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cell_size = Vector2( 30, 30 )
cell_tile_origin = 2
cell_y_sort = true
format = 1
tile_data = PoolIntArray( 1245168, 69, 0, 1179694, 536870981, 0 )
[node name="BedBot" type="TileMap" parent="FG/Rooms"]
tile_set = ExtResource( 1 )
cell_size = Vector2( 30, 30 )
cell_y_sort = true
format = 1
tile_data = PoolIntArray( 1507312, 68, 0, 1441832, 536870980, 0, 1638384, 68, 0, 1572904, 536870980, 0, 1769456, 67, 0, 1703976, 536870979, 0, 1834994, 65, 0, 1769512, 536870977, 0, 2162733, 536870986, 0 )
[node name="Furniture" type="TileMap" parent="FG/Rooms/BedBot"]
tile_set = ExtResource( 1 )
cell_size = Vector2( 30, 30 )
cell_tile_origin = 2
cell_y_sort = true
format = 1
tile_data = PoolIntArray( 1245168, 69, 0, 1769456, 69, 0, 1703982, 536870981, 0 )
[node name="Eunsu" parent="FG/Rooms/BedBot" instance=ExtResource( 18 )]
position = Vector2( 1353, 888 )
scale = Vector2( 1.00493, 0.995532 )
[node name="Bong" type="Sprite" parent="FG/Rooms/BedBot/Eunsu"]
position = Vector2( -104.485, -90.404 )
texture = ExtResource( 17 )
[node name="BlackCat" type="Sprite" parent="FG/Rooms/BedBot/Eunsu/Bong"]
position = Vector2( 119.411, -15.0673 )
texture = ExtResource( 19 )
[node name="Jorts" type="AnimatedSprite" parent="FG/Rooms/BedBot/Eunsu/Bong"]
position = Vector2( 11.9412, 87.3904 )
frames = SubResource( 1 )
frame = 2
script = ExtResource( 22 )
[node name="Josh" parent="FG/Rooms/BedBot" instance=ExtResource( 25 )]
position = Vector2( -357, 1065 )
[node name="Josep_Sitting" parent="FG/Rooms/BedBot" instance=ExtResource( 16 )]
position = Vector2( -420, 1050 )
[node name="BathTop" type="TileMap" parent="FG/Rooms"]
cell_tile_origin = 2
cell_y_sort = true
format = 1
[node name="Joe" parent="FG/Rooms/BathTop" instance=ExtResource( 26 )]
position = Vector2( 1498, 378 )
[node name="BathBot" type="TileMap" parent="FG/Rooms"]
format = 1
[node name="Floating" type="TileMap" parent="FG"]
z_index = 1
tile_set = ExtResource( 1 )
cell_size = Vector2( 30, 30 )
cell_tile_origin = 2
format = 1
tile_data = PoolIntArray( 458755, 52, 0 )
[node name="Covers" type="Node2D" parent="FG"]
visible = false
z_index = 2
[node name="Living" type="TileMap" parent="FG/Covers"]
tile_set = ExtResource( 1 )
cell_size = Vector2( 60, 60 )
format = 1
tile_data = PoolIntArray( -4, 61, 0, -65536, 61, 0, -65532, 61, 0, -65528, 61, 0, -65524, 61, 0, -65520, 61, 0, 262140, 61, 0, 196608, 61, 0, 196612, 61, 0, 196616, 61, 0, 196620, 61, 0, 196624, 61, 0, 262144, 61, 0, 262148, 61, 0, 262152, 61, 0, 262156, 61, 0, 524284, 61, 0, 458768, 61, 0, 786428, 61, 0, 720912, 61, 0, 1048572, 61, 0, 983056, 61, 0 )
[node name="TopWall" type="TileMap" parent="FG/Covers"]
z_index = -1
tile_set = ExtResource( 1 )
cell_size = Vector2( 60, 60 )
format = 1
tile_data = PoolIntArray( -8, 61, 0, -65516, 61, 0 )
[node name="BedTop" type="TileMap" parent="FG/Covers"]
z_index = -1
tile_set = ExtResource( 1 )
cell_size = Vector2( 60, 60 )
format = 1
tile_data = PoolIntArray( 262136, 61, 0, 196628, 61, 0 )
[node name="BedTopMid" type="TileMap" parent="FG/Covers"]
z_index = -1
tile_set = ExtResource( 1 )
cell_size = Vector2( 60, 60 )
format = 1
tile_data = PoolIntArray( 524280, 61, 0, 458772, 61, 0 )
[node name="BedBotMid" type="TileMap" parent="FG/Covers"]
z_index = -1
tile_set = ExtResource( 1 )
cell_size = Vector2( 60, 60 )
format = 1
tile_data = PoolIntArray( 786424, 61, 0, 720916, 61, 0 )
[node name="BedBot" type="TileMap" parent="FG/Covers"]
z_index = -1
tile_set = ExtResource( 1 )
cell_size = Vector2( 60, 60 )
format = 1
tile_data = PoolIntArray( 1048568, 61, 0, 983060, 61, 0 )
[node name="BathTop" type="TileMap" parent="FG/Covers"]
tile_set = ExtResource( 1 )
cell_size = Vector2( 60, 60 )
format = 1
tile_data = PoolIntArray( 131060, 61, 0, 65560, 61, 0, 393204, 61, 0, 327704, 61, 0 )
[node name="BathBot" type="TileMap" parent="FG/Covers"]
tile_set = ExtResource( 1 )
cell_size = Vector2( 60, 60 )
format = 1
tile_data = PoolIntArray( 655348, 61, 0, 589848, 61, 0, 917492, 61, 0, 851992, 61, 0 )
[node name="CoverControl" type="Node2D" parent="FG"]
visible = false
script = ExtResource( 14 )
[node name="Living" type="Area2D" parent="FG/CoverControl"]
visible = false
[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="FG/CoverControl/Living"]
polygon = PoolVector2Array( -216, 180, 1176, 180, 1176, 1140, 960, 1140, 960, 480, 0, 480, 0, 1140, -216, 1140 )
