[gd_scene load_steps=3 format=2] [sub_resource type="StreamTexture" id=1] flags = 4 load_path = "res://.import/front.png-a756d11d0a8b51bde2f613dfb80275e2.stex" [sub_resource type="CapsuleShape2D" id=2] radius = 25.0 height = 0.0 [node name="Alistair" type="StaticBody2D"] [node name="Front" type="Sprite" parent="."] position = Vector2( -117, -95 ) texture = SubResource( 1 ) offset = Vector2( 117, 95 ) [node name="CollisionShape2D" type="CollisionShape2D" parent="."] position = Vector2( 0, 35 ) shape = SubResource( 2 )