# Character Join ![Event](./Images/Event_Character_Join.PNG) The character join event is used to make character portraits appear during a dialogue. Select the **character** to show on the screen. If that **character** has more than 1 **portrait** you can select one. You can change that character portrait using the portrait selector on the [Text event](./000) or by making the character join in the same position and selecting a new starting **portrait**. TODO: Positions image You can select one of the five positions. If you want to change the current position of a character you would need to add a new join event and pick a new position. The current 5 positions are the only ones available at the moment, but more customization will come in future versions. TODO: Mirror icon image and same portrait both regular and mirrored By clicking on this icon, you can mirror the current character's portrait.