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No commits in common. '3375d6180f09d61d56bbe193095b4463bb63b5c3' and '1731b6057221aa5e39a209028e87be6eeb3c5889' have entirely different histories.

  1. 2
      .gitignore
  2. 0
      CameraFollow.gd
  3. 46
      Ch1S2.tscn
  4. 6
      LivingRoom.tscn
  5. 6
      MainScene.tscn
  6. 0
      Player.gd
  7. 30
      Player.tscn
  8. 0
      UI.tscn
  9. 2
      backroom.tscn
  10. 0
      limbo.tres
  11. 2
      limbo.tscn
  12. 0
      lodge.tres
  13. 2
      project.godot
  14. BIN
      richal/front.png
  15. 35
      richal/front.png.import
  16. 0
      woods.tres

2
.gitignore vendored

@ -1,2 +0,0 @@ @@ -1,2 +0,0 @@
game.pck
.import/

0
Scripts/CameraFollow.gd → CameraFollow.gd

46
Story/Ch1S2.tscn → Ch1S2.tscn

@ -1,52 +1,52 @@ @@ -1,52 +1,52 @@
[gd_scene load_steps=12 format=2]
[ext_resource path="res://Resources/lodge.tres" type="TileSet" id=1]
[ext_resource path="res://Sprites/sak/Sak.tscn" type="PackedScene" id=2]
[ext_resource path="res://Sprites/alistair/Alistair-back.tscn" type="PackedScene" id=3]
[ext_resource path="res://Player.tscn" type="PackedScene" id=1]
[ext_resource path="res://UI.tscn" type="PackedScene" id=2]
[ext_resource path="res://Sprites/richal/Richal.tscn" type="PackedScene" id=3]
[ext_resource path="res://Tiles/Furniture/kettle.png" type="Texture" id=4]
[ext_resource path="res://Tiles/Furniture/mug.png" type="Texture" id=5]
[ext_resource path="res://Sprites/charlene/Charlene.tscn" type="PackedScene" id=6]
[ext_resource path="res://Resources/woods.tres" type="TileSet" id=7]
[ext_resource path="res://Scenes/UI.tscn" type="PackedScene" id=8]
[ext_resource path="res://Sprites/jame/James.tscn" type="PackedScene" id=9]
[ext_resource path="res://Scenes/Player.tscn" type="PackedScene" id=10]
[ext_resource path="res://Sprites/richal/Richal.tscn" type="PackedScene" id=11]
[ext_resource path="res://Sprites/jame/James.tscn" type="PackedScene" id=6]
[ext_resource path="res://Sprites/sak/Sak.tscn" type="PackedScene" id=7]
[ext_resource path="res://woods.tres" type="TileSet" id=8]
[ext_resource path="res://Sprites/charlene/Charlene.tscn" type="PackedScene" id=9]
[ext_resource path="res://Sprites/alistair/Alistair-back.tscn" type="PackedScene" id=10]
[ext_resource path="res://lodge.tres" type="TileSet" id=14]
[node name="LivingRoom" type="Node2D"]
[node name="Sky" type="TileMap" parent="."]
tile_set = ExtResource( 7 )
tile_set = ExtResource( 8 )
cell_size = Vector2( 60, 60 )
format = 1
tile_data = PoolIntArray( 0, 0, 0, 4, 0, 0, 8, 0, 0, 12, 0, 0 )
[node name="Woods" type="TileMap" parent="."]
tile_set = ExtResource( 7 )
tile_set = ExtResource( 8 )
cell_size = Vector2( 60, 60 )
format = 1
tile_data = PoolIntArray( 65537, 1, 0, 65538, 1, 0, 65541, 1, 0, 65542, 1, 0 )
[node name="Lodge" type="TileMap" parent="."]
position = Vector2( 60, 0 )
tile_set = ExtResource( 1 )
tile_set = ExtResource( 14 )
cell_size = Vector2( 60, 60 )
cell_quadrant_size = 15
format = 1
