joe/left.png

Binary file not shown.

Before

Width:  |  Height:  |  Size: 935 B

35
Sprites/joe/left.png.import

@ -1,35 +0,0 @@ @@ -1,35 +0,0 @@
[remap]
importer="texture"
type="StreamTexture"
path="res://.import/left.png-0ab7d68e67a10834ebf4b11b8ec91c9e.stex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://Sprites/joe/left.png"
dest_files=[ "res://.import/left.png-0ab7d68e67a10834ebf4b11b8ec91c9e.stex" ]
[params]
compress/mode=0
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/normal_map=0
flags/repeat=0
flags/filter=true
flags/mipmaps=false
flags/anisotropic=false
flags/srgb=2
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
process/normal_map_invert_y=false
stream=false
size_limit=0
detect_3d=true
svg/scale=1.0

17
Sprites/josep/Josep.tscn

@ -1,17 +0,0 @@ @@ -1,17 +0,0 @@
[gd_scene load_steps=3 format=2]
[ext_resource path="res://Sprites/josep/front.png" type="Texture" id=1]
[sub_resource type="CapsuleShape2D" id=1]
radius = 12.0
height = 25.0
[node name="Josep" type="StaticBody2D"]
[node name="Sprite" type="Sprite" parent="."]
texture = ExtResource( 1 )
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
position = Vector2( 0, 35 )
rotation = 1.5708
shape = SubResource( 1 )

16
Sprites/josep/Josep_Sitting.tscn

@ -1,16 +0,0 @@ @@ -1,16 +0,0 @@
[gd_scene load_steps=3 format=2]
[ext_resource path="res://Sprites/josep/at_desk.png" type="Texture" id=1]
[sub_resource type="RectangleShape2D" id=1]
extents = Vector2( 46.5001, 40.4998 )
[node name="Josep_Sitting" type="StaticBody2D"]
[node name="Sprite" type="Sprite" parent="."]
texture = ExtResource( 1 )
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
position = Vector2( -10.5, 27.4999 )
rotation = 1.5708
shape = SubResource( 1 )

BIN
Sprites/josep/at_desk.png

Binary file not shown.

Before

Width:  |  Height:  |  Size: 1.5 KiB

35
Sprites/josep/at_desk.png.import

@ -1,35 +0,0 @@ @@ -1,35 +0,0 @@
[remap]
importer="texture"
type="StreamTexture"
path="res://.import/at_desk.png-4d1628e675cf4f1eea9bbac5877439aa.stex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://Sprites/josep/at_desk.png"
dest_files=[ "res://.import/at_desk.png-4d1628e675cf4f1eea9bbac5877439aa.stex" ]
[params]
compress/mode=0
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/normal_map=0
flags/repeat=0
flags/filter=true
flags/mipmaps=false
flags/anisotropic=false
flags/srgb=2
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
process/normal_map_invert_y=false
stream=false
size_limit=0
detect_3d=true
svg/scale=1.0

BIN
Sprites/josep/left.png

Binary file not shown.

Before

Width:  |  Height:  |  Size: 884 B

35
Sprites/josep/left.png.import

@ -1,35 +0,0 @@ @@ -1,35 +0,0 @@
[remap]
importer="texture"
type="StreamTexture"
path="res://.import/left.png-b030edeb4b7709d11a1c7286008597c7.stex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://Sprites/josep/left.png"
dest_files=[ "res://.import/left.png-b030edeb4b7709d11a1c7286008597c7.stex" ]
[params]
compress/mode=0
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/normal_map=0
flags/repeat=0
flags/filter=true
flags/mipmaps=false
flags/anisotropic=false
flags/srgb=2
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
process/normal_map_invert_y=false
stream=false
size_limit=0
detect_3d=true
svg/scale=1.0

17
Sprites/josha/Josh.tscn

@ -1,17 +0,0 @@ @@ -1,17 +0,0 @@
[gd_scene load_steps=3 format=2]
[ext_resource path="res://Sprites/josha/front.png" type="Texture" id=1]
[sub_resource type="CapsuleShape2D" id=1]
radius = 12.0
height = 25.0
[node name="Josh" type="StaticBody2D"]
[node name="Sprite" type="Sprite" parent="."]
texture = ExtResource( 1 )
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
position = Vector2( 0, 35 )
rotation = 1.5708
shape = SubResource( 1 )

