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528 B

[gd_scene load_steps=3 format=2]
[sub_resource type="StreamTexture" id=1]
flags = 4
load_path = "res://.import/front.png-a756d11d0a8b51bde2f613dfb80275e2.stex"
[sub_resource type="CapsuleShape2D" id=2]
radius = 25.0
height = 0.0
[node name="Alistair" type="StaticBody2D"]
[node name="Front" type="Sprite" parent="."]
position = Vector2( -117, -95 )
texture = SubResource( 1 )
offset = Vector2( 117, 95 )
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
position = Vector2( 0, 35 )
shape = SubResource( 2 )