[gd_scene load_steps=3 format=2] [ext_resource path="res://Player.tscn" type="PackedScene" id=1] [ext_resource path="res://lodge.tres" type="TileSet" id=14] [node name="MainScene" type="Node2D"] [node name="TileMap" type="TileMap" parent="."] tile_set = ExtResource( 14 ) cell_size = Vector2( 60, 60 ) cell_quadrant_size = 15 format = 1 tile_data = PoolIntArray( 65540, 15, 0, 65541, 16, 0, 65543, 16, 0, 65545, 17, 0, 65546, 1, 0, 65547, 4, 0, 65549, 4, 0, 65551, 5, 0, 131076, 18, 0, 131077, 19, 0, 131079, 19, 0, 131081, 20, 0, 131082, 1, 0, 131083, 4, 0, 131085, 4, 0, 131087, 5, 0, 196612, 21, 0, 196613, 22, 0, 196615, 22, 0, 196617, 23, 0, 196618, 6, 0, 196619, 7, 0, 196621, 7, 0, 196623, 8, 0, 262148, 24, 0, 262149, 25, 0, 262151, 25, 0, 262153, 25, 0, 262155, 10, 0, 262157, 10, 0, 262159, 11, 0, 327684, 24, 0, 327685, 25, 0, 327687, 10, 0, 327689, 10, 0, 327691, 10, 0, 327693, 10, 0, 327695, 11, 0, 393220, 24, 0, 393221, 25, 0, 393223, 10, 0, 393225, 10, 0, 393227, 10, 0, 393229, 10, 0, 393231, 11, 0, 458756, 24, 0, 458757, 25, 0, 458759, 25, 0, 458761, 25, 0, 458763, 10, 0, 458765, 10, 0, 458767, 11, 0, 524292, 9, 0, 524293, 10, 0, 524295, 10, 0, 524297, 10, 0, 524299, 10, 0, 524301, 10, 0, 524303, 11, 0, 589828, 12, 0, 589829, 13, 0, 589831, 13, 0, 589833, 13, 0, 589835, 13, 0, 589837, 13, 0, 589839, 14, 0 ) [node name="Player" parent="." instance=ExtResource( 1 )] position = Vector2( 493, 347 )