tool extends Control var text_speed := 0.02 # Higher = lower speed var theme_text_speed = text_speed onready var text_label = $RichTextLabel onready var name_label = $NameLabel onready var next_indicator = $NextIndicatorContainer/NextIndicator var _finished := false var _theme signal text_completed() signal letter_written() ## ***************************************************************************** ## PUBLIC METHODS ## ***************************************************************************** func update_name(name: String, color: Color = Color.white, autocolor: bool=false) -> void: if not name.empty(): name_label.visible = true # Hack to reset the size name_label.rect_min_size = Vector2(0, 0) name_label.rect_size = Vector2(-1, 40) # Setting the color and text name_label.text = name # Alignment call_deferred('align_name_label') if autocolor: name_label.set('custom_colors/font_color', color) else: name_label.visible = false func update_text(text): var regex = RegEx.new() var result = null # Removing commands from the text #text = text.replace('[p]', '') text = text.replace('[nw]', '') if '[nw=' in text: regex.compile("\\[nw=(.+?)\\](.*?)") result = regex.search(text) if result: var wait_settings = result.get_string() text = text.replace(wait_settings, '') result = null # Speed text_speed = theme_text_speed # Resetting the speed to the default # Regexing the speed tag regex.compile("\\[speed=(.+?)\\](.*?)") result = regex.search(text) if result: var speed_settings = result.get_string() var value = float(speed_settings.split('=')[1]) * 0.01 text_speed = value text = text.replace(speed_settings, '') # Updating the text and starting the animation from 0 text_label.bbcode_text = text text_label.visible_characters = 0 text_label.grab_focus() start_text_timer() return true func is_finished(): return _finished func skip(): text_label.visible_characters = -1 _handle_text_completed() func reset(): name_label.text = '' name_label.visible = false func load_theme(theme: ConfigFile): # Text var theme_font = DialogicUtil.path_fixer_load(theme.get_value('text', 'font', 'res://addons/dialogic/Example Assets/Fonts/DefaultFont.tres')) text_label.set('custom_fonts/normal_font', theme_font) text_label.set('custom_fonts/bold_font', DialogicUtil.path_fixer_load(theme.get_value('text', 'bold_font', 'res://addons/dialogic/Example Assets/Fonts/DefaultBoldFont.tres'))) text_label.set('custom_fonts/italics_font', DialogicUtil.path_fixer_load(theme.get_value('text', 'italic_font', 'res://addons/dialogic/Example Assets/Fonts/DefaultItalicFont.tres'))) name_label.set('custom_fonts/font', DialogicUtil.path_fixer_load(theme.get_value('name', 'font', 'res://addons/dialogic/Example Assets/Fonts/NameFont.tres'))) var text_color = Color(theme.get_value('text', 'color', '#ffffffff')) text_label.set('custom_colors/default_color', text_color) name_label.set('custom_colors/font_color', text_color) text_label.set('custom_colors/font_color_shadow', Color('#00ffffff')) name_label.set('custom_colors/font_color_shadow', Color('#00ffffff')) if theme.get_value('text', 'shadow', false): var text_shadow_color = Color(theme.get_value('text', 'shadow_color', '#9e000000')) text_label.set('custom_colors/font_color_shadow', text_shadow_color) var shadow_offset = theme.get_value('text', 'shadow_offset', Vector2(2,2)) text_label.set('custom_constants/shadow_offset_x', shadow_offset.x) text_label.set('custom_constants/shadow_offset_y', shadow_offset.y) # Text speed text_speed = theme.get_value('text','speed', 2) * 0.01 theme_text_speed = text_speed # Margin var text_margin = theme.get_value('text', 'margin', Vector2(20, 10)) text_label.set('margin_left', text_margin.x) text_label.set('margin_right', text_margin.x * -1) text_label.set('margin_top', text_margin.y) text_label.set('margin_bottom', text_margin.y * -1) # Backgrounds $TextureRect.texture = DialogicUtil.path_fixer_load(theme.get_value('background','image', "res://addons/dialogic/Example Assets/backgrounds/background-2.png")) $ColorRect.color = Color(theme.get_value('background','color', "#ff000000")) if theme.get_value('background', 'modulation', false): $TextureRect.modulate = Color(theme.get_value('background', 'modulation_color', '#ffffffff')) else: $TextureRect.modulate = Color('#ffffffff') $ColorRect.visible = theme.get_value('background', 'use_color', false) $TextureRect.visible = theme.get_value('background', 'use_image', true) # Next image $NextIndicatorContainer.rect_position = Vector2(0,0) next_indicator.texture = DialogicUtil.path_fixer_load(theme.get_value('next_indicator', 'image', 'res://addons/dialogic/Example Assets/next-indicator/next-indicator.png')) # Reset for up and down animation next_indicator.margin_top = 0 next_indicator.margin_bottom = 0 next_indicator.margin_left = 0 next_indicator.margin_right = 0 # Scale var indicator_scale = theme.get_value('next_indicator', 'scale', 0.4) next_indicator.rect_scale = Vector2(indicator_scale, indicator_scale) # Offset var offset = theme.get_value('next_indicator', 'offset', Vector2(13, 10)) next_indicator.rect_position = theme.get_value('box', 'size', Vector2(910, 167)) - (next_indicator.texture.get_size() * indicator_scale) next_indicator.rect_position -= offset # Character Name $NameLabel/ColorRect.visible = theme.get_value('name', 'background_visible', false) $NameLabel/ColorRect.color = Color(theme.get_value('name', 'background', '#282828')) $NameLabel/TextureRect.visible = theme.get_value('name', 'image_visible', false) $NameLabel/TextureRect.texture = DialogicUtil.path_fixer_load(theme.get_value('name','image', "res://addons/dialogic/Example Assets/backgrounds/background-2.png")) var name_padding = theme.get_value('name', 'name_padding', Vector2( 10, 0 )) var name_style = name_label.get('custom_styles/normal') name_style.set('content_margin_left', name_padding.x) name_style.set('content_margin_right', name_padding.x) name_style.set('content_margin_bottom', name_padding.y) var name_shadow_offset = theme.get_value('name', 'shadow_offset', Vector2(2,2)) if theme.get_value('name', 'shadow_visible', true): name_label.set('custom_colors/font_color_shadow', Color(theme.get_value('name', 'shadow', '#9e000000'))) name_label.set('custom_constants/shadow_offset_x', name_shadow_offset.x) name_label.set('custom_constants/shadow_offset_y', name_shadow_offset.y) name_label.rect_position.y = theme.get_value('name', 'bottom_gap', 48) * -1 - (name_padding.y) if theme.get_value('name', 'modulation', false) == true: $NameLabel/TextureRect.modulate = Color(theme.get_value('name', 'modulation_color', '#ffffffff')) else: $NameLabel/TextureRect.modulate = Color('#ffffffff') # Setting next indicator animation next_indicator.self_modulate = Color('#ffffff') var animation = theme.get_value('next_indicator', 'animation', 'Up and down') next_indicator.get_node('AnimationPlayer').play(animation) # Saving reference to the current theme _theme = theme ## ***************************************************************************** ## PRIVATE METHODS ## ***************************************************************************** func _on_writing_timer_timeout(): # Checks for the 'fade_in_tween_show_time' which only exists during the fade in animation # if that node doesn't exists, it won't start the letter by letter animation. if get_parent().has_node('fade_in_tween_show_time') == false: if _finished == false: text_label.visible_characters += 1 if text_label.visible_characters > text_label.get_total_character_count(): _handle_text_completed() elif ( text_label.visible_characters > 0 and text_label.text[text_label.visible_characters-1] != " " ): emit_signal('letter_written') else: $WritingTimer.stop() func start_text_timer(): if text_speed == 0: text_label.visible_characters = -1 _handle_text_completed() else: $WritingTimer.start(text_speed) _finished = false func _handle_text_completed(): $WritingTimer.stop() _finished = true emit_signal("text_completed") func align_name_label(): var name_padding = _theme.get_value('name', 'name_padding', Vector2( 10, 0 )) var horizontal_offset = _theme.get_value('name', 'horizontal_offset', 0) var name_label_position = _theme.get_value('name', 'position', 0) var label_size = name_label.rect_size.x if name_label_position == 0: name_label.rect_global_position.x = rect_global_position.x + horizontal_offset elif name_label_position == 1: # Center name_label.rect_global_position.x = rect_global_position.x + (rect_size.x / 2) - (label_size / 2) + horizontal_offset elif name_label_position == 2: # Right name_label.rect_global_position.x = rect_global_position.x + rect_size.x - label_size + horizontal_offset ## ***************************************************************************** ## OVERRIDES ## ***************************************************************************** func _ready(): reset() $WritingTimer.connect("timeout", self, "_on_writing_timer_timeout") text_label.meta_underlined = false