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ch1s2 canvas complete

pull/1/head
as4s4hetic 3 years ago
parent
commit
4c5c32c586
  1. 27
      Ch1S2.tscn
  2. 16
      Sprites/alistair/Alistair-back.tscn
  3. 20
      Sprites/alistair/Alistair.tscn
  4. BIN
      Sprites/alistair/back.png
  5. 35
      Sprites/alistair/back.png.import
  6. 16
      Sprites/charlene/Charlene.tscn
  7. BIN
      Sprites/chsh/right.png
  8. 9
      Sprites/jame/James.tscn
  9. 9
      Sprites/richal/Richal.tscn
  10. 9
      Sprites/sak/Sak.tscn
  11. BIN
      Tiles/sky-backup.png
  12. 35
      Tiles/sky-backup.png.import
  13. BIN
      Tiles/sky.png
  14. 35
      Tiles/sky.png.import
  15. 34
      woods.tres

27
Ch1S2.tscn

@ -1,4 +1,4 @@ @@ -1,4 +1,4 @@
[gd_scene load_steps=9 format=2]
[gd_scene load_steps=12 format=2]
[ext_resource path="res://Player.tscn" type="PackedScene" id=1]
[ext_resource path="res://UI.tscn" type="PackedScene" id=2]
@ -7,6 +7,9 @@ @@ -7,6 +7,9 @@
[ext_resource path="res://Tiles/Furniture/mug.png" type="Texture" id=5]
[ext_resource path="res://Sprites/jame/James.tscn" type="PackedScene" id=6]
[ext_resource path="res://Sprites/sak/Sak.tscn" type="PackedScene" id=7]
[ext_resource path="res://woods.tres" type="TileSet" id=8]
[ext_resource path="res://Sprites/charlene/Charlene.tscn" type="PackedScene" id=9]
[ext_resource path="res://Sprites/alistair/Alistair-back.tscn" type="PackedScene" id=10]
[ext_resource path="res://lodge.tres" type="TileSet" id=14]
[node name="LivingRoom" type="Node2D"]
@ -16,6 +19,18 @@ position = Vector2( 60, 0 ) @@ -16,6 +19,18 @@ position = Vector2( 60, 0 )
[node name="UI" parent="CanvasLayer" instance=ExtResource( 2 )]
[node name="Sky" type="TileMap" parent="."]
tile_set = ExtResource( 8 )
cell_size = Vector2( 60, 60 )
format = 1
tile_data = PoolIntArray( 65535, 0, 0, 3, 0, 0, 7, 0, 0 )
[node name="Woods" type="TileMap" parent="."]
tile_set = ExtResource( 8 )
cell_size = Vector2( 60, 60 )
format = 1
tile_data = PoolIntArray( 65538, 1, 0, 65540, 1, 0 )
[node name="Lodge" type="TileMap" parent="."]
tile_set = ExtResource( 14 )
cell_size = Vector2( 60, 60 )
@ -52,13 +67,19 @@ format = 1 @@ -52,13 +67,19 @@ format = 1
tile_data = PoolIntArray( 524305, 35, 0, 524307, 35, 0, 524309, 35, 0, 524311, 35, 0, 524313, 35, 0 )
[node name="Richal" parent="YSort" instance=ExtResource( 3 )]
position = Vector2( 548, 180 )
position = Vector2( 546, 181 )
[node name="James" parent="YSort" instance=ExtResource( 6 )]
position = Vector2( 786, 189 )
[node name="Sak" parent="YSort" instance=ExtResource( 7 )]
position = Vector2( 831, 216 )
position = Vector2( 843, 218 )
[node name="Charlene" parent="YSort" instance=ExtResource( 9 )]
position = Vector2( 371, 385 )
[node name="Alistair" parent="YSort" instance=ExtResource( 10 )]
position = Vector2( 149, 164 )
[node name="Kettle" type="Sprite" parent="YSort"]
position = Vector2( 593, 156 )

