From fead17e73514bf991ddf87dd31235ce11025b251 Mon Sep 17 00:00:00 2001 From: as4s4hetic Date: Sat, 5 Feb 2022 15:51:05 +1100 Subject: [PATCH] cut transition scene --- Scripts/Ch1S2.gd | 11 ---- Story/Ch1S2.tscn | 135 ----------------------------------------------- 2 files changed, 146 deletions(-) delete mode 100644 Scripts/Ch1S2.gd delete mode 100644 Story/Ch1S2.tscn diff --git a/Scripts/Ch1S2.gd b/Scripts/Ch1S2.gd deleted file mode 100644 index a0e5cc2..0000000 --- a/Scripts/Ch1S2.gd +++ /dev/null @@ -1,11 +0,0 @@ -extends Node2D - -func _ready(): - var car = get_node("Player") - car.yVel = 0.5 - car.xVel = 0.5 - pass - -# Called every frame. 'delta' is the elapsed time since the previous frame. -#func _process(delta): -# pass diff --git a/Story/Ch1S2.tscn b/Story/Ch1S2.tscn deleted file mode 100644 index d11e92b..0000000 --- a/Story/Ch1S2.tscn +++ /dev/null @@ -1,135 +0,0 @@ -[gd_scene load_steps=5 format=2] - -[ext_resource path="res://Resources/woods.tres" type="TileSet" id=1] -[ext_resource path="res://Scenes/Car.tscn" type="PackedScene" id=2] -[ext_resource path="res://Scripts/ScrollCamera.gd" type="Script" id=3] -[ext_resource path="res://Scripts/Ch1S2.gd" type="Script" id=4] - -[node name="Ch1S2" type="Node2D"] -script = ExtResource( 4 ) - -[node name="ScrollCamera" type="Camera2D" parent="."] -current = true -script = ExtResource( 3 ) - -[node name="Background" type="ParallaxBackground" parent="."] - -[node name="SkyUpper" type="ParallaxLayer" parent="Background"] -motion_scale = Vector2( 0, 1 ) - -[node name="TileMap" type="TileMap" parent="Background/SkyUpper"] -tile_set = ExtResource( 1 ) -cell_size = Vector2( 60, 60 ) -cell_quadrant_size = 15 -format = 1 -tile_data = PoolIntArray( -196608, 1, 0, -196604, 1, 0, -196600, 1, 0, -196596, 1, 0, -196592, 1, 0, -196588, 1, 0, 196608, 2, 0, 196612, 2, 0, 196616, 2, 0, 196620, 2, 0, 196624, 2, 0, 196628, 2, 0 ) - -[node name="Sky" type="ParallaxLayer" parent="Background"] -motion_scale = Vector2( 0.1, 1 ) - -[node name="TileMap" type="TileMap" parent="Background/Sky"] -tile_set = ExtResource( 1 ) -cell_size = Vector2( 60, 60 ) -cell_quadrant_size = 15 -format = 1 -tile_data = PoolIntArray( 0, 0, 0, 4, 0, 0, 8, 0, 0, 12, 0, 0, 16, 0, 0, 20, 0, 0, 196608, 2, 0, 196612, 2, 0, 196616, 2, 0, 196620, 2, 0, 196624, 2, 0, 196628, 2, 0 ) - -[node name="Mountains" type="TileMap" parent="Background/Sky"] -tile_set = ExtResource( 1 ) -cell_size = Vector2( 60, 60 ) -cell_quadrant_size = 15 -format = 1 -tile_data = PoolIntArray( 131072, 3, 0, 131084, 4, 0 ) - -[node name="Pines" type="ParallaxLayer" parent="Background"] -motion_scale = Vector2( 0.2, 1 ) - -[node name="Trees" type="TileMap" parent="Background/Pines"] -tile_set = ExtResource( 1 ) -cell_size = Vector2( 30, 30 ) -format = 1 -tile_data = PoolIntArray( 196611, 6, 0, 196618, 6, 0, 196620, 6, 0, 196623, 6, 0, 196624, 6, 0, 196628, 6, 0, 196630, 6, 0, 196632, 6, 0, 196633, 6, 0, 196636, 6, 0, 196637, 6, 0, 196638, 6, 0, 196645, 6, 0, 196646, 6, 0, 196650, 6, 0, 196653, 6, 0, 196655, 6, 0 ) - -[node name="Grass" type="TileMap" parent="Background/Pines"] -tile_set = ExtResource( 1 ) -cell_size = Vector2( 60, 60 ) -format = 1 -tile_data = PoolIntArray( 196608, 8, 0, 196612, 8, 0, 196616, 8, 0, 196620, 8, 0, 196624, 8, 0, 196625, 8, 0, 196628, 8, 0 ) - -[node