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EXE = main
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sdl2ibdir = sdllib
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ifndef target
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target=linux
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endif
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ifeq ($(target),windows)
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CC=x86_64-w64-mingw32-gcc -DWIN32 -g
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|
SDL_INCLUDE = -Dmain=SDL_main -Lsdllib -lSDL2main -lSDL2main -lSDL2_mixer -lSDL2_ttf -lSDL2 -lmingw32 -lSDL2main -lSDL2 -mwindows -Wl,-static -lpthread -lm
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CCFLAGS=$(SDL_INCLUDE) -O2
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|
else
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|
ifeq ($(target),web)
|
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|
|
CC=emcc
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|
|
SDL_INCLUDE= -s USE_SDL=2 -s USE_SDL_MIXER=2 -s USE_SDL_TTF=2 -s FULL_ES3=1 --preload-file "TerminusTTF.ttf"
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|
CCFLAGS=$(SDL_INCLUDE) -O2
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|
else
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|
CC=gcc -D__linux__
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|
|
SDL_INCLUDE= -lSDL2 -lSDL2_ttf -lSDL2_mixer -lm
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|
|
CCFLAGS=$(SDL_INCLUDE) -O3
|
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|
|
endif
|
|
|
|
endif
|
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|
|
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|
|
|
ifdef debug
|
|
|
|
CC += -fsanitize=address -g -ggdb -fno-omit-frame-pointer -Wall
|
|
|
|
endif
|
|
|
|
|
|
|
|
.PHONY: default
|
|
|
|
.PHONY: all
|
|
|
|
.PHONY: run
|
|
|
|
.PHONY: dist
|
|
|
|
.PHONY: web
|
|
|
|
|
|
|
|
default: all
|
|
|
|
|
|
|
|
dist: all
|
|
|
|
mkdir -p dist
|
|
|
|
mkdir -p dist/windows
|
|
|
|
cp build/main.exe dist/windows
|
|
|
|
cp build/SDL2.dll dist/windows
|
|
|
|
cp README.md dist/windows
|
|
|
|
cd dist && zip -r windows.zip windows
|
|
|
|
|
|
|
|
distlin: all
|
|
|
|
mkdir -p dist
|
|
|
|
mkdir -p dist/linux
|
|
|
|
cp build/main dist/linux
|
|
|
|
cp README.md dist/linux
|
|
|
|
cd dist && zip -r linux.zip linux
|
|
|
|
|
|
|
|
|
|
|
|
run: all
|
|
|
|
./main
|
|
|
|
|
|
|
|
all: $(EXE)
|
|
|
|
|
|
|
|
web: $(EXE)
|
|
|
|
$(CC) -o build/index.html build/main.o build/vect.o build/game.o build/draw.o build/environment.o build/controlscheme.o build/colours.o build/datatypes.o build/audio.o $(CCFLAGS)
|
|
|
|
|
|
|
|
|
|
|
|
$(EXE): prebuild build/main.o build/vect.o build/game.o build/draw.o build/controlscheme.o build/environment.o build/colours.o build/datatypes.o build/audio.o
|
|
|
|
cd build && $(CC) -o $(EXE) main.o vect.o game.o draw.o environment.o controlscheme.o colours.o datatypes.o audio.o $(CCFLAGS)
|
|
|
|
|
|
|
|
build/colours.o: c-colours/colours.c c-colours/colours.h
|
|
|
|
$(CC) -c c-colours/colours.c -o build/colours.o $(CCFLAGS)
|
|
|
|
|
|
|
|
build/datatypes.o: datastructures/datatypes.c datastructures/datatypes.h
|
|
|
|
$(CC) -c datastructures/datatypes.c -o build/datatypes.o $(CCFLAGS)
|
|
|
|
|
|
|
|
build/main.o: src/main.c
|
|
|
|
$(CC) -c src/main.c -o build/main.o $(CCFLAGS)
|
|
|
|
|
|
|
|
build/game.o: src/game.c src/game.h
|
|
|
|
$(CC) -c src/game.c -o build/game.o $(CCFLAGS)
|
|
|
|
|
|
|
|
build/draw.o: src/draw.c src/draw.h
|
|
|
|
$(CC) -c src/draw.c -o build/draw.o $(CCFLAGS)
|
|
|
|
|
|
|
|
build/vect.o: src/vect.c src/vect.h
|
|
|
|
$(CC) -c src/vect.c -o build/vect.o $(CCFLAGS)
|
|
|
|
|
|
|
|
build/controlscheme.o: src/controlscheme.c src/controlscheme.h
|
|
|
|
$(CC) -c src/controlscheme.c -o build/controlscheme.o $(CCFLAGS)
|
|
|
|
|
|
|
|
build/environment.o: src/environment.c src/environment.h
|
|
|
|
$(CC) -c src/environment.c -o build/environment.o $(CCFLAGS)
|
|
|
|
|
|
|
|
build/audio.o: src/audio.c src/audio.h
|
|
|
|
$(CC) -c src/audio.c -o build/audio.o $(CCFLAGS)
|
|
|
|
|
|
|
|
clean:
|
|
|
|
rm build/*.o
|
|
|
|
|
|
|
|
prebuild:
|
|
|
|
mkdir -p build
|
|
|
|
ln -srf datastructures src/
|
|
|
|
ln -srf c-colours src/
|
|
|
|
|