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[gd_scene load_steps=3 format=2]
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[sub_resource type="StreamTexture" id=1]
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flags = 4
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load_path = "res://.import/front.png-a756d11d0a8b51bde2f613dfb80275e2.stex"
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[sub_resource type="CapsuleShape2D" id=2]
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radius = 25.0
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height = 0.0
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[node name="Alistair" type="StaticBody2D"]
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[node name="Front" type="Sprite" parent="."]
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position = Vector2( -117, -95 )
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texture = SubResource( 1 )
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offset = Vector2( 117, 95 )
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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position = Vector2( 0, 35 )
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shape = SubResource( 2 )
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