name="Furthest" type="ParallaxLayer" parent="Background"] -motion_scale = Vector2( 0.35, 1 ) - -[node name="Trees" type="TileMap" parent="Background/Furthest"] -tile_set = ExtResource( 1 ) -cell_size = Vector2( 60, 60 ) -format = 1 -tile_data = PoolIntArray( -65532, 27, 0, 0, 536870942, 0, 13, 536870942, 0, 16, 536870941, 0, 22, 29, 0 ) - -[node name="Grass" type="TileMap" parent="Background/Furthest"] -tile_set = ExtResource( 1 ) -cell_size = Vector2( 60, 60 ) -format = 1 -tile_data = PoolIntArray( 196608, 9, 0, 196612, 9, 0, 196616, 9, 0, 196620, 9, 0, 196624, 9, 0, 196628, 9, 0 ) - -[node name="Far" type="ParallaxLayer" parent="Background"] -motion_scale = Vector2( 0.5, 1 ) - -[node name="Trees" type="TileMap" parent="Background/Far"] -tile_set = ExtResource( 1 ) -cell_size = Vector2( 60, 60 ) -format = 1 -tile_data = PoolIntArray( -65529, 536870929, 0, 19, 27, 0 ) - -[node name="Grass" type="TileMap" parent="Background/Far"] -tile_set = ExtResource( 1 ) -cell_size = Vector2( 60, 60 ) -format = 1 -tile_data = PoolIntArray( 196608, 10, 0, 196612, 10, 0, 196616, 10, 0, 196620, 10, 0, 196624, 10, 0, 196628, 10, 0 ) - -[node name="Mid" type="ParallaxLayer" parent="Background"] -motion_scale = Vector2( 0.65, 1 ) - -[node name="Trees" type="TileMap" parent="Background/Mid"] -tile_set = ExtResource( 1 ) -cell_size = Vector2( 60, 60 ) -format = 1 -tile_data = PoolIntArray( -196601, 536870935, 0, -65522, 26, 0 ) - -[node name="TileMap" type="TileMap" parent="Background/Mid"] -tile_set = ExtResource( 1 ) -cell_size = Vector2( 60, 60 ) -format = 1 -tile_data = PoolIntArray( 196608, 11, 0, 196612, 11, 0, 196616, 11, 0, 196620, 11, 0, 196624, 11, 0, 196628, 11, 0 ) - -[node name="Close" type="ParallaxLayer" parent="Background"] -motion_scale = Vector2( 0.8, 1 ) - -[node name="Trees" type="TileMap" parent="Background/Close"] -tile_set = ExtResource( 1 ) -cell_y_sort = true -format = 1 -tile_data = PoolIntArray( -262132, 536870935, 0, -196608, 24, 0, 8, 28, 0 ) - -[node name="Grass" type="TileMap" parent="Background/Close"] -tile_set = ExtResource( 1 ) -cell_size = Vector2( 60, 60 ) -format = 1 -tile_data = PoolIntArray( 196608, 12, 0, 196612, 12, 0, 196616, 12, 0, 196620, 12, 0, 196624, 12, 0, 196628, 12, 0 ) - -[node name="Road" type="ParallaxLayer" parent="Background"] - -[node name="Road" type="TileMap" parent="Background/Road"] -tile_set = ExtResource( 1 ) -cell_size = Vector2( 60, 60 ) -format = 1 -tile_data = PoolIntArray( 393216, 14, 0, 393220, 14, 0, 393224, 14, 0, 393228, 14, 0, 393232, 14, 0, 393236, 14, 0, 589844, 2, 0, 786448, 2, 0, 983052, 2, 0, 1179648, 2, 0, 1179652, 2, 0, 1179656, 2, 0 ) - -[node name="PolesShrubs" type="TileMap" parent="Background/Road"] -tile_set = ExtResource( 1 ) -cell_size = Vector2( 30, 30 ) -cell_custom_transform = Transform2D( 30, 0, 0, 0, 0, 0 ) -format = 1 -tile_data = PoolIntArray( 65536, 7, 0, 65538, 15, 0, 65540, 15, 0, 65542, 15, 0, 65544, 15, 0, 65546, 15, 0, 65548, 15, 0, 65550, 15, 0, 65552, 15, 0, 65554, 15, 0, 65556, 15, 0, 65558, 15, 0, 65560, 15, 0, 65562, 15, 0, 65564, 15, 0, 65566, 15, 0, 65568, 15, 0, 65570, 15, 0, 65572, 15, 0, 65574, 15, 0, 65576, 15, 0, 65578, 15, 0, 65580, 15, 0, 65582, 15, 0, 393218, 21, 0, 393230, 20, 0, 655394, 536870928, 0, 720896, 16, 0, 720937, 25, 0 ) - -[node name="Player" parent="." instance=ExtResource( 2 )] -position = Vector2( 1295, 489 )