Browse Source

added characters into ch1s2

pull/1/head
as4s4hetic 3 years ago
parent
commit
6361580c15
  1. 73
      Ch1S2.tscn
  2. 47
      LivingRoom.tscn
  3. 32
      Player.tscn
  4. 15
      Sprites/jame/James.tscn
  5. 15
      Sprites/richal/Richal.tscn
  6. 15
      Sprites/sak/Sak.tscn
  7. BIN
      Tiles/Furniture/kettle.png
  8. BIN
      Tiles/Furniture/kitchen-bottom.png
  9. BIN
      Tiles/Furniture/mug.png
  10. 35
      Tiles/Furniture/mug.png.import
  11. BIN
      Tiles/Furniture/sofa-chair-front.png
  12. 2
      lodge.tres
  13. 2
      project.godot

73
Ch1S2.tscn

@ -0,0 +1,73 @@ @@ -0,0 +1,73 @@
[gd_scene load_steps=9 format=2]
[ext_resource path="res://Player.tscn" type="PackedScene" id=1]
[ext_resource path="res://UI.tscn" type="PackedScene" id=2]
[ext_resource path="res://Sprites/richal/Richal.tscn" type="PackedScene" id=3]
[ext_resource path="res://Tiles/Furniture/kettle.png" type="Texture" id=4]
[ext_resource path="res://Tiles/Furniture/mug.png" type="Texture" id=5]
[ext_resource path="res://Sprites/jame/James.tscn" type="PackedScene" id=6]
[ext_resource path="res://Sprites/sak/Sak.tscn" type="PackedScene" id=7]
[ext_resource path="res://lodge.tres" type="TileSet" id=14]
[node name="LivingRoom" type="Node2D"]
position = Vector2( 60, 0 )
[node name="CanvasLayer" type="CanvasLayer" parent="."]
[node name="UI" parent="CanvasLayer" instance=ExtResource( 2 )]
[node name="Lodge" type="TileMap" parent="."]
tile_set = ExtResource( 14 )
cell_size = Vector2( 60, 60 )
cell_quadrant_size = 15
format = 1
tile_data = PoolIntArray( 65535, 31, 0, 0, 1, 0, 1, 15, 0, 2, 16, 0, 4, 16, 0, 6, 17, 0, 7, 31, 0, 8, 5, 0, 9, 5, 0, 10, 5, 0, 11, 5, 0, 12, 5, 0, 13, 5, 0, 14, 5, 0, 131071, 31, 0, 65536, 1, 0, 65537, 18, 0, 65538, 19, 0, 65540, 19, 0, 65542, 20, 0, 65543, 31, 0, 65544, 5, 0, 65545, 5, 0, 65546, 5, 0, 65547, 5, 0, 65548, 5, 0, 65549, 5, 0, 65550, 5, 0, 196607, 6, 0, 131072, 8, 0, 131073, 21, 0, 131074, 22, 0, 131076, 22, 0, 131078, 23, 0, 131079, 6, 0, 131080, 7, 0, 131082, 7, 0, 131084, 7, 0, 131086, 8, 0, 262143, 9, 0, 196608, 25, 0, 196610, 10, 0, 196612, 25, 0, 196614, 25, 0, 196616, 25, 0, 196618, 25, 0, 196620, 10, 0, 196622, 11, 0, 327679, 9, 0, 262144, 25, 0, 262146, 10, 0, 262148, 25, 0, 262150, 25, 0, 262152, 25, 0, 262154, 25, 0, 262156, 10, 0, 262158, 11, 0, 393215, 9, 0, 327680, 25, 0, 327682, 25, 0, 327684, 25, 0, 327686, 25, 0, 327688, 25, 0, 327690, 25, 0, 327692, 10, 0, 327694, 11, 0, 458751, 9, 0, 393216, 25, 0, 393218, 25, 0, 393220, 25, 0, 393222, 25, 0, 393224, 25, 0, 393226, 25, 0, 393228, 10, 0, 393230, 11, 0, 524287, 12, 0, 458752, 10, 0, 458754, 28, 0, 458756, 28, 0, 458758, 28, 0, 458760, 13, 0, 458762, 13, 0, 458764, 13, 0, 458766, 14, 0 )
[node name="Carpet" type="TileMap" parent="."]
tile_set = ExtResource( 14 )
cell_size = Vector2( 60, 60 )
format = 1
tile_data = PoolIntArray( 262145, 36, 0, 262146, 37, 0, 262147, 37, 0, 262148, 37, 0, 262149, 37, 0, 262150, 38, 0, 327681, 39, 0, 327682, 40, 0, 327683, 40, 0, 327684, 40, 0, 327685, 40, 0, 327686, 41, 0, 393217, 42, 0, 393218, 43, 0, 393219, 43, 0, 393220, 43, 0, 393221, 43, 0, 393222, 44, 0 )
[node name="YSort" type="YSort" parent="."]
[node name="Player" parent="YSort" instance=ExtResource( 1 )]
position = Vector2( 453, 309 )
[node name="Furniture" type="TileMap" parent="YSort"]
position = Vector2( -1, 0 )
tile_set = ExtResource( 14 )
cell_size = Vector2( 30, 30 )
cell_tile_origin = 2
cell_y_sort = true
format = 1
tile_data = PoolIntArray( 131088, 45, 0, 458753, 49, 0, 458761, 47, 0, 524300, 48, 0, 589840, 32, 0, 720905, 46, 0, 720914, 34, 0, 720916, 34, 0, 720918, 34, 0, 720920, 34, 0, 720922, 34, 0 )
[node name="Chairs" type="TileMap" parent="YSort"]
tile_set = ExtResource( 14 )
cell_size = Vector2( 30, 30 )
cell_tile_origin = 1
cell_y_sort = true
format = 1
tile_data = PoolIntArray( 524305, 35, 0, 524307, 35, 0, 524309, 35, 0, 524311, 35, 0, 524313, 35, 0 )
[node name="Richal" parent="YSort" instance=ExtResource( 3 )]
position = Vector2( 548, 180 )
[node name="James" parent="YSort" instance=ExtResource( 6 )]
position = Vector2( 786, 189 )
[node name="Sak" parent="YSort" instance=ExtResource( 7 )]
position = Vector2( 831, 216 )
[node name="Kettle" type="Sprite" parent="YSort"]
position = Vector2( 593, 156 )
texture = ExtResource( 4 )
[node name="Mug" type="Sprite" parent="YSort"]
position = Vector2( 492, 155 )
texture = ExtResource( 5 )
[node name="Mug2" type="Sprite" parent="YSort"]
position = Vector2( 517, 155 )
texture = ExtResource( 5 )