tile_data = PoolIntArray( 65535, 15, 0, 0, 16, 0, 2, 16, 0, 4, 16, 0, 6, 17, 0, 7, 31, 0, 8, 5, 0, 9, 5, 0, 10, 5, 0, 11, 5, 0, 12, 5, 0, 13, 5, 0, 14, 5, 0, 131071, 18, 0, 65536, 19, 0, 65538, 19, 0, 65540, 19, 0, 65542, 20, 0, 65543, 31, 0, 65544, 5, 0, 65545, 5, 0, 65546, 5, 0, 65547, 5, 0, 65548, 5, 0, 65549, 5, 0, 65550, 5, 0, 196607, 21, 0, 131072, 22, 0, 131074, 22, 0, 131076, 22, 0, 131078, 23, 0, 131079, 6, 0, 131080, 51, 0, 131082, 51, 0, 131084, 51, 0, 131086, 8, 0, 262143, 24, 0, 196608, 25, 0, 196610, 25, 0, 196612, 25, 0, 196614, 25, 0, 196616, 25, 0, 196618, 25, 0, 196620, 25, 0, 196622, 26, 0, 327679, 24, 0, 262144, 25, 0, 262146, 25, 0, 262148, 25, 0, 262150, 25, 0, 262152, 25, 0, 262154, 25, 0, 262156, 25, 0, 262158, 26, 0, 393215, 50, 0, 327680, 25, 0, 327682, 25, 0, 327684, 25, 0, 327686, 25, 0, 327688, 25, 0, 327690, 25, 0, 327692, 25, 0, 327694, 7, 0, 458751, 50, 0, 393216, 25, 0, 393218, 25, 0, 393220, 25, 0, 393222, 25, 0, 393224, 25, 0, 393226, 25, 0, 393228, 25, 0, 393230, 7, 0, 524287, 27, 0, 458752, 28, 0, 458754, 28, 0, 458756, 28, 0, 458758, 28, 0, 458760, 28, 0, 458762, 28, 0, 458764, 28, 0, 458766, 29, 0 )
[node name="Carpet" type="TileMap" parent="."]
tile_set = ExtResource( 1 )
tile_set = ExtResource( 14 )
cell_size = Vector2( 60, 60 )
format = 1
tile_data = PoolIntArray( 262145, 36, 0, 262146, 37, 0, 262147, 37, 0, 262148, 37, 0, 262149, 37, 0, 262150, 38, 0, 327681, 39, 0, 327682, 40, 0, 327683, 40, 0, 327684, 40, 0, 327685, 40, 0, 327686, 41, 0, 393217, 42, 0, 393218, 43, 0, 393219, 43, 0, 393220, 43, 0, 393221, 43, 0, 393222, 44, 0 )
[node name="YSort" type="YSort" parent="."]
[node name="Player" parent="YSort" instance=ExtResource( 10 )]
[node name="Player" parent="YSort" instance=ExtResource( 1 )]
position = Vector2( 453, 309 )
[node name="Furniture" type="TileMap" parent="YSort"]
tile_set = ExtResource( 1 )
tile_set = ExtResource( 14 )
cell_size = Vector2( 30, 30 )
cell_tile_origin = 2
cell_y_sort = true
@ -54,26 +54,26 @@ format = 1 @@ -54,26 +54,26 @@ format = 1
tile_data = PoolIntArray( 131090, 45, 0, 458761, 47, 0, 524300, 48, 0, 589827, 53, 0, 589840, 32, 0, 720899, 54, 0, 720905, 46, 0, 720914, 34, 0, 720916, 34, 0, 720918, 34, 0, 720920, 34, 0, 720922, 34, 0 )
[node name="Chairs" type="TileMap" parent="YSort"]
tile_set = ExtResource( 1 )
tile_set = ExtResource( 14 )
cell_size = Vector2( 30, 30 )
cell_tile_origin = 1
cell_y_sort = true
format = 1
tile_data = PoolIntArray( 524305, 35, 0, 524307, 35, 0, 524309, 35, 0, 524311, 35, 0, 524313, 35, 0 )
[node name="Richal" parent="YSort" instance=ExtResource( 11 )]
[node name="Richal" parent="YSort" instance=ExtResource( 3 )]
position = Vector2( 600, 180 )
[node name="James" parent="YSort" instance=ExtResource( 9 )]
[node name="James" parent="YSort" instance=ExtResource( 6 )]
position = Vector2( 840, 190 )
[node name="Sak" parent="YSort" instance=ExtResource( 2 )]
[node name="Sak" parent="YSort" instance=ExtResource( 7 )]
position = Vector2( 900, 230 )
[node name="Charlene" parent="YSort" instance=ExtResource( 6 )]
[node name="Charlene" parent="YSort" instance=ExtResource( 9 )]
position = Vector2( 380, 380 )
[node name="Alistair" parent="YSort" instance=ExtResource( 3 )]
[node name="Alistair" parent="YSort" instance=ExtResource( 10 )]
position = Vector2( 165, 150 )
[node name="Kettle" type="Sprite" parent="YSort"]
@ -89,11 +89,11 @@ position = Vector2( 580, 155 ) @@ -89,11 +89,11 @@ position = Vector2( 580, 155 )
texture = ExtResource( 5 )
[node name="Floating" type="TileMap" parent="."]
tile_set = ExtResource( 1 )
tile_set = ExtResource( 14 )
cell_size = Vector2( 30, 30 )
format = 1
tile_data = PoolIntArray( 458755, 52, 0 )
[node name="CanvasLayer" type="CanvasLayer" parent="."]
[node name="UI" parent="CanvasLayer" instance=ExtResource( 8 )]
[node name="UI" parent="CanvasLayer" instance=ExtResource( 2 )]