7
Sprites/richal/Richal.tscn

@ -3,15 +3,14 @@ @@ -3,15 +3,14 @@
[ext_resource path="res://Sprites/richal/front.png" type="Texture" id=1]
[sub_resource type="CapsuleShape2D" id=1]
radius = 12.0
height = 25.0
radius = 25.0
height = 0.0
[node name="Richal" type="StaticBody2D"]
[node name="Richal" type="StaticBody2D" groups=["Human"]]
[node name="Sprite" type="Sprite" parent="."]
texture = ExtResource( 1 )
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
position = Vector2( 0, 35 )
rotation = 1.5708
shape = SubResource( 1 )

7
Sprites/sak/Sak.tscn

@ -3,15 +3,14 @@ @@ -3,15 +3,14 @@
[ext_resource path="res://Sprites/sak/front.png" type="Texture" id=1]
[sub_resource type="CapsuleShape2D" id=1]
radius = 12.0
height = 25.0
radius = 25.0
height = 0.0
[node name="Sak" type="StaticBody2D"]
[node name="Sak" type="StaticBody2D" groups=["Human"]]
[node name="Sprite" type="Sprite" parent="."]
texture = ExtResource( 1 )
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
position = Vector2( 0, 35 )
rotation = 1.5708
shape = SubResource( 1 )