16
Sprites/alistair/Alistair-back.tscn

@ -0,0 +1,16 @@ @@ -0,0 +1,16 @@
[gd_scene load_steps=3 format=2]
[ext_resource path="res://Sprites/alistair/back.png" type="Texture" id=1]
[sub_resource type="CapsuleShape2D" id=2]
radius = 25.0
height = 0.0
[node name="Alistair" type="StaticBody2D" groups=["Human"]]
[node name="Back" type="Sprite" parent="."]
texture = ExtResource( 1 )
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
position = Vector2( 0, 35 )
shape = SubResource( 2 )

20
Sprites/alistair/Alistair.tscn

@ -0,0 +1,20 @@ @@ -0,0 +1,20 @@
[gd_scene load_steps=3 format=2]
[sub_resource type="StreamTexture" id=1]
flags = 4
load_path = "res://.import/front.png-a756d11d0a8b51bde2f613dfb80275e2.stex"
[sub_resource type="CapsuleShape2D" id=2]
radius = 25.0
height = 0.0
[node name="Alistair" type="StaticBody2D" groups=["Human"]]
[node name="Front" type="Sprite" parent="."]
position = Vector2( -117, -95 )
texture = SubResource( 1 )
offset = Vector2( 117, 95 )
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
position = Vector2( 0, 35 )
shape = SubResource( 2 )

BIN
Sprites/alistair/back.png

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35
Sprites/alistair/back.png.import

@ -0,0 +1,35 @@ @@ -0,0 +1,35 @@
[remap]
importer="texture"
type="StreamTexture"
path="res://.import/back.png-46ef887744db02b01a7dc063f4a13468.stex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://Sprites/alistair/back.png"
dest_files=[ "res://.import/back.png-46ef887744db02b01a7dc063f4a13468.stex" ]
[params]
compress/mode=0
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/normal_map=0
flags/repeat=0
flags/filter=true
flags/mipmaps=false
flags/anisotropic=false
flags/srgb=2
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
process/normal_map_invert_y=false
stream=false
size_limit=0
detect_3d=true
svg/scale=1.0

16
Sprites/charlene/Charlene.tscn

@ -0,0 +1,16 @@ @@ -0,0 +1,16 @@
[gd_scene load_steps=3 format=2]
[ext_resource path="res://Sprites/charlene/front.png" type="Texture" id=1]
[sub_resource type="CapsuleShape2D" id=1]
radius = 25.0
height = 0.0
[node name="Charlene" type="StaticBody2D" groups=["Human"]]
[node name="Sprite" type="Sprite" parent="." groups=["Human"]]
texture = ExtResource( 1 )
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
position = Vector2( 0, 35 )
shape = SubResource( 1 )

BIN
Sprites/chsh/right.png

Binary file not shown.

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Width:  |  Height:  |  Size: 955 B

After

Width:  |  Height:  |  Size: 954 B

9
Sprites/jame/James.tscn

@ -2,14 +2,15 @@ @@ -2,14 +2,15 @@
[ext_resource path="res://Sprites/jame/front.png" type="Texture" id=1]
[sub_resource type="RectangleShape2D" id=1]
extents = Vector2( 22, 4.5 )
[sub_resource type="CapsuleShape2D" id=1]
radius = 25.0
height = 0.0
[node name="James" type="StaticBody2D" groups=["Humans"]]
[node name="Sprite" type="Sprite" parent="."]
texture = ExtResource( 1 )
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
position = Vector2( 0, 32 )
[node name="CollisionShape2D" type="CollisionShape2D" parent="." groups=["Human"]]
position = Vector2( 0, 35 )
shape = SubResource( 1 )

9
Sprites/richal/Richal.tscn

@ -2,14 +2,15 @@ @@ -2,14 +2,15 @@
[ext_resource path="res://Sprites/richal/front.png" type="Texture" id=1]
[sub_resource type="RectangleShape2D" id=1]
extents = Vector2( 22, 4.5 )
[sub_resource type="CapsuleShape2D" id=1]
radius = 25.0
height = 0.0
[node name="Richal" type="StaticBody2D" groups=["Humans"]]
[node name="Richal" type="StaticBody2D" groups=["Human"]]
[node name="Sprite" type="Sprite" parent="."]
texture = ExtResource( 1 )
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
position = Vector2( 0, 32 )
position = Vector2( 0, 35 )
shape = SubResource( 1 )

