Browse Source

organise story scenes and resources

pull/1/head
Joseph Surin 3 years ago
parent
commit
3375d6180f
  1. 0
      Resources/limbo.tres
  2. 0
      Resources/lodge.tres
  3. 0
      Resources/woods.tres
  4. 6
      Scenes/LivingRoom.tscn
  5. 2
      Scenes/MainScene.tscn
  6. 2
      Scenes/limbo.tscn
  7. 46
      Story/Ch1S2.tscn
  8. 2
      project.godot

0
Scenes/limbo.tres → Resources/limbo.tres

0
Scenes/lodge.tres → Resources/lodge.tres

0
Scenes/woods.tres → Resources/woods.tres

6
Scenes/LivingRoom.tscn

@ -1,8 +1,8 @@ @@ -1,8 +1,8 @@
[gd_scene load_steps=4 format=2]
[ext_resource path="res://lodge.tres" type="TileSet" id=1]
[ext_resource path="res://UI.tscn" type="PackedScene" id=2]
[ext_resource path="res://Player.tscn" type="PackedScene" id=3]
[ext_resource path="res://Resources/lodge.tres" type="TileSet" id=1]
[ext_resource path="res://Scenes/UI.tscn" type="PackedScene" id=2]
[ext_resource path="res://Scenes/Player.tscn" type="PackedScene" id=3]
[node name="LivingRoom" type="Node2D"]
position = Vector2( 60, 0 )

2
Scenes/MainScene.tscn

@ -2,7 +2,7 @@ @@ -2,7 +2,7 @@
[ext_resource path="res://Scenes/Player.tscn" type="PackedScene" id=1]
[ext_resource path="res://Scenes/UI.tscn" type="PackedScene" id=2]
[ext_resource path="res://Scenes/lodge.tres" type="TileSet" id=14]
[ext_resource path="res://Resources/lodge.tres" type="TileSet" id=14]
[node name="LivingRoom" type="Node2D"]
position = Vector2( 60, 0 )

2
Scenes/limbo.tscn

@ -1,6 +1,6 @@ @@ -1,6 +1,6 @@
[gd_scene load_steps=2 format=2]
[ext_resource path="res://Scenes/limbo.tres" type="TileSet" id=1]
[ext_resource path="res://Resources/limbo.tres" type="TileSet" id=1]
[node name="Node2D" type="Node2D"]