178
Story/Ch1S1.tscn

@ -1,178 +0,0 @@ @@ -1,178 +0,0 @@
[gd_scene load_steps=6 format=2]
[ext_resource path="res://Resources/woods.tres" type="TileSet" id=1]
[ext_resource path="res://Scenes/Car.tscn" type="PackedScene" id=2]
[ext_resource path="res://Scripts/ScrollCamera.gd" type="Script" id=3]
[ext_resource path="res://Scripts/Ch1S1.gd" type="Script" id=4]
[ext_resource path="res://Music/Main Menu-Unmastered.mp3" type="AudioStream" id=5]
[node name="Ch1S1" type="Node2D"]
script = ExtResource( 4 )
[node name="ScrollCamera" type="Camera2D" parent="."]
current = true
script = ExtResource( 3 )
[node name="AudioStreamPlayer" type="AudioStreamPlayer" parent="."]
stream = ExtResource( 5 )
autoplay = true
[node name="Background" type="ParallaxBackground" parent="."]
[node name="SkyUpper" type="ParallaxLayer" parent="Background"]
motion_scale = Vector2( 0, 1 )
motion_mirroring = Vector2( 1440, 0 )
[node name="TileMap" type="TileMap" parent="Background/SkyUpper"]
tile_set = ExtResource( 1 )
cell_size = Vector2( 60, 60 )
cell_quadrant_size = 15
format = 1
tile_data = PoolIntArray( -196608, 1, 0, -196604, 1, 0, -196600, 1, 0, -196596, 1, 0, -196592, 1, 0, -196588, 1, 0, 196608, 2, 0, 196612, 2, 0, 196616, 2, 0, 196620, 2, 0, 196624, 2, 0, 196628, 2, 0 )
[node name="Sky" type="ParallaxLayer" parent="Background"]
motion_scale = Vector2( 0.1, 1 )
motion_mirroring = Vector2( 1440, 0 )
[node name="TileMap" type="TileMap" parent="Background/Sky"]
tile_set = ExtResource( 1 )
cell_size = Vector2( 60, 60 )
cell_quadrant_size = 15
format = 1
tile_data = PoolIntArray( 0, 0, 0, 4, 0, 0, 8, 0, 0, 12, 0, 0, 16, 0, 0, 20, 0, 0, 196608, 2, 0, 196612, 2, 0, 196616, 2, 0, 196620, 2, 0, 196624, 2, 0, 196628, 2, 0 )
[node name="Mountains" type="TileMap" parent="Background/Sky"]
tile_set = ExtResource( 1 )
cell_size = Vector2( 60, 60 )
cell_quadrant_size = 15
format = 1
tile_data = PoolIntArray( 131072, 3, 0, 131084, 4, 0, 131100, 5, 0 )
[node name="Pines" type="ParallaxLayer" parent="Background"]
motion_scale = Vector2( 0.2, 1 )
motion_mirroring = Vector2( 2880, 0 )
[node name="Trees" type="TileMap" parent="Background/Pines"]
tile_set = ExtResource( 1 )
cell_size = Vector2( 30, 30 )
format = 1
tile_data = PoolIntArray( 196611, 6, 0, 196618, 6, 0, 196620, 6, 0, 196623, 6, 0, 196624, 6, 0, 196628, 6, 0, 196630, 6, 0, 196632, 6, 0, 196633, 6, 0, 196636, 6, 0, 196637, 6, 0, 196638, 6, 0, 196645, 6, 0, 196646, 6, 0, 196650, 6, 0, 196653, 6, 0, 196655, 6, 0, 196659, 6, 0, 196662, 6, 0, 196667, 6, 0, 196668, 6, 0, 196672, 6, 0, 196674, 6, 0, 196678, 6, 0, 196679, 6, 0, 196685, 6, 0, 196686, 6, 0, 196687, 6, 0, 196689, 6, 0, 196690, 6, 0, 196693, 6, 0, 196696, 6, 0, 196698, 6, 0, 196699, 6, 0, 196702, 6, 0 )
[node name="Grass" type="TileMap" parent="Background/Pines"]
tile_set = ExtResource( 1 )
cell_size = Vector2( 60, 60 )
format = 1
tile_data = PoolIntArray( 196608, 8, 0, 196612, 8, 0, 196616, 8, 0, 196620, 8, 0, 196624, 8, 0, 196625, 8, 0, 196628, 8, 0, 196632, 8, 0, 196636, 8, 0, 196640, 8, 0, 196644, 8, 0, 196648, 8, 0, 196652, 8, 0 )