47
LivingRoom.tscn

@ -0,0 +1,47 @@ @@ -0,0 +1,47 @@
[gd_scene load_steps=4 format=2]
[ext_resource path="res://lodge.tres" type="TileSet" id=1]
[ext_resource path="res://UI.tscn" type="PackedScene" id=2]
[ext_resource path="res://Player.tscn" type="PackedScene" id=3]
[node name="LivingRoom" type="Node2D"]
position = Vector2( 60, 0 )
[node name="CanvasLayer" type="CanvasLayer" parent="."]
[node name="UI" parent="CanvasLayer" instance=ExtResource( 2 )]
[node name="Lodge" type="TileMap" parent="."]
tile_set = ExtResource( 1 )
cell_size = Vector2( 60, 60 )
cell_quadrant_size = 15
format = 1
tile_data = PoolIntArray( 65535, 31, 0, 0, 1, 0, 1, 15, 0, 2, 16, 0, 4, 16, 0, 6, 17, 0, 7, 31, 0, 8, 5, 0, 9, 5, 0, 10, 5, 0, 11, 5, 0, 12, 5, 0, 13, 5, 0, 14, 5, 0, 131071, 31, 0, 65536, 1, 0, 65537, 18, 0, 65538, 19, 0, 65540, 19, 0, 65542, 20, 0, 65543, 31, 0, 65544, 5, 0, 65545, 5, 0, 65546, 5, 0, 65547, 5, 0, 65548, 5, 0, 65549, 5, 0, 65550, 5, 0, 196607, 6, 0, 131072, 8, 0, 131073, 21, 0, 131074, 22, 0, 131076, 22, 0, 131078, 23, 0, 131079, 6, 0, 131080, 7, 0, 131082, 7, 0, 131084, 7, 0, 131086, 8, 0, 262143, 9, 0, 196608, 25, 0, 196610, 10, 0, 196612, 25, 0, 196614, 25, 0, 196616, 25, 0, 196618, 25, 0, 196620, 10, 0, 196622, 11, 0, 327679, 9, 0, 262144, 25, 0, 262146, 10, 0, 262148, 25, 0, 262150, 25, 0, 262152, 25, 0, 262154, 25, 0, 262156, 10, 0, 262158, 11, 0, 393215, 9, 0, 327680, 25, 0, 327682, 25, 0, 327684, 25, 0, 327686, 25, 0, 327688, 25, 0, 327690, 25, 0, 327692, 10, 0, 327694, 11, 0, 458751, 9, 0, 393216, 25, 0, 393218, 25, 0, 393220, 25, 0, 393222, 25, 0, 393224, 25, 0, 393226, 25, 0, 393228, 10, 0, 393230, 11, 0, 524287, 12, 0, 458752, 10, 0, 458754, 28, 0, 458756, 28, 0, 458758, 28, 0, 458760, 13, 0, 458762, 13, 0, 458764, 13, 0, 458766, 14, 0 )
[node name="Carpet" type="TileMap" parent="."]
tile_set = ExtResource( 1 )
cell_size = Vector2( 60, 60 )
format = 1
tile_data = PoolIntArray( 262145, 36, 0, 262146, 37, 0, 262147, 37, 0, 262148, 37, 0, 262149, 37, 0, 262150, 38, 0, 327681, 39, 0, 327682, 40, 0, 327683, 40, 0, 327684, 40, 0, 327685, 40, 0, 327686, 41, 0, 393217, 42, 0, 393218, 43, 0, 393219, 43, 0, 393220, 43, 0, 393221, 43, 0, 393222, 44, 0 )
[node name="YSort" type="YSort" parent="."]
[node name="Player" parent="YSort" instance=ExtResource( 3 )]
position = Vector2( 453, 309 )
[node name="Furniture" type="TileMap" parent="YSort"]
position = Vector2( -1, 0 )
tile_set = ExtResource( 1 )
cell_size = Vector2( 30, 30 )
cell_tile_origin = 2
cell_y_sort = true
format = 1
tile_data = PoolIntArray( 131088, 45, 0, 458753, 49, 0, 458761, 47, 0, 524300, 48, 0, 589840, 32, 0, 720905, 46, 0, 720914, 34, 0, 720916, 34, 0, 720918, 34, 0, 720920, 34, 0, 720922, 34, 0 )
[node name="Chairs" type="TileMap" parent="YSort"]
tile_set = ExtResource( 1 )
cell_size = Vector2( 30, 30 )
cell_tile_origin = 1
cell_y_sort = true
format = 1
tile_data = PoolIntArray( 524305, 35, 0, 524307, 35, 0, 524309, 35, 0, 524311, 35, 0, 524313, 35, 0 )

