Browse Source

completed artwork for Lodge

pull/1/head
as4s4hetic 3 years ago
parent
commit
648344e500
  1. 16
      MainScene.tscn
  2. 6
      Player.tscn
  3. BIN
      Sprites/richal/front.png
  4. 35
      Sprites/richal/front.png.import
  5. BIN
      Tiles/Furniture/coffee table.png
  6. 35
      Tiles/Furniture/coffee table.png.import
  7. BIN
      game.pck
  8. BIN
      game.x86_64
  9. 61
      lodge.tres

16
MainScene.tscn

@ -5,6 +5,7 @@ @@ -5,6 +5,7 @@
[ext_resource path="res://lodge.tres" type="TileSet" id=14]
[node name="LivingRoom" type="Node2D"]
position = Vector2( 60, 0 )
[node name="CanvasLayer" type="CanvasLayer" parent="."]
@ -15,13 +16,13 @@ tile_set = ExtResource( 14 ) @@ -15,13 +16,13 @@ tile_set = ExtResource( 14 )
cell_size = Vector2( 60, 60 )
cell_quadrant_size = 15
format = 1
tile_data = PoolIntArray( 1, 15, 0, 2, 16, 0, 4, 16, 0, 6, 17, 0, 7, 31, 0, 8, 5, 0, 9, 5, 0, 10, 5, 0, 11, 5, 0, 12, 5, 0, 13, 5, 0, 14, 5, 0, 65537, 18, 0, 65538, 19, 0, 65540, 19, 0, 65542, 20, 0, 65543, 31, 0, 65544, 5, 0, 65545, 5, 0, 65546, 5, 0, 65547, 5, 0, 65548, 5, 0, 65549, 5, 0, 65550, 5, 0, 131073, 21, 0, 131074, 22, 0, 131076, 22, 0, 131078, 23, 0, 131079, 6, 0, 131080, 7, 0, 131082, 7, 0, 131084, 7, 0, 131086, 8, 0, 196609, 24, 0, 196610, 25, 0, 196612, 25, 0, 196614, 25, 0, 196616, 25, 0, 196618, 25, 0, 196620, 10, 0, 196622, 11, 0, 262145, 24, 0, 262146, 25, 0, 262148, 25, 0, 262150, 25, 0, 262152, 25, 0, 262154, 25, 0, 262156, 10, 0, 262158, 11, 0, 327681, 24, 0, 327682, 25, 0, 327684, 25, 0, 327686, 25, 0, 327688, 25, 0, 327690, 25, 0, 327692, 10, 0, 327694, 11, 0, 393217, 24, 0, 393218, 25, 0, 393220, 25, 0, 393222, 25, 0, 393224, 25, 0, 393226, 25, 0, 393228, 10, 0, 393230, 11, 0, 458753, 27, 0, 458754, 28, 0, 458756, 28, 0, 458758, 28, 0, 458760, 13, 0, 458762, 13, 0, 458764, 13, 0, 458766, 14, 0 )
tile_data = PoolIntArray( 65535, 31, 0, 0, 1, 0, 1, 15, 0, 2, 16, 0, 4, 16, 0, 6, 17, 0, 7, 31, 0, 8, 5, 0, 9, 5, 0, 10, 5, 0, 11, 5, 0, 12, 5, 0, 13, 5, 0, 14, 5, 0, 131071, 31, 0, 65536, 1, 0, 65537, 18, 0, 65538, 19, 0, 65540, 19, 0, 65542, 20, 0, 65543, 31, 0, 65544, 5, 0, 65545, 5, 0, 65546, 5, 0, 65547, 5, 0, 65548, 5, 0, 65549, 5, 0, 65550, 5, 0, 196607, 6, 0, 131072, 8, 0, 131073, 21, 0, 131074, 22, 0, 131076, 22, 0, 131078, 23, 0, 131079, 6, 0, 131080, 7, 0, 131082, 7, 0, 131084, 7, 0, 131086, 8, 0, 262143, 9, 0, 196608, 25, 0, 196610, 10, 0, 196612, 25, 0, 196614, 25, 0, 196616, 25, 0, 196618, 25, 0, 196620, 10, 0, 196622, 11, 0, 327679, 9, 0, 262144, 25, 0, 262146, 10, 0, 262148, 25, 0, 262150, 25, 0, 262152, 25, 0, 262154, 25, 0, 262156, 10, 0, 262158, 11, 0, 393215, 9, 0, 327680, 25, 0, 327682, 25, 0, 327684, 25, 0, 327686, 25, 0, 327688, 25, 0, 327690, 25, 0, 327692, 10, 0, 327694, 11, 0, 458751, 9, 0, 393216, 25, 0, 393218, 25, 0, 393220, 25, 0, 393222, 25, 0, 393224, 25, 0, 393226, 25, 0, 393228, 10, 0, 393230, 11, 0, 524287, 12, 0, 458752, 10, 0, 458754, 28, 0, 458756, 28, 0, 458758, 28, 0, 458760, 13, 0, 458762, 13, 0, 458764, 13, 0, 458766, 14, 0 )
[node name="Carpet" type="TileMap" parent="."]
tile_set = ExtResource( 14 )
cell_size = Vector2( 60, 60 )
format = 1
tile_data = PoolIntArray( 262146, 36, 0, 262147, 37, 0, 262148, 37, 0, 262149, 37, 0, 262150, 38, 0, 327682, 39, 0, 327683, 40, 0, 327684, 40, 0, 327685, 40, 0, 327686, 41, 0, 393218, 42, 0, 393219, 43, 0, 393220, 43, 0, 393221, 43, 0, 393222, 44, 0 )
tile_data = PoolIntArray( 262145, 36, 0, 262146, 37, 0, 262147, 37, 0, 262148, 37, 0, 262149, 37, 0, 262150, 38, 0, 327681, 39, 0, 327682, 40, 0, 327683, 40, 0, 327684, 40, 0, 327685, 40, 0, 327686, 41, 0, 393217, 42, 0, 393218, 43, 0, 393219, 43, 0, 393220, 43, 0, 393221, 43, 0, 393222, 44, 0 )
[node name="YSort" type="YSort" parent="."]
@ -32,6 +33,15 @@ position = Vector2( 437, 314 ) @@ -32,6 +33,15 @@ position = Vector2( 437, 314 )
position = Vector2( -1, 0 )
tile_set = ExtResource( 14 )
cell_size = Vector2( 30, 30 )
cell_tile_origin = 2
cell_y_sort = true
format = 1
tile_data = PoolIntArray( 131088, 45, 0, 458761, 47, 0, 524300, 48, 0, 524305, 35, 0, 524307, 35, 0, 524309, 35, 0, 524311, 35, 0, 524313, 35, 0, 589840, 32, 0, 655369, 46, 0, 720914, 34, 0, 720916, 34, 0, 720918, 34, 0, 720920, 34, 0, 720922, 34, 0 )
tile_data = PoolIntArray( 131088, 45, 0, 458753, 49, 0, 458761, 47, 0, 524300, 48, 0, 589840, 32, 0, 720905, 46, 0, 720914, 34, 0, 720916, 34, 0, 720918, 34, 0, 720920, 34, 0, 720922, 34, 0 )
[node name="Chairs" type="TileMap" parent="YSort"]
tile_set = ExtResource( 14 )
cell_size = Vector2( 30, 30 )
cell_tile_origin = 1
cell_y_sort = true
format = 1
tile_data = PoolIntArray( 524305, 35, 0, 524307, 35, 0, 524309, 35, 0, 524311, 35, 0, 524313, 35, 0 )