[node name="Furthest" type="ParallaxLayer" parent="Background"]
motion_scale = Vector2( 0.35, 1 )
motion_mirroring = Vector2( 2880, 0 )
[node name="Trees" type="TileMap" parent="Background/Furthest"]
tile_set = ExtResource( 1 )
cell_size = Vector2( 60, 60 )
format = 1
tile_data = PoolIntArray( -65532, 27, 0, -65506, 27, 0, 0, 536870942, 0, 13, 536870942, 0, 16, 536870941, 0, 22, 29, 0, 41, 30, 0, 45, 29, 0 )
[node name="Grass" type="TileMap" parent="Background/Furthest"]
tile_set = ExtResource( 1 )
cell_size = Vector2( 60, 60 )
format = 1
tile_data = PoolIntArray( 196608, 9, 0, 196612, 9, 0, 196616, 9, 0, 196620, 9, 0, 196624, 9, 0, 196628, 9, 0, 196632, 9, 0, 196636, 9, 0, 196640, 9, 0, 196644, 9, 0, 196648, 9, 0, 196652, 9, 0 )
[node name="Far" type="ParallaxLayer" parent="Background"]
motion_scale = Vector2( 0.5, 1 )
motion_mirroring = Vector2( 2880, 0 )
[node name="Trees" type="TileMap" parent="Background/Far"]
tile_set = ExtResource( 1 )
cell_size = Vector2( 60, 60 )
format = 1
tile_data = PoolIntArray( -65529, 536870929, 0, -65508, 536870938, 0, 19, 27, 0, 36, 536870939, 0, 41, 536870942, 0 )
[node name="Grass" type="TileMap" parent="Background/Far"]
tile_set = ExtResource( 1 )
cell_size = Vector2( 60, 60 )
format = 1
tile_data = PoolIntArray( 196608, 10, 0, 196612, 10, 0, 196616, 10, 0, 196620, 10, 0, 196624, 10, 0, 196628, 10, 0, 196632, 10, 0, 196636, 10, 0, 196640, 10, 0, 196644, 10, 0, 196648, 10, 0, 196652, 10, 0 )
[node name="Mid" type="ParallaxLayer" parent="Background"]
motion_scale = Vector2( 0.65, 1 )
motion_mirroring = Vector2( 2880, 0 )
[node name="Trees" type="TileMap" parent="Background/Mid"]
tile_set = ExtResource( 1 )
cell_size = Vector2( 60, 60 )
format = 1
tile_data = PoolIntArray( -196601, 536870935, 0, -131033, 536870938, 0, -65522, 26, 0, -65503, 17, 0 )
[node name="TileMap" type="TileMap" parent="Background/Mid"]
tile_set = ExtResource( 1 )
cell_size = Vector2( 60, 60 )
format = 1
tile_data = PoolIntArray( 196608, 11, 0, 196612, 11, 0, 196616, 11, 0, 196620, 11, 0, 196624, 11, 0, 196628, 11, 0, 196632, 11, 0, 196636, 11, 0, 196640, 11, 0, 196644, 11, 0, 196648, 11, 0, 196652, 11, 0 )
[node name="Close" type="ParallaxLayer" parent="Background"]
motion_scale = Vector2( 0.8, 1 )
motion_mirroring = Vector2( 2880, 0 )
[node name="Trees" type="TileMap" parent="Background/Close"]
tile_set = ExtResource( 1 )
cell_y_sort = true
format = 1
tile_data = PoolIntArray( -262132, 536870935, 0, -262113, 536870935, 0, -196608, 24, 0, -65499, 536870934, 0, 19, 536870940, 0 )
[node name="Grass" type="TileMap" parent="Background/Close"]
tile_set = ExtResource( 1 )
cell_size = Vector2( 60, 60 )
format = 1
tile_data = PoolIntArray( 196608, 12, 0, 196612, 12, 0, 196616, 12, 0, 196620, 12, 0, 196624, 12, 0, 196628, 12, 0, 196632, 12, 0, 196636, 12, 0, 196640, 12, 0, 196644, 12, 0, 196648, 12, 0, 196652, 12, 0 )
[node name="Road" type="ParallaxLayer" parent="Background"]
