[gd_scene load_steps=3 format=2] [ext_resource path="res://Sprites/alistair/back.png" type="Texture" id=1] [sub_resource type="CapsuleShape2D" id=2] radius = 25.0 height = 0.0 [node name="Alistair" type="StaticBody2D" groups=["Human"]] [node name="Back" type="Sprite" parent="."] texture = ExtResource( 1 ) [node name="CollisionShape2D" type="CollisionShape2D" parent="."] position = Vector2( 0, 35 ) shape = SubResource( 2 )