6
Scenes/LivingRoom.tscn → LivingRoom.tscn

@ -1,8 +1,8 @@ @@ -1,8 +1,8 @@
[gd_scene load_steps=4 format=2]
[ext_resource path="res://Resources/lodge.tres" type="TileSet" id=1]
[ext_resource path="res://Scenes/UI.tscn" type="PackedScene" id=2]
[ext_resource path="res://Scenes/Player.tscn" type="PackedScene" id=3]
[ext_resource path="res://lodge.tres" type="TileSet" id=1]
[ext_resource path="res://UI.tscn" type="PackedScene" id=2]
[ext_resource path="res://Player.tscn" type="PackedScene" id=3]
[node name="LivingRoom" type="Node2D"]
position = Vector2( 60, 0 )

6
Scenes/MainScene.tscn → MainScene.tscn

@ -1,8 +1,8 @@ @@ -1,8 +1,8 @@
[gd_scene load_steps=4 format=2]
[ext_resource path="res://Scenes/Player.tscn" type="PackedScene" id=1]
[ext_resource path="res://Scenes/UI.tscn" type="PackedScene" id=2]
[ext_resource path="res://Resources/lodge.tres" type="TileSet" id=14]
[ext_resource path="res://Player.tscn" type="PackedScene" id=1]
[ext_resource path="res://UI.tscn" type="PackedScene" id=2]
[ext_resource path="res://lodge.tres" type="TileSet" id=14]
[node name="LivingRoom" type="Node2D"]
position = Vector2( 60, 0 )