motion_mirroring = Vector2( 2880, 0 )
[node name="Road" type="TileMap" parent="Background/Road"]
tile_set = ExtResource( 1 )
cell_size = Vector2( 60, 60 )
format = 1
tile_data = PoolIntArray( 196641, 21, 0, 393216, 14, 0, 393220, 14, 0, 393224, 14, 0, 393228, 14, 0, 393232, 14, 0, 393236, 14, 0, 393240, 14, 0, 393244, 14, 0, 393248, 14, 0, 393252, 14, 0, 393256, 14, 0, 393260, 14, 0 )
[node name="PolesShrubs" type="TileMap" parent="Background/Road"]
tile_set = ExtResource( 1 )
cell_size = Vector2( 30, 30 )
cell_custom_transform = Transform2D( 30, 0, 0, 0, 0, 0 )
format = 1
tile_data = PoolIntArray( 65536, 7, 0, 65538, 15, 0, 65540, 15, 0, 65542, 15, 0, 65544, 15, 0, 65546, 15, 0, 65548, 15, 0, 65550, 15, 0, 65552, 15, 0, 65554, 15, 0, 65556, 15, 0, 65558, 15, 0, 65560, 15, 0, 65562, 15, 0, 65564, 15, 0, 65566, 15, 0, 65568, 15, 0, 65570, 15, 0, 65572, 15, 0, 65574, 15, 0, 65576, 15, 0, 65578, 15, 0, 65580, 15, 0, 65582, 15, 0, 65584, 7, 0, 65586, 15, 0, 65588, 15, 0, 65590, 15, 0, 65592, 15, 0, 65594, 15, 0, 65596, 15, 0, 65598, 15, 0, 65600, 15, 0, 65602, 15, 0, 65604, 15, 0, 65606, 15, 0, 65608, 15, 0, 65610, 15, 0, 65612, 15, 0, 65614, 15, 0, 65616, 15, 0, 65618, 15, 0, 65620, 15, 0, 65622, 15, 0, 65624, 15, 0, 65626, 15, 0, 65628, 15, 0, 65630, 15, 0, 393218, 21, 0, 393230, 20, 0, 655394, 536870928, 0, 655424, 16, 0, 655430, 536870937, 0, 720896, 16, 0, 720937, 25, 0 )
[node name="Foreground" type="ParallaxBackground" parent="."]
layer = 1
[node name="Road" type="ParallaxLayer" parent="Foreground"]
motion_mirroring = Vector2( 1440, 0 )
[node name="Poles(front)" type="TileMap" parent="Foreground/Road"]
z_index = 1
tile_set = ExtResource( 1 )
cell_size = Vector2( 30, 30 )
format = 1
tile_data = PoolIntArray( 458752, 15, 0, 458754, 7, 0, 458756, 15, 0, 458758, 15, 0, 458760, 15, 0, 458762, 15, 0, 458764, 15, 0, 458766, 15, 0, 458768, 15, 0, 458770, 15, 0, 458772, 15, 0, 458774, 15, 0, 458776, 15, 0, 458778, 15, 0, 458780, 15, 0, 458782, 15, 0, 458784, 15, 0, 458786, 15, 0, 458788, 15, 0, 458790, 15, 0, 458792, 15, 0, 458794, 15, 0, 458796, 15, 0, 458798, 15, 0 )
[node name="Close" type="ParallaxLayer" parent="Foreground"]
position = Vector2( 1, 0 )
motion_scale = Vector2( 1.15, 1 )
motion_mirroring = Vector2( 2880, 0 )
[node name="Grass(Front)" type="TileMap" parent="Foreground/Close"]
z_index = 2
tile_set = ExtResource( 1 )
cell_size = Vector2( 60, 60 )
cell_y_sort = true
format = 1
tile_data = PoolIntArray( 24, 23, 0, 458752, 12, 0, 458756, 12, 0, 458760, 12, 0, 458764, 12, 0, 458768, 12, 0, 458772, 12, 0, 458776, 12, 0, 458780, 12, 0, 458784, 12, 0, 458788, 12, 0, 458792, 12, 0, 458796, 12, 0, 655360, 13, 0, 655364, 13, 0, 655368, 13, 0, 655372, 13, 0, 655376, 13, 0, 655380, 13, 0, 655384, 13, 0, 655388, 13, 0, 655392, 13, 0, 655396, 13, 0, 655400, 13, 0, 655404, 13, 0 )
[node name="Shrubs" type="TileMap" parent="Foreground/Close"]
tile_set = ExtResource( 1 )
format = 1
[node name="Player" parent="." instance=ExtResource( 2 )]
position = Vector2( 1090, 458 )

