From f49aab9c20d37354a7b523ee34f3e83148f5eb32 Mon Sep 17 00:00:00 2001 From: as4s4hetic Date: Sat, 22 Jan 2022 17:06:44 +1100 Subject: [PATCH] added sprites --- Scripts/AnimateJorts.gd | 17 ++ Scripts/CoverControl.gd | 1 + Sprites/aditya/Aditya.tscn | 16 ++ Sprites/bong/3front.png | Bin 0 -> 1407 bytes Sprites/bong/{with_cat => }/3front.png.import | 6 +- Sprites/bong/Ming_with1.tscn | 16 ++ Sprites/bong/Ming_with3.tscn | 16 ++ Sprites/bong/black_cat.png | Bin 0 -> 342 bytes Sprites/bong/black_cat.png.import | 35 ++++ Sprites/bong/jorts-2.png | Bin 0 -> 330 bytes Sprites/bong/jorts-2.png.import | 35 ++++ Sprites/bong/jorts-3.png | Bin 0 -> 298 bytes Sprites/bong/jorts-3.png.import | 35 ++++ Sprites/bong/jorts.png | Bin 0 -> 327 bytes .../front.png.import => jorts.png.import} | 6 +- Sprites/bong/on_head.png | Bin 0 -> 1142 bytes Sprites/bong/on_head.png.import | 35 ++++ Sprites/bong/sit_1cat.png | Bin 0 -> 1012 bytes Sprites/bong/sit_1cat.png.import | 35 ++++ Sprites/bong/with_cat/3front.png | Bin 949 -> 0 bytes Sprites/bong/with_cat/front.png | Bin 719 -> 0 bytes Sprites/chsh/Chsh.tscn | 16 ++ Sprites/emma/Emma.tscn | 16 ++ Sprites/eunsu/Eunsu.tscn | 16 ++ Story/Ch1S2.tscn | 149 +++++++++++------- 25 files changed, 387 insertions(+), 63 deletions(-) create mode 100644 Scripts/AnimateJorts.gd create mode 100644 Sprites/aditya/Aditya.tscn create mode 100644 Sprites/bong/3front.png rename Sprites/bong/{with_cat => }/3front.png.import (71%) create mode 100644 Sprites/bong/Ming_with1.tscn create mode 100644 Sprites/bong/Ming_with3.tscn create mode 100644 Sprites/bong/black_cat.png create mode 100644 Sprites/bong/black_cat.png.import create mode 100644 Sprites/bong/jorts-2.png create mode 100644 Sprites/bong/jorts-2.png.import create mode 100644 Sprites/bong/jorts-3.png create mode 100644 Sprites/bong/jorts-3.png.import create mode 100644 Sprites/bong/jorts.png rename Sprites/bong/{with_cat/front.png.import => jorts.png.import} (72%) create mode 100644 Sprites/bong/on_head.png create mode 100644 Sprites/bong/on_head.png.import create mode 100644 Sprites/bong/sit_1cat.png create mode 100644 Sprites/bong/sit_1cat.png.import delete mode 100644 Sprites/bong/with_cat/3front.png delete mode 100644 Sprites/bong/with_cat/front.png create mode 100644 Sprites/chsh/Chsh.tscn create mode 100644 Sprites/emma/Emma.tscn create mode 100644 Sprites/eunsu/Eunsu.tscn diff --git a/Scripts/AnimateJorts.gd b/Scripts/AnimateJorts.gd new file mode 100644 index 0000000..43a5aaa --- /dev/null +++ b/Scripts/AnimateJorts.gd @@ -0,0 +1,17 @@ +extends AnimatedSprite + + +# Declare member variables here. Examples: +# var a = 2 +# var b = "text" + + +# Called when the node enters the scene tree for the first time. +func _ready(): + self.play('default') + pass # Replace with function body. + + +# Called every frame. 'delta' is the elapsed time since the previous frame. +#func _process(delta): +# pass diff --git a/Scripts/CoverControl.gd b/Scripts/CoverControl.gd index 1667877..404da4f 100644 --- a/Scripts/CoverControl.gd +++ b/Scripts/CoverControl.gd @@ -86,3 +86,4 @@ func _on_BedBot_body_exited(body): if body == player: show_cover(areamap['bedbot']) furniture.get_node("BedBot").hide() + diff --git a/Sprites/aditya/Aditya.tscn b/Sprites/aditya/Aditya.tscn new file mode 100644 index 0000000..5ea6261 --- /dev/null +++ b/Sprites/aditya/Aditya.tscn @@ -0,0 +1,16 @@ +[gd_scene load_steps=3 format=2] + +[ext_resource path="res://Sprites/aditya/front.png" type="Texture" id=1] + +[sub_resource type="CapsuleShape2D" id=1] +radius = 25.0 +height = 0.0 + +[node name="Aditya" type="StaticBody2D"] + +[node name="Sprite" type="Sprite" parent="."] +texture = ExtResource( 1 ) + +[node name="CollisionShape2D" type="CollisionShape2D" parent="."] +position = Vector2( 0, 35 ) +shape = SubResource( 1 ) diff --git 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