6
Player.tscn

@ -58,19 +58,21 @@ animations = [ { @@ -58,19 +58,21 @@ animations = [ {
} ]
[sub_resource type="RectangleShape2D" id=1]
extents = Vector2( 22, 4.5 )
extents = Vector2( 22, 4.75 )
[node name="Player" type="KinematicBody2D"]
position = Vector2( 4, 4 )
script = ExtResource( 1 )
[node name="AnimatedSprite" type="AnimatedSprite" parent="."]
position = Vector2( -1, -1 )
frames = SubResource( 2 )
animation = "IdleDown"
playing = true
offset = Vector2( 1, 1 )
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
position = Vector2( 0, 31.5 )
position = Vector2( 0, 32 )
shape = SubResource( 1 )
[node name="RayCast2D" type="RayCast2D" parent="."]

BIN
Sprites/richal/front.png

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.0 KiB

35
Sprites/richal/front.png.import

@ -0,0 +1,35 @@ @@ -0,0 +1,35 @@
[remap]
importer="texture"
type="StreamTexture"
path="res://.import/front.png-0e96da2d1e702aecfecc07a142c76241.stex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://Sprites/richal/front.png"
dest_files=[ "res://.import/front.png-0e96da2d1e702aecfecc07a142c76241.stex" ]
[params]
compress/mode=0
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/normal_map=0
flags/repeat=0
flags/filter=true
flags/mipmaps=false
flags/anisotropic=false
flags/srgb=2
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
process/normal_map_invert_y=false
stream=false
size_limit=0
detect_3d=true
svg/scale=1.0

BIN
Tiles/Furniture/coffee table.png

Binary file not shown.