46
Scenes/Ch1S2.tscn → Story/Ch1S2.tscn

@ -1,52 +1,52 @@ @@ -1,52 +1,52 @@
[gd_scene load_steps=12 format=2]
[ext_resource path="res://Scenes/Player.tscn" type="PackedScene" id=1]
[ext_resource path="res://Scenes/UI.tscn" type="PackedScene" id=2]
[ext_resource path="res://Sprites/richal/Richal.tscn" type="PackedScene" id=3]
[ext_resource path="res://Resources/lodge.tres" type="TileSet" id=1]
[ext_resource path="res://Sprites/sak/Sak.tscn" type="PackedScene" id=2]
[ext_resource path="res://Sprites/alistair/Alistair-back.tscn" type="PackedScene" id=3]
[ext_resource path="res://Tiles/Furniture/kettle.png" type="Texture" id=4]
[ext_resource path="res://Tiles/Furniture/mug.png" type="Texture" id=5]
[ext_resource path="res://Sprites/jame/James.tscn" type="PackedScene" id=6]
[ext_resource path="res://Sprites/sak/Sak.tscn" type="PackedScene" id=7]
[ext_resource path="res://Scenes/woods.tres" type="TileSet" id=8]
[ext_resource path="res://Sprites/charlene/Charlene.tscn" type="PackedScene" id=9]
[ext_resource path="res://Sprites/alistair/Alistair-back.tscn" type="PackedScene" id=10]
[ext_resource path="res://Scenes/lodge.tres" type="TileSet" id=14]
[ext_resource path="res://Sprites/charlene/Charlene.tscn" type="PackedScene" id=6]
[ext_resource path="res://Resources/woods.tres" type="TileSet" id=7]
[ext_resource path="res://Scenes/UI.tscn" type="PackedScene" id=8]
[ext_resource path="res://Sprites/jame/James.tscn" type="PackedScene" id=9]
[ext_resource path="res://Scenes/Player.tscn" type="PackedScene" id=10]
[ext_resource path="res://Sprites/richal/Richal.tscn" type="PackedScene" id=11]
[node name="LivingRoom" type="Node2D"]
[node name="Sky" type="TileMap" parent="."]
tile_set = ExtResource( 8 )
tile_set = ExtResource( 7 )
cell_size = Vector2( 60, 60 )
format = 1
tile_data = PoolIntArray( 0, 0, 0, 4, 0, 0, 8, 0, 0, 12, 0, 0 )
[node name="Woods" type="TileMap" parent="."]
tile_set = ExtResource( 8 )
tile_set = ExtResource( 7 )
cell_size = Vector2( 60, 60 )
format = 1
tile_data = PoolIntArray( 65537, 1, 0, 65538, 1, 0, 65541, 1, 0, 65542, 1, 0 )
[node name="Lodge" type="TileMap" parent="."]
position = Vector2( 60, 0 )
tile_set = ExtResource( 14 )
tile_set = ExtResource( 1 )
cell_size = Vector2( 60, 60 )
cell_quadrant_size = 15
format = 1
tile_data = PoolIntArray( 65535, 15, 0, 0, 16, 0, 2, 16, 0, 4, 16, 0, 6, 17, 0, 7, 31, 0, 8, 5, 0, 9, 5, 0, 10, 5, 0, 11, 5, 0, 12, 5, 0, 13, 5, 0, 14, 5, 0, 131071, 18, 0, 65536, 19, 0, 65538, 19, 0, 65540, 19, 0, 65542, 20, 0, 65543, 31, 0, 65544, 5, 0, 65545, 5, 0, 65546, 5, 0, 65547, 5, 0, 65548, 5, 0, 65549, 5, 0, 65550, 5, 0, 196607, 21, 0, 131072, 22, 0, 131074, 22, 0, 131076, 22, 0, 131078, 23, 0, 131079, 6, 0, 131080, 51, 0, 131082, 51, 0, 131084, 51, 0, 131086, 8, 0, 262143, 24, 0, 196608, 25, 0, 196610, 25, 0, 196612, 25, 0, 196614, 25, 0, 196616, 25, 0, 196618, 25, 0, 196620, 25, 0, 196622, 26, 0, 327679, 24, 0, 262144, 25, 0, 262146, 25, 0, 262148, 25, 0, 262150, 25, 0, 262152, 25, 0, 262154, 25, 0, 262156, 25, 0, 262158, 26, 0, 393215, 50, 0, 327680, 25, 0, 327682, 25, 0, 327684, 25, 0, 327686, 25, 0, 327688, 25, 0, 327690, 25, 0, 327692, 25, 0, 327694, 7, 0, 458751, 50, 0, 393216, 25, 0, 393218, 25, 0, 393220, 25, 0, 393222, 25, 0, 393224, 25, 0, 393226, 25, 0, 393228, 25, 0, 393230, 7, 0, 524287, 27, 0, 458752, 28, 0, 458754, 28, 0, 458756, 28, 0, 458758, 28, 0, 458760, 28, 0, 458762, 28, 0, 458764, 28, 0, 458766, 29, 0 )
