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105 Commits (738a69d47da04aecf36ac235a2394b487bf31608)
 

Author SHA1 Message Date
alistair 2cdc345e84 display working 4 years ago
alistair 51508258c6 started worldgen v2 4 years ago
alistair 45bd157edb environment basic stuff untested 4 years ago
alistair dc68d6f341 colours repo 4 years ago
alistair 27819bf59e datastructures 4 years ago
alistair eb5643c335 improve timer precision 4 years ago
alistair f22a3d0a42 add elastic collisions, accurate friction 4 years ago
alistair 3a5db7c6c8 colours header 4 years ago
alistair 2ade2ed2c3 colour sorting 4 years ago
alistair d184ac6d00 Fix bug in hsv-rgb conversion 4 years ago
alistair f0187b0243 Add colour pallete generator, hsv-hsl-rgb converter 4 years ago
alistair 7063f70ff2 Fix crash and add mouse control 4 years ago
alistair c0576a2379 rope now attaches to ceiling 4 years ago
alistair ce54f720d9 reduce sim rate to improve performance 4 years ago
alistair c062f3d501 Add string winch 4 years ago
alistair 132d5629bc Can now add swing ropes 4 years ago
alistair 4f980770e1 fixed linking problem 4 years ago
= 43ad3c614b fix pendulum 4 years ago
= 5a5c91ce35 Demo of swinging string 5 years ago
= 58e4b2244f Merge branch 'master' of http://git.topost.net/alistair/space_game 5 years ago
= ae436a96df Add ceiling 5 years ago
alistair 8ad30e6105 Delete 'Makefile (SFConflict mail@alistairmichael.com 2019-08-01-11-07-48)' 5 years ago
alistair 3608a7fda4 Update '.gitignore' 5 years ago
alistair 4aa12b57ae Delete 'main' 5 years ago
alistair 30df861f3b Delete 'garbo.o' 5 years ago
alistair 3cc4c31cae Delete 'game.o' 5 years ago
alistair ac4db48bb1 Delete 'main.o' 5 years ago
alistair 74e7a22328 Delete 'draw.o' 5 years ago
= 80b21ef063 remove binaries 5 years ago
alistair d28f3606f7 delete binary 5 years ago
alistair 0210732cac delete binary 5 years ago
alistair 11cbb6367c delete binary 5 years ago
= 908610eb1c minor 5 years ago
= 253ad6e3eb Handle case of contained collision boxes 5 years ago
= b390ab0965 fixed bug and improved efficeincee 5 years ago
user 90e8da7a40 sorta working collisions idk they broke 5 years ago
user 0dfeb3d000 fixed motor timeout 5 years ago
user f4fb8919b9 Handles collisions inside the physics engine 5 years ago
user 0fc13a4734 viewport 5 years ago
user cebdc7910f actually fixed collision now 5 years ago
user d553f6fdef fixed collision detection and added red collision box 5 years ago
user 019bc8b133 Collision detection works between polys, added force and collision box debug indicators 5 years ago
user 392ad5c018 Applying forces is more solid, so gravity works now, and motors respect max-velocity, and there is support for variable motor output functions. However calculating the velocity of an object does not respect direction, so forces cannot be applied if the object is moving too fast either towards or away. 5 years ago
user 8ba7cee519 generalise 5 years ago
user 60825079b5 Generalise the physics a bit 5 years ago
alistair 5c19c8760c friction 5 years ago
alistair c16e7e5545 better movement 5 years ago
alistair 44398c5662 phys progress 5 years ago
alistair 06674d73d6 initial player setup 5 years ago
alistair 812f5d5362 abandoned generalised draw queue 5 years ago