129
Story/Ch1S2.tscn

@ -0,0 +1,129 @@ @@ -0,0 +1,129 @@
[gd_scene load_steps=14 format=2]
[ext_resource path="res://Resources/lodge.tres" type="TileSet" id=1]
[ext_resource path="res://Sprites/sak/Sak.tscn" type="PackedScene" id=2]
[ext_resource path="res://Sprites/alistair/Alistair-back.tscn" type="PackedScene" id=3]
[ext_resource path="res://Tiles/Furniture/kettle.png" type="Texture" id=4]
[ext_resource path="res://Tiles/Furniture/mug.png" type="Texture" id=5]
[ext_resource path="res://Sprites/charlene/Charlene.tscn" type="PackedScene" id=6]
[ext_resource path="res://Resources/woods.tres" type="TileSet" id=7]
[ext_resource path="res://Scenes/UI.tscn" type="PackedScene" id=8]
[ext_resource path="res://Sprites/jame/James.tscn" type="PackedScene" id=9]
[ext_resource path="res://Scenes/Player.tscn" type="PackedScene" id=10]
[ext_resource path="res://Sprites/richal/Richal.tscn" type="PackedScene" id=11]
[ext_resource path="res://Scripts/CameraFollow.gd" type="Script" id=12]
[ext_resource path="res://Scenes/InteractiveDialog.tscn" type="PackedScene" id=13]
[node name="Ch1S2" type="Node2D"]
[node name="CanvasLayer" type="CanvasLayer" parent="."]
[node name="UI" parent="CanvasLayer" instance=ExtResource( 8 )]
visible = false
[node name="Camera2D" type="Camera2D" parent="."]
position = Vector2( 451, 306 )
current = true
script = ExtResource( 12 )
[node name="ParallaxBackground" type="ParallaxBackground" parent="."]
[node name="ParallaxLayer" type="ParallaxLayer" parent="ParallaxBackground"]
motion_scale = Vector2( 1.01, 1 )
[node name="Sky" type="TileMap" parent="ParallaxBackground/ParallaxLayer"]
tile_set = ExtResource( 7 )
cell_size = Vector2( 60, 60 )
format = 1
tile_data = PoolIntArray( 65532, 0, 0, 0, 0, 0, 4, 0, 0, 8, 0, 0, 12, 0, 0, 16, 0, 0, 20, 0, 0, 24, 0, 0 )
[node name="ParallaxLayer2" type="ParallaxLayer" parent="ParallaxBackground"]
motion_scale = Vector2( 1.05, 1 )
[node name="Woods" type="TileMap" parent="ParallaxBackground/ParallaxLayer2"]
tile_set = ExtResource( 7 )
cell_size = Vector2( 60, 60 )
format = 1
tile_data = PoolIntArray( 65537, 1, 0, 65538, 1, 0, 65541, 1, 0, 65542, 1, 0 )
[node name="BG" type="Node2D" parent="."]
[node name="Lodge" type="TileMap" parent="BG"]
position = Vector2( 60, 0 )
tile_set = ExtResource( 1 )
cell_size = Vector2( 60, 60 )
cell_quadrant_size = 15
format = 1
tile_data = PoolIntArray( 65535, 15, 0, 0, 16, 0, 2, 16, 0, 4, 16, 0, 6, 17, 0, 7, 31, 0, 8, 5, 0, 9, 5, 0, 10, 5, 0, 11, 5, 0, 12, 5, 0, 13, 5, 0, 14, 5, 0, 131071, 18, 0, 65536, 19, 0, 65538, 19, 0, 65540, 19, 0, 65542, 20, 0, 65543, 31, 0, 65544, 5, 0, 65545, 5, 0, 65546, 5, 0, 65547, 5, 0, 65548, 5, 0, 65549, 5, 0, 65550, 5, 0, 196603, 5, 0, 196604, 4, 0, 196606, 1, 0, 196607, 21, 0, 131072, 22, 0, 131074, 22, 0, 131076, 22, 0, 131078, 23, 0, 131079, 6, 0, 131080, 51, 0, 131082, 51, 0, 131084, 51, 0, 131086, 8, 0, 131087, 31, 0, 131088, 4, 0, 131090, 1, 0, 262139, 5, 0, 262140, 4, 0, 262142, 1, 0, 262143, 24, 0, 196608, 25, 0, 196610, 25, 0, 196612, 25, 0, 196614, 25, 0, 196616, 25, 0, 196618, 25, 0, 196620, 25, 0, 196622, 26, 0, 196623, 31, 0, 196624, 4, 0, 196626, 5, 0, 327675, 6, 0, 327676, 51, 0, 327678, 8, 0, 327679, 24, 0, 262144, 25, 0, 262146, 25, 0, 262148, 25, 0, 262150, 25, 0, 262152, 25, 0, 262154, 25, 0, 262156, 25, 0, 262158, 26, 0, 262159, 6, 0, 262160, 51, 0, 262162, 8, 0, 393211, 24, 0, 393212, 25, 0, 393214, 7, 0, 393215, 50, 0, 327680, 25, 0, 327682, 25, 0, 327684, 25, 0, 327686, 25, 0, 327688, 25, 0, 327690, 25, 0, 327692, 25, 0, 327694, 7, 0, 327695, 50, 0, 327696, 7, 0, 327697, 50, 0, 327698, 26, 0, 458747, 24, 0, 458748, 25, 0, 458750, 7, 0, 458751, 50, 0, 393216, 25, 0, 393218, 25, 0, 393220, 25, 0, 393222, 25, 0, 393224, 25, 0, 393226, 25, 0, 393228, 25, 0, 393230, 7, 0, 393231, 50, 0, 393232, 7, 0, 393233, 50, 0, 393234, 26, 0, 524283, 50, 0, 