After

Width:  |  Height:  |  Size: 751 B

35
Tiles/Furniture/coffee table.png.import

@ -0,0 +1,35 @@ @@ -0,0 +1,35 @@
[remap]
importer="texture"
type="StreamTexture"
path="res://.import/coffee table.png-3490cbd795ff093667b55a2ee2b80ead.stex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://Tiles/Furniture/coffee table.png"
dest_files=[ "res://.import/coffee table.png-3490cbd795ff093667b55a2ee2b80ead.stex" ]
[params]
compress/mode=0
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/normal_map=0
flags/repeat=0
flags/filter=true
flags/mipmaps=false
flags/anisotropic=false
flags/srgb=2
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
process/normal_map_invert_y=false
stream=false
size_limit=0
detect_3d=true
svg/scale=1.0

BIN
game.pck

Binary file not shown.

BIN
game.x86_64

Binary file not shown.

61
lodge.tres

@ -1,4 +1,4 @@ @@ -1,4 +1,4 @@
[gd_resource type="TileSet" load_steps=35 format=2]
[gd_resource type="TileSet" load_steps=37 format=2]
[ext_resource path="res://Tiles/bedroom.png" type="Texture" id=1]
[ext_resource path="res://Tiles/living-room.png" type="Texture" id=2]
@ -11,6 +11,7 @@ @@ -11,6 +11,7 @@
[ext_resource path="res://Tiles/Furniture/sofa-chair-back.png" type="Texture" id=9]
[ext_resource path="res://Tiles/Furniture/sofa-chair-front.png" type="Texture" id=10]
[ext_resource path="res://Tiles/Furniture/sofa.png" type="Texture" id=11]
[ext_resource path="res://Tiles/Furniture/coffee table.png" type="Texture" id=12]
[sub_resource type="ConvexPolygonShape2D" id=10]
points = PoolVector2Array( 60, 60, 0, 60, 0, 0, 60, 0 )
@ -45,14 +46,14 @@ points = PoolVector2Array( 60, 60, 0, 60, 0, 0, 60, 0 ) @@ -45,14 +46,14 @@ points = PoolVector2Array( 60, 60, 0, 60, 0, 0, 60, 0 )
[sub_resource type="ConvexPolygonShape2D" id=11]
points = PoolVector2Array( 60, 60, 0, 60, 0, 0, 60, 0 )
[sub_resource type="ConvexPolygonShape2D" id=25]
points = PoolVector2Array( 7.25, 30.25, 351.25, 30.25, 351.25, 107.25, 7.25, 107.25 )
[sub_resource type="ConvexPolygonShape2D" id=27]
points = PoolVector2Array( 27, 39, 27, 39, 339, 39, 339, 39, 348, 39, 348, 39, 348, 108, 12, 108, 12, 39 )
[sub_resource type="ConvexPolygonShape2D" id=19]
points = PoolVector2Array( 36, 30, 0, 30, 0, 60, 36, 60 )
[sub_resource type="ConvexPolygonShape2D" id=20]
points = PoolVector2Array( 30, 60, 0, 60, 0, 60, 30, 60 )
[sub_resource type="ConvexPolygonShape2D" id=28]
points = PoolVector2Array( 24, 45, 12, 45, 12, 33, 24, 33 )
[sub_resource type="ConvexPolygonShape2D" id=12]
points = PoolVector2Array( 120, 60, 60, 60, 60, 0, 120, 0 )
@ -61,14 +62,17 @@ points = PoolVector2Array( 120, 60, 60, 60, 60, 0, 120, 0 ) @@ -61,14 +62,17 @@ points = PoolVector2Array( 120, 60, 60, 60, 60, 0, 120, 0 )
points = PoolVector2Array( 0, 0, 420, 0, 420, 180, 330, 180, 330, 150, 0, 150 )
[sub_resource type="ConvexPolygonShape2D" id=22]
points = PoolVector2Array( 15, 30, 75, 30, 75, 90, 15, 90 )
points = PoolVector2Array( 12, 51, 78, 51, 69, 81, 21, 81 )
[sub_resource type="ConvexPolygonShape2D" id=23]
points = PoolVector2Array( 75, 90, 15, 90, 15, 30, 75, 30 )