9
Sprites/sak/Sak.tscn

@ -2,14 +2,15 @@ @@ -2,14 +2,15 @@
[ext_resource path="res://Sprites/sak/front.png" type="Texture" id=1]
[sub_resource type="RectangleShape2D" id=1]
extents = Vector2( 22, 4.5 )
[sub_resource type="CapsuleShape2D" id=1]
radius = 25.0
height = 0.0
[node name="Sak" type="StaticBody2D"]
[node name="Sak" type="StaticBody2D" groups=["Human"]]
[node name="Sprite" type="Sprite" parent="."]
texture = ExtResource( 1 )
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
position = Vector2( 0, 32 )
position = Vector2( 0, 35 )
shape = SubResource( 1 )

BIN
Tiles/sky-backup.png

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Width:  |  Height:  |  Size: 1.5 KiB

35
Tiles/sky-backup.png.import

@ -0,0 +1,35 @@ @@ -0,0 +1,35 @@
[remap]
importer="texture"
type="StreamTexture"
path="res://.import/sky-backup.png-4d6a519172ec27dc394e34b634b533f8.stex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://Tiles/sky-backup.png"
dest_files=[ "res://.import/sky-backup.png-4d6a519172ec27dc394e34b634b533f8.stex" ]
[params]
compress/mode=0
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/normal_map=0
flags/repeat=0
flags/filter=true
flags/mipmaps=false
flags/anisotropic=false
flags/srgb=2
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
process/normal_map_invert_y=false
stream=false
size_limit=0
detect_3d=true
svg/scale=1.0

BIN
Tiles/sky.png

Binary file not shown.

After

Width:  |  Height:  |  Size: 2.7 KiB

35
Tiles/sky.png.import

@ -0,0 +1,35 @@ @@ -0,0 +1,35 @@
[remap]
importer="texture"
type="StreamTexture"
path="res://.import/sky.png-607a77b7b95a400ce06a87a2edf3a9ac.stex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://Tiles/sky.png"
dest_files=[ "res://.import/sky.png-607a77b7b95a400ce06a87a2edf3a9ac.stex" ]
[params]
compress/mode=0
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/normal_map=0
flags/repeat=0
flags/filter=true
flags/mipmaps=false
flags/anisotropic=false
flags/srgb=2
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
process/normal_map_invert_y=false
stream=false
size_limit=0
detect_3d=true
svg/scale=1.0

34
woods.tres

@ -0,0 +1,34 @@ @@ -0,0 +1,34 @@
[gd_resource type="TileSet" load_steps=3 format=2]
[ext_resource path="res://Tiles/sky.png" type="Texture" id=1]
[ext_resource path="res://Tiles/tree.png" type="Texture" id=2]
[resource]
0/name = "Sky"
0/texture = ExtResource( 1 )
0/tex_offset = Vector2( 0, 0 )
0/modulate = Color( 1, 1, 1, 1 )
0/region = Rect2( 0, 0, 240, 180 )
0/tile_mode = 0
0/occluder_offset = Vector2( 30, 30 )
0/navigation_offset = Vector2( 30, 30 )
0/shape_offset = Vector2( 0, 0 )
0/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
0/shape_one_way = false
0/shape_one_way_margin = 0.0
0/shapes = [ ]
0/z_index = 0
1/name = "tree.png 1"
1/texture = ExtResource( 2 )
1/tex_offset = Vector2( 0, 0 )
1/modulate = Color( 1, 1, 1, 1 )
1/region = Rect2( 0, 0, 60, 120 )
1/tile_mode = 0
1/occluder_offset = Vector2( 0, 0 )
1/navigation_offset = Vector2( 0, 0 )
1/shape_offset = Vector2( 0, 0 )
1/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
1/shape_one_way = false
1/shape_one_way_margin = 0.0
1/shapes = [ ]
1/z_index = 0
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