32
Player.tscn

@ -16,16 +16,6 @@ @@ -16,16 +16,6 @@
[sub_resource type="SpriteFrames" id=2]
animations = [ {
"frames": [ ExtResource( 2 ), ExtResource( 6 ), ExtResource( 2 ), ExtResource( 7 ) ],
"loop": true,
"name": "MoveDown",
"speed": 5.0
}, {
"frames": [ ExtResource( 4 ), ExtResource( 13 ), ExtResource( 4 ), ExtResource( 8 ) ],
"loop": true,
"name": "MoveLeft",
"speed": 5.0
}, {
"frames": [ ExtResource( 5 ), ExtResource( 14 ), ExtResource( 5 ), ExtResource( 15 ) ],
"loop": true,
"name": "MoveUp",
@ -36,9 +26,14 @@ animations = [ { @@ -36,9 +26,14 @@ animations = [ {
"name": "MoveRight",
"speed": 5.0
}, {
"frames": [ ExtResource( 4 ) ],
"frames": [ ExtResource( 4 ), ExtResource( 13 ), ExtResource( 4 ), ExtResource( 8 ) ],
"loop": true,
"name": "IdleLeft",
"name": "MoveLeft",
"speed": 5.0
}, {
"frames": [ ExtResource( 2 ), ExtResource( 6 ), ExtResource( 2 ), ExtResource( 7 ) ],
"loop": true,
"name": "MoveDown",
"speed": 5.0
}, {
"frames": [ ExtResource( 3 ) ],
@ -55,26 +50,31 @@ animations = [ { @@ -55,26 +50,31 @@ animations = [ {
"loop": true,
"name": "IdleUp",
"speed": 5.0
}, {
"frames": [ ExtResource( 4 ) ],
"loop": true,
"name": "IdleLeft",
"speed": 5.0
} ]
[sub_resource type="RectangleShape2D" id=1]
extents = Vector2( 22, 4.75 )
extents = Vector2( 22, 4.5 )
[node name="Player" type="KinematicBody2D"]
position = Vector2( 4, 4 )
script = ExtResource( 1 )
[node name="AnimatedSprite" type="AnimatedSprite" parent="."]
position = Vector2( -1, -1 )
position = Vector2( -4, -4 )
frames = SubResource( 2 )
animation = "IdleDown"
playing = true
offset = Vector2( 1, 1 )
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
position = Vector2( 0, 32 )
position = Vector2( -4, 28 )
shape = SubResource( 1 )
[node name="RayCast2D" type="RayCast2D" parent="."]
position = Vector2( -4, -4 )
enabled = true
cast_to = Vector2( 0, 60 )