[node name="BedTop" type="Area2D" parent="FG/CoverControl"]
[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="FG/CoverControl/BedTop"]
position = Vector2( -129, 0 )
polygon = PoolVector2Array( -327, 180, -135, 180, -135, 420, -327, 420 )
[node name="CollisionPolygon2D2" type="CollisionPolygon2D" parent="FG/CoverControl/BedTop"]
position = Vector2( 120, 0 )
polygon = PoolVector2Array( 1104, 180, 1296, 180, 1296, 420, 1104, 420 )
[node name="BedTopMid" type="Area2D" parent="FG/CoverControl"]
[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="FG/CoverControl/BedTopMid"]
position = Vector2( -120, 0 )
polygon = PoolVector2Array( -336, 420, -144, 420, -144, 660, -336, 660 )
[node name="CollisionPolygon2D2" type="CollisionPolygon2D" parent="FG/CoverControl/BedTopMid"]
position = Vector2( 120, 0 )
polygon = PoolVector2Array( 1104, 420, 1104, 660, 1296, 660, 1296, 420 )
[node name="BedBotMid" type="Area2D" parent="FG/CoverControl"]
[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="FG/CoverControl/BedBotMid"]
position = Vector2( -120, 0 )
polygon = PoolVector2Array( -336, 660, -336, 900, -144, 900, -144, 660 )
[node name="CollisionPolygon2D2" type="CollisionPolygon2D" parent="FG/CoverControl/BedBotMid"]
position = Vector2( 120, 0 )
polygon = PoolVector2Array( 1104, 660, 1104, 900, 1296, 900, 1296, 660 )
[node name="BedBot" type="Area2D" parent="FG/CoverControl"]
[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="FG/CoverControl/BedBot"]
position = Vector2( -120, 0 )
polygon = PoolVector2Array( -336, 900, -336, 1140, -144, 1140, -144, 900 )
[node name="CollisionPolygon2D2" type="CollisionPolygon2D" parent="FG/CoverControl/BedBot"]
position = Vector2( 120, 0 )
polygon = PoolVector2Array( 1104, 900, 1104, 1140, 1296, 1140, 1296, 900 )
[node name="BathTop" type="Area2D" parent="FG/CoverControl"]
[node name="CollisionShape2D" type="CollisionShape2D" parent="FG/CoverControl/BathTop"]
position = Vector2( -607.5, 378 )
shape = SubResource( 2 )
[node name="CollisionShape2D2" type="CollisionShape2D" parent="FG/CoverControl/BathTop"]
position = Vector2( 1569, 378 )
shape = SubResource( 2 )
[node name="BathBot" type="Area2D" parent="FG/CoverControl"]
[node name="CollisionShape2D" type="CollisionShape2D" parent="FG/CoverControl/BathBot"]
position = Vector2( -609, 858 )
shape = SubResource( 2 )
[node name="CollisionShape2D2" type="CollisionShape2D" parent="FG/CoverControl/BathBot"]
position = Vector2( 1569, 858 )
shape = SubResource( 2 )
[connection signal="body_entered" from="FG/CoverControl/Living" to="FG/CoverControl" method="_on_Living_body_entered"]
[connection signal="body_exited" from="FG/CoverControl/Living" to="FG/CoverControl" method="_on_Living_body_exited"]
[connection signal="body_entered" from="FG/CoverControl/BedTop" to="FG/CoverControl" method="_on_BedTop_body_entered"]
[connection signal="body_exited" from="FG/CoverControl/BedTop" to="FG/CoverControl" method="_on_BedTop_body_exited"]
[connection signal="body_entered" from="FG/CoverControl/BedTopMid" to="FG/CoverControl" method="_on_BedTopMid_body_entered"]
[connection signal="body_exited" from="FG/CoverControl/BedTopMid" to="FG/CoverControl" method="_on_BedTopMid_body_exited"]
[connection signal="body_entered" from="FG/CoverControl/BedBotMid" to="FG/CoverControl" method="_on_BedBotMid_body_entered"]
[connection signal="body_exited" from="FG/CoverControl/BedBotMid" to="FG/CoverControl" method="_on_BedBotMid_body_exited"]
[connection signal="body_entered" from="FG/CoverControl/BedBot" to="FG/CoverControl" method="_on_BedBot_body_entered"]
[connection signal="body_exited" from="FG/CoverControl/BedBot" to="FG/CoverControl" method="_on_BedBot_body_exited"]
[connection signal="body_entered" from="FG/CoverControl/BathTop" to="FG/CoverControl" method="_on_BathTop_body_entered"]
[connection signal="body_exited" from="FG/CoverControl/BathTop" to="FG/CoverControl" method="_on_BathTop_body_exited"]
[connection signal="body_entered" from="FG/CoverControl/BathBot" to="FG/CoverControl" method="_on_BathBot_body_entered"]
[connection signal="body_exited" from="FG/CoverControl/BathBot" to="FG/CoverControl" method="_on_BathBot_body_exited"]
[editable path="FG/Rooms/Living/NPCs/Richal/Node2D"]
[editable path="FG/Rooms/Living/NPCs/James/Node2D"]
[editable path="FG/Rooms/Living/NPCs/Charlene/Node2D"]
[editable path="FG/Rooms/Living/NPCs/Alistair/Node2D"]