[node name="Carpet" type="TileMap" parent="."]
tile_set = ExtResource( 14 )
tile_set = ExtResource( 1 )
cell_size = Vector2( 60, 60 )
format = 1
tile_data = PoolIntArray( 262145, 36, 0, 262146, 37, 0, 262147, 37, 0, 262148, 37, 0, 262149, 37, 0, 262150, 38, 0, 327681, 39, 0, 327682, 40, 0, 327683, 40, 0, 327684, 40, 0, 327685, 40, 0, 327686, 41, 0, 393217, 42, 0, 393218, 43, 0, 393219, 43, 0, 393220, 43, 0, 393221, 43, 0, 393222, 44, 0 )
[node name="YSort" type="YSort" parent="."]
[node name="Player" parent="YSort" instance=ExtResource( 1 )]
[node name="Player" parent="YSort" instance=ExtResource( 10 )]
position = Vector2( 453, 309 )
[node name="Furniture" type="TileMap" parent="YSort"]
tile_set = ExtResource( 14 )
tile_set = ExtResource( 1 )
cell_size = Vector2( 30, 30 )
cell_tile_origin = 2
cell_y_sort = true
@ -54,26 +54,26 @@ format = 1 @@ -54,26 +54,26 @@ format = 1
tile_data = PoolIntArray( 131090, 45, 0, 458761, 47, 0, 524300, 48, 0, 589827, 53, 0, 589840, 32, 0, 720899, 54, 0, 720905, 46, 0, 720914, 34, 0, 720916, 34, 0, 720918, 34, 0, 720920, 34, 0, 720922, 34, 0 )
[node name="Chairs" type="TileMap" parent="YSort"]
tile_set = ExtResource( 14 )
tile_set = ExtResource( 1 )
cell_size = Vector2( 30, 30 )
cell_tile_origin = 1
cell_y_sort = true
format = 1
tile_data = PoolIntArray( 524305, 35, 0, 524307, 35, 0, 524309, 35, 0, 524311, 35, 0, 524313, 35, 0 )
[node name="Richal" parent="YSort" instance=ExtResource( 3 )]
[node name="Richal" parent="YSort" instance=ExtResource( 11 )]
position = Vector2( 600, 180 )
[node name="James" parent="YSort" instance=ExtResource( 6 )]
[node name="James" parent="YSort" instance=ExtResource( 9 )]
position = Vector2( 840, 190 )
[node name="Sak" parent="YSort" instance=ExtResource( 7 )]
[node name="Sak" parent="YSort" instance=ExtResource( 2 )]
position = Vector2( 900, 230 )
[node name="Charlene" parent="YSort" instance=ExtResource( 9 )]
[node name="Charlene" parent="YSort" instance=ExtResource( 6 )]
position = Vector2( 380, 380 )
[node name="Alistair" parent="YSort" instance=ExtResource( 10 )]
[node name="Alistair" parent="YSort" instance=ExtResource( 3 )]
position = Vector2( 165, 150 )
[node name="Kettle" type="Sprite" parent="YSort"]
@ -89,11 +89,11 @@ position = Vector2( 580, 155 ) @@ -89,11 +89,11 @@ position = Vector2( 580, 155 )
texture = ExtResource( 5 )
[node name="Floating" type="TileMap" parent="."]
tile_set = ExtResource( 14 )
tile_set = ExtResource( 1 )
cell_size = Vector2( 30, 30 )
format = 1
tile_data = PoolIntArray( 458755, 52, 0 )
[node name="CanvasLayer" type="CanvasLayer" parent="."]
[node name="UI" parent="CanvasLayer" instance=ExtResource( 2 )]
[node name="UI" parent="CanvasLayer" instance=ExtResource( 8 )]

2
project.godot

@ -11,7 +11,7 @@ config_version=4 @@ -11,7 +11,7 @@ config_version=4
[application]
config/name="Fullhouse"
run/main_scene="res://Scenes/Ch1S2.tscn"
run/main_scene="res://Story/Ch1S2.tscn"
boot_splash/fullsize=false
boot_splash/use_filter=false
boot_splash/bg_color=Color( 0.141176, 0.141176, 0.141176, 1 )

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