0
Scripts/Player.gd → Player.gd

30
Scenes/Player.tscn → Player.tscn

@ -1,6 +1,6 @@ @@ -1,6 +1,6 @@
[gd_scene load_steps=16 format=2]
[ext_resource path="res://Scripts/Player.gd" type="Script" id=1]
[ext_resource path="res://Player.gd" type="Script" id=1]
[ext_resource path="res://Sprites/mc/front.png" type="Texture" id=2]
[ext_resource path="res://Sprites/mc/right.png" type="Texture" id=3]
[ext_resource path="res://Sprites/mc/left.png" type="Texture" id=4]
@ -16,16 +16,6 @@ @@ -16,16 +16,6 @@
[sub_resource type="SpriteFrames" id=2]
animations = [ {
"frames": [ ExtResource( 4 ) ],
"loop": true,
"name": "IdleLeft",
"speed": 5.0
}, {
"frames": [ ExtResource( 4 ), ExtResource( 13 ), ExtResource( 4 ), ExtResource( 8 ) ],
"loop": true,
"name": "MoveLeft",
"speed": 5.0
}, {
"frames": [ ExtResource( 5 ), ExtResource( 14 ), ExtResource( 5 ), ExtResource( 15 ) ],
"loop": true,
"name": "MoveUp",
@ -36,14 +26,19 @@ animations = [ { @@ -36,14 +26,19 @@ animations = [ {
"name": "MoveRight",
"speed": 5.0
}, {
"frames": [ ExtResource( 4 ), ExtResource( 13 ), ExtResource( 4 ), ExtResource( 8 ) ],
"loop": true,
"name": "MoveLeft",
"speed": 5.0
}, {
"frames": [ ExtResource( 2 ), ExtResource( 6 ), ExtResource( 2 ), ExtResource( 7 ) ],
"loop": true,
"name": "MoveDown",
"speed": 5.0
}, {
"frames": [ ExtResource( 5 ) ],
"frames": [ ExtResource( 3 ) ],
"loop": true,
"name": "IdleUp",
"name": "IdleRight",
"speed": 5.0
}, {
"frames": [ ExtResource( 2 ) ],
@ -51,9 +46,14 @@ animations = [ { @@ -51,9 +46,14 @@ animations = [ {
"name": "IdleDown",
"speed": 5.0
}, {
"frames": [ ExtResource( 3 ) ],
"frames": [ ExtResource( 5 ) ],
"loop": true,
"name": "IdleRight",
"name": "IdleUp",
"speed": 5.0
}, {
"frames": [ ExtResource( 4 ) ],
"loop": true,
"name": "IdleLeft",
"speed": 5.0
} ]

0
Scenes/UI.tscn → UI.tscn

2
Scenes/backroom.tscn → backroom.tscn

@ -1,7 +1,7 @@ @@ -1,7 +1,7 @@
[gd_scene load_steps=4 format=2]
[ext_resource path="res://Tiles/backroom.png" type="Texture" id=1]
[ext_resource path="res://Scenes/Player.tscn" type="PackedScene" id=2]
[ext_resource path="res://Player.tscn" type="PackedScene" id=2]
[sub_resource type="TileSet" id=1]
0/name = "backroom.png 0"

0
Resources/limbo.tres → limbo.tres

2
Scenes/limbo.tscn → limbo.tscn

@ -1,6 +1,6 @@ @@ -1,6 +1,6 @@
[gd_scene load_steps=2 format=2]
[ext_resource path="res://Resources/limbo.tres" type="TileSet" id=1]
[ext_resource path="res://limbo.tres" type="TileSet" id=1]
[node name="Node2D" type="Node2D"]

0
Resources/lodge.tres → lodge.tres

2
project.godot

@ -11,7 +11,7 @@ config_version=4 @@ -11,7 +11,7 @@ config_version=4
[application]
config/name="Fullhouse"
run/main_scene="res://Story/Ch1S2.tscn"
run/main_scene="res://Ch1S2.tscn"
boot_splash/fullsize=false
boot_splash/use_filter=false
boot_splash/bg_color=Color( 0.141176, 0.141176, 0.141176, 1 )

BIN
richal/front.png

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.0 KiB

35
richal/front.png.import

@ -0,0 +1,35 @@ @@ -0,0 +1,35 @@
[remap]
importer="texture"
type="StreamTexture"
path="res://.import/front.png-43294f7d19ca1e0c5e3086461b9d7234.stex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://richal/front.png"
dest_files=[ "res://.import/front.png-43294f7d19ca1e0c5e3086461b9d7234.stex" ]
[params]
compress/mode=0
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/normal_map=0
flags/repeat=0
flags/filter=true
flags/mipmaps=false
flags/anisotropic=false
flags/srgb=2
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
process/normal_map_invert_y=false
stream=false
size_limit=0
detect_3d=true
svg/scale=1.0

0
Resources/woods.tres → woods.tres

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