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[gd_scene load_steps=3 format=2]
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[ext_resource path="res://Sprites/sak/front.png" type="Texture" id=1]
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[sub_resource type="CapsuleShape2D" id=1]
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radius = 25.0
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height = 0.0
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[node name="Sak" type="StaticBody2D"]
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[node name="Sprite" type="Sprite" parent="."]
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texture = ExtResource( 1 )
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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position = Vector2( 0, 35 )
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shape = SubResource( 1 )
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