524284, 25, 0, 524286, 7, 0, 524287, 55, 0, 458752, 28, 0, 458754, 28, 0, 458756, 28, 0, 458758, 28, 0, 458760, 28, 0, 458762, 28, 0, 458764, 28, 0, 458766, 54, 0, 458767, 50, 0, 458768, 25, 0, 458770, 7, 0, 589819, 24, 0, 589820, 25, 0, 589822, 26, 0, 524303, 24, 0, 524304, 25, 0, 524306, 26, 0, 655355, 24, 0, 655356, 25, 0, 655358, 26, 0, 589839, 24, 0, 589840, 25, 0, 589842, 26, 0, 720891, 24, 0, 720892, 25, 0, 720894, 26, 0, 655375, 24, 0, 655376, 25, 0, 655378, 26, 0, 786427, 50, 0, 786428, 25, 0, 786430, 26, 0, 720911, 24, 0, 720912, 25, 0, 720914, 7, 0, 851963, 24, 0, 851964, 25, 0, 851966, 26, 0, 786447, 24, 0, 786448, 25, 0, 786450, 26, 0, 917499, 24, 0, 917500, 25, 0, 917502, 26, 0, 851983, 24, 0, 851984, 25, 0, 851986, 26, 0, 983035, 50, 0, 983036, 25, 0, 983038, 26, 0, 917519, 24, 0, 917520, 25, 0, 917522, 7, 0, 1048571, 24, 0, 1048572, 25, 0, 1048574, 26, 0, 983055, 24, 0, 983056, 25, 0, 983058, 26, 0, 1114107, 24, 0, 1114108, 25, 0, 1114110, 26, 0, 1048591, 24, 0, 1048592, 25, 0, 1048594, 26, 0, 1179643, 24, 0, 1179644, 25, 0, 1179646, 26, 0, 1114127, 24, 0, 1114128, 25, 0, 1114130, 26, 0, 1245179, 50, 0, 1245180, 25, 0, 1245182, 26, 0, 1179663, 24, 0, 1179664, 25, 0, 1179666, 7, 0, 1310715, 24, 0, 1310716, 25, 0, 1310718, 26, 0, 1245199, 24, 0, 1245200, 25, 0, 1245202, 26, 0, 1376251, 27, 0, 1376252, 25, 0, 1376254, 29, 0, 1310735, 27, 0, 1310736, 25, 0, 1310738, 29, 0 )
[node name="Carpet" type="TileMap" parent="BG"]
tile_set = ExtResource( 1 )
cell_size = Vector2( 60, 60 )
format = 1
tile_data = PoolIntArray( 262145, 36, 0, 262146, 37, 0, 262147, 37, 0, 262148, 37, 0, 262149, 37, 0, 262150, 38, 0, 327681, 39, 0, 327682, 40, 0, 327683, 40, 0, 327684, 40, 0, 327685, 40, 0, 327686, 41, 0, 393217, 42, 0, 393218, 43, 0, 393219, 43, 0, 393220, 43, 0, 393221, 43, 0, 393222, 44, 0 )
[node name="FG" type="YSort" parent="."]
[node name="Player" parent="FG" instance=ExtResource( 10 )]
position = Vector2( 466, 418 )
[node name="Furniture" type="TileMap" parent="FG"]
tile_set = ExtResource( 1 )
cell_size = Vector2( 30, 30 )
cell_tile_origin = 2
cell_y_sort = true
format = 1
tile_data = PoolIntArray( 131090, 45, 0, 458761, 47, 0, 524300, 48, 0, 589827, 53, 0, 589840, 32, 0, 720905, 46, 0, 720914, 34, 0, 720916, 34, 0, 720918, 34, 0, 720920, 34, 0, 720922, 34, 0 )
[node name="Chairs" type="TileMap" parent="FG"]
tile_set = ExtResource( 1 )
cell_size = Vector2( 30, 30 )
cell_tile_origin = 1
cell_y_sort = true
format = 1
tile_data = PoolIntArray( 524305, 35, 0, 524307, 35, 0, 524309, 35, 0, 524311, 35, 0, 524313, 35, 0 )
[node name="Richal" parent="FG" instance=ExtResource( 11 )]
position = Vector2( 600, 180 )
[node name="James" parent="FG" instance=ExtResource( 9 )]
position = Vector2( 840, 190 )
[node name="Sak" parent="FG" instance=ExtResource( 2 )]
position = Vector2( 900, 230 )
[node name="Charlene" parent="FG" instance=ExtResource( 6 )]
position = Vector2( 380, 380 )
[node name="Alistair" parent="FG" instance=ExtResource( 3 )]
position = Vector2( 165, 150 )
[node name="Node2D" parent="FG/Alistair" instance=ExtResource( 13 )]
position = Vector2( 0, 4 )
[node name="Area2D" parent="FG/Alistair/Node2D" index="0"]
scale = Vector2( 3, 1.5 )
timeline = "timeline-1642498159.json"
[node name="CollisionShape2D" parent="FG/Alistair/Node2D/Area2D" index="0"]
position = Vector2( 0, 18 )
[node name="Kettle" type="Sprite" parent="FG"]
position = Vector2( 653, 156 )
texture = ExtResource( 4 )
[node name="Mug" type="Sprite" parent="FG"]
position = Vector2( 555, 155 )
texture = ExtResource( 5 )
[node name="Mug2" type="Sprite" parent="FG"]
position = Vector2( 580, 155 )
texture = ExtResource( 5 )
[node name="Floating" type="TileMap" parent="."]
tile_set = ExtResource( 1 )
cell_size = Vector2( 30, 30 )
format = 1
tile_data = PoolIntArray( 458755, 52, 0 )
[editable path="FG/Alistair/Node2D"]

