[gd_scene load_steps=10 format=2] [ext_resource path="res://Scripts/Car.gd" type="Script" id=1] [ext_resource path="res://Sprites/alistair/car-full-1.png" type="Texture" id=2] [ext_resource path="res://Sprites/alistair/car-full-2.png" type="Texture" id=3] [ext_resource path="res://Sprites/alistair/car-full.png" type="Texture" id=4] [ext_resource path="res://Sprites/alistair/car-full-3.png" type="Texture" id=5] [ext_resource path="res://Sprites/alistair/car-fulla.png" type="Texture" id=8] [ext_resource path="res://Sprites/alistair/car-full-1a.png" type="Texture" id=9] [sub_resource type="SpriteFrames" id=1] animations = [ { "frames": [ ExtResource( 4 ), ExtResource( 2 ), ExtResource( 3 ), ExtResource( 5 ) ], "loop": true, "name": "default", "speed": 5.0 }, { "frames": [ ExtResource( 8 ), ExtResource( 9 ), ExtResource( 3 ), ExtResource( 5 ) ], "loop": true, "name": "Accelerate", "speed": 12.0 } ] [sub_resource type="CapsuleShape2D" id=2] radius = 26.0 height = 236.0 [node name="Car" type="KinematicBody2D"] script = ExtResource( 1 ) [node name="AnimatedSprite" type="AnimatedSprite" parent="."] position = Vector2( 0, -42 ) frames = SubResource( 1 ) animation = "Accelerate" [node name="CollisionShape2D" type="CollisionShape2D" parent="."] position = Vector2( 0, 3 ) rotation = 1.5708 shape = SubResource( 2 )