15
Sprites/jame/James.tscn

@ -0,0 +1,15 @@ @@ -0,0 +1,15 @@
[gd_scene load_steps=3 format=2]
[ext_resource path="res://Sprites/jame/front.png" type="Texture" id=1]
[sub_resource type="RectangleShape2D" id=1]
extents = Vector2( 22, 4.5 )
[node name="James" type="StaticBody2D" groups=["Humans"]]
[node name="Sprite" type="Sprite" parent="."]
texture = ExtResource( 1 )
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
position = Vector2( 0, 32 )
shape = SubResource( 1 )

15
Sprites/richal/Richal.tscn

@ -0,0 +1,15 @@ @@ -0,0 +1,15 @@
[gd_scene load_steps=3 format=2]
[ext_resource path="res://Sprites/richal/front.png" type="Texture" id=1]
[sub_resource type="RectangleShape2D" id=1]
extents = Vector2( 22, 4.5 )
[node name="Richal" type="StaticBody2D" groups=["Humans"]]
[node name="Sprite" type="Sprite" parent="."]
texture = ExtResource( 1 )
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
position = Vector2( 0, 32 )
shape = SubResource( 1 )

15
Sprites/sak/Sak.tscn

@ -0,0 +1,15 @@ @@ -0,0 +1,15 @@
[gd_scene load_steps=3 format=2]
[ext_resource path="res://Sprites/sak/front.png" type="Texture" id=1]
[sub_resource type="RectangleShape2D" id=1]
extents = Vector2( 22, 4.5 )
[node name="Sak" type="StaticBody2D"]
[node name="Sprite" type="Sprite" parent="."]
texture = ExtResource( 1 )
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
position = Vector2( 0, 32 )
shape = SubResource( 1 )

BIN
Tiles/Furniture/kettle.png

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Width:  |  Height:  |  Size: 185 B

After

Width:  |  Height:  |  Size: 372 B

BIN
Tiles/Furniture/kitchen-bottom.png

Binary file not shown.

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Width:  |  Height:  |  Size: 2.1 KiB

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Width:  |  Height:  |  Size: 2.1 KiB

BIN
Tiles/Furniture/mug.png

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After

Width:  |  Height:  |  Size: 255 B

35
Tiles/Furniture/mug.png.import

@ -0,0 +1,35 @@ @@ -0,0 +1,35 @@
[remap]
importer="texture"
type="StreamTexture"
path="res://.import/mug.png-0d9d2911da1c980d5c5aa7bdfee3cff8.stex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://Tiles/Furniture/mug.png"
dest_files=[ "res://.import/mug.png-0d9d2911da1c980d5c5aa7bdfee3cff8.stex" ]
[params]
compress/mode=0
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/normal_map=0
flags/repeat=0
flags/filter=true
flags/mipmaps=false
flags/anisotropic=false
flags/srgb=2
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
process/normal_map_invert_y=false
stream=false
size_limit=0
detect_3d=true
svg/scale=1.0

BIN
Tiles/Furniture/sofa-chair-front.png

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Width:  |  Height:  |  Size: 1.2 KiB

After

Width:  |  Height:  |  Size: 787 B

2
lodge.tres

@ -65,7 +65,7 @@ points = PoolVector2Array( 0, 0, 420, 0, 420, 180, 330, 180, 330, 150, 0, 150 ) @@ -65,7 +65,7 @@ points = PoolVector2Array( 0, 0, 420, 0, 420, 180, 330, 180, 330, 150, 0, 150 )
points = PoolVector2Array( 12, 51, 78, 51, 69, 81, 21, 81 )
[sub_resource type="ConvexPolygonShape2D" id=31]
points = PoolVector2Array( 78, 48, 78, 72, 72, 81, 18, 81, 12, 72, 12, 48 )
points = PoolVector2Array( 78, 51, 78, 72, 72, 81, 18, 81, 12, 72, 12, 51 )
[sub_resource type="ConvexPolygonShape2D" id=24]
points = PoolVector2Array( 0, 45, 60, 45, 60, 150, 0, 150 )

2
project.godot

@ -11,7 +11,7 @@ config_version=4 @@ -11,7 +11,7 @@ config_version=4
[application]
config/name="Fullhouse"
run/main_scene="res://MainScene.tscn"
run/main_scene="res://Ch1S2.tscn"
config/icon="res://icon.png"
[input]

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