435
Story/Lodge-Scene.tscn

File diff suppressed because one or more lines are too long

BIN
Tiles/Furniture/bed.png

Binary file not shown.

Before

Width:  |  Height:  |  Size: 1.7 KiB

After

Width:  |  Height:  |  Size: 1.1 KiB

BIN
Tiles/Furniture/clothes-rack.png

Binary file not shown.

Before

Width:  |  Height:  |  Size: 522 B

35
Tiles/Furniture/clothes-rack.png.import

@ -1,35 +0,0 @@ @@ -1,35 +0,0 @@
[remap]
importer="texture"
type="StreamTexture"
path="res://.import/clothes-rack.png-d950784fe6f539dc7a4e8638487920cd.stex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://Tiles/Furniture/clothes-rack.png"
dest_files=[ "res://.import/clothes-rack.png-d950784fe6f539dc7a4e8638487920cd.stex" ]
[params]
compress/mode=0
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/normal_map=0
flags/repeat=0
flags/filter=true
flags/mipmaps=false
flags/anisotropic=false
flags/srgb=2
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
process/normal_map_invert_y=false
stream=false
size_limit=0
detect_3d=true
svg/scale=1.0

BIN
Tiles/Furniture/cubicle.png

Binary file not shown.

Before

Width:  |  Height:  |  Size: 969 B

35
Tiles/Furniture/cubicle.png.import

@ -1,35 +0,0 @@ @@ -1,35 +0,0 @@
[remap]
importer="texture"
type="StreamTexture"
path="res://.import/cubicle.png-1bd09506c85c7f1f2467623738647307.stex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://Tiles/Furniture/cubicle.png"
dest_files=[ "res://.import/cubicle.png-1bd09506c85c7f1f2467623738647307.stex" ]
[params]
compress/mode=0
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/normal_map=0
flags/repeat=0
flags/filter=true
flags/mipmaps=false
flags/anisotropic=false
flags/srgb=2
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
process/normal_map_invert_y=false
stream=false
size_limit=0
detect_3d=true
svg/scale=1.0

BIN
Tiles/Furniture/desk-chair.png

Binary file not shown.

Before

Width:  |  Height:  |  Size: 562 B

35
Tiles/Furniture/desk-chair.png.import

@ -1,35 +0,0 @@ @@ -1,35 +0,0 @@
[remap]
importer="texture"
type="StreamTexture"
path="res://.import/desk-chair.png-43a2759de5fca2dbfbcca0e87ead7b84.stex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://Tiles/Furniture/desk-chair.png"
dest_files=[ "res://.import/desk-chair.png-43a2759de5fca2dbfbcca0e87ead7b84.stex" ]
[params]
compress/mode=0
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/normal_map=0
flags/repeat=0
flags/filter=true
flags/mipmaps=false
flags/anisotropic=false
flags/srgb=2
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
process/normal_map_invert_y=false
stream=false
size_limit=0
detect_3d=true
svg/scale=1.0

BIN
Tiles/Furniture/desk-set.png

Binary file not shown.

Before

Width:  |  Height:  |  Size: 794 B

35
Tiles/Furniture/desk-set.png.import

@ -1,35 +0,0 @@ @@ -1,35 +0,0 @@
[remap]
importer="texture"
type="StreamTexture"
path="res://.import/desk-set.png-e4f41f98d4150dc3d27b13b0e9c39466.stex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://Tiles/Furniture/desk-set.png"
dest_files=[ "res://.import/desk-set.png-e4f41f98d4150dc3d27b13b0e9c39466.stex" ]
[params]
compress/mode=0
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/normal_map=0
flags/repeat=0
flags/filter=true
flags/mipmaps=false
flags/anisotropic=false
flags/srgb=2
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
process/normal_map_invert_y=false
stream=false
size_limit=0
detect_3d=true
svg/scale=1.0

BIN
Tiles/Furniture/desk.png

Binary file not shown.

Before

Width:  |  Height:  |  Size: 413 B

35
Tiles/Furniture/desk.png.import

@ -1,35 +0,0 @@ @@ -1,35 +0,0 @@
[remap]
importer="texture"
type="StreamTexture"
path="res://.import/desk.png-7a960b84b23f3defa692e1629dc838db.stex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://Tiles/Furniture/desk.png"
dest_files=[ "res://.import/desk.png-7a960b84b23f3defa692e1629dc838db.stex" ]
[params]
compress/mode=0
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/normal_map=0
flags/repeat=0
flags/filter=true
flags/mipmaps=false
flags/anisotropic=false
flags/srgb=2
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
process/normal_map_invert_y=false
stream=false
size_limit=0
detect_3d=true
svg/scale=1.0

BIN
Tiles/Furniture/thonkpad.png

Binary file not shown.

Before

Width:  |  Height:  |  Size: 714 B

35
Tiles/Furniture/thonkpad.png.import

@ -1,35 +0,0 @@ @@ -1,35 +0,0 @@
[remap]
importer="texture"
type="StreamTexture"
path="res://.import/thonkpad.png-2d6e56ceecc2d882e32af2d7adc1184d.stex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://Tiles/Furniture/thonkpad.png"
dest_files=[ "res://.import/thonkpad.png-2d6e56ceecc2d882e32af2d7adc1184d.stex" ]
[params]
compress/mode=0
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/normal_map=0
flags/repeat=0
flags/filter=true
flags/mipmaps=false
flags/anisotropic=false
flags/srgb=2
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
process/normal_map_invert_y=false
stream=false
size_limit=0
detect_3d=true
svg/scale=1.0

BIN
Tiles/banksia-red.png

Binary file not shown.

Before

Width:  |  Height:  |  Size: 1.5 KiB

Some files were not shown because too many files have changed in this diff Show More

Loading…
Cancel
Save