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[gd_scene load_steps=3 format=2]
[ext_resource path="res://Sprites/josep/at_desk.png" type="Texture" id=1]
[sub_resource type="RectangleShape2D" id=1]
extents = Vector2( 46.5001, 40.4998 )
[node name="Josep_Sitting" type="StaticBody2D"]
[node name="Sprite" type="Sprite" parent="."]
texture = ExtResource( 1 )
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
position = Vector2( -10.5, 27.4999 )
rotation = 1.5708
shape = SubResource( 1 )