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[gd_scene load_steps=3 format=2]
[ext_resource path="res://Sprites/alistair/back.png" type="Texture" id=1]
[sub_resource type="CapsuleShape2D" id=2]
radius = 25.0
height = 0.0
[node name="Alistair" type="StaticBody2D"]
[node name="Back" type="Sprite" parent="."]
texture = ExtResource( 1 )
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
position = Vector2( 0, 35 )
shape = SubResource( 2 )