[sub_resource type="ConvexPolygonShape2D" id=31]
points = PoolVector2Array( 78, 48, 78, 72, 72, 81, 18, 81, 12, 72, 12, 48 )
[sub_resource type="ConvexPolygonShape2D" id=24]
points = PoolVector2Array( 0, 45, 60, 45, 60, 150, 0, 150 )
[sub_resource type="ConvexPolygonShape2D" id=30]
points = PoolVector2Array( 54, 165, 6, 165, 6, 66, 54, 66 )
[sub_resource type="ConvexPolygonShape2D" id=13]
points = PoolVector2Array( 60, 60, 0, 60, 0, 0, 60, 0 )
@ -624,14 +628,14 @@ points = PoolVector2Array( 60, 60, 0, 60, 0, 0, 60, 0 ) @@ -624,14 +628,14 @@ points = PoolVector2Array( 60, 60, 0, 60, 0, 0, 60, 0 )
32/navigation_offset = Vector2( 0, 0 )
32/shape_offset = Vector2( 0, 0 )
32/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
32/shape = SubResource( 25 )
32/shape = SubResource( 27 )
32/shape_one_way = false
32/shape_one_way_margin = 1.0
32/shapes = [ {
"autotile_coord": Vector2( 0, 0 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 25 ),
"shape": SubResource( 27 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
} ]
32/z_index = 0
@ -639,7 +643,7 @@ points = PoolVector2Array( 60, 60, 0, 60, 0, 0, 60, 0 ) @@ -639,7 +643,7 @@ points = PoolVector2Array( 60, 60, 0, 60, 0, 0, 60, 0 )
34/texture = ExtResource( 7 )
34/tex_offset = Vector2( 0, 0 )
34/modulate = Color( 1, 1, 1, 1 )
34/region = Rect2( 0, 0, 36, 60 )
34/region = Rect2( 0, 0, 36, 63 )
34/tile_mode = 0
34/occluder_offset = Vector2( 0, 0 )
34/navigation_offset = Vector2( 0, 0 )
@ -660,20 +664,20 @@ points = PoolVector2Array( 60, 60, 0, 60, 0, 0, 60, 0 ) @@ -660,20 +664,20 @@ points = PoolVector2Array( 60, 60, 0, 60, 0, 0, 60, 0 )
35/texture = ExtResource( 6 )
35/tex_offset = Vector2( 0, 0 )
35/modulate = Color( 1, 1, 1, 1 )
35/region = Rect2( 0, 0, 36, 60 )
35/region = Rect2( 0, 0, 36, 63 )
35/tile_mode = 0
35/occluder_offset = Vector2( 0, 0 )
35/navigation_offset = Vector2( 0, 0 )
35/shape_offset = Vector2( 0, 0 )
35/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
35/shape = SubResource( 20 )
35/shape = SubResource( 28 )
35/shape_one_way = false
35/shape_one_way_margin = 1.0
35/shapes = [ {
"autotile_coord": Vector2( 0, 0 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 20 ),
"shape": SubResource( 28 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
} ]
35/z_index = 0
@ -828,7 +832,7 @@ points = PoolVector2Array( 60, 60, 0, 60, 0, 0, 60, 0 ) @@ -828,7 +832,7 @@ points = PoolVector2Array( 60, 60, 0, 60, 0, 0, 60, 0 )
46/texture = ExtResource( 9 )
46/tex_offset = Vector2( 0, 0 )
46/modulate = Color( 1, 1, 1, 1 )
46/region = Rect2( 0, 0, 90, 90 )
46/region = Rect2( 0, 6, 87, 81 )
46/tile_mode = 0
46/occluder_offset = Vector2( 0, 0 )
46/navigation_offset = Vector2( 0, 0 )
@ -849,20 +853,20 @@ points = PoolVector2Array( 60, 60, 0, 60, 0, 0, 60, 0 ) @@ -849,20 +853,20 @@ points = PoolVector2Array( 60, 60, 0, 60, 0, 0, 60, 0 )
47/texture = ExtResource( 10 )
47/tex_offset = Vector2( 0, 0 )
47/modulate = Color( 1, 1, 1, 1 )
47/region = Rect2( 0, 0, 90, 90 )
47/region = Rect2( 0, 6, 87, 81 )
47/tile_mode = 0
47/occluder_offset = Vector2( 0, 0 )
47/navigation_offset = Vector2( 0, 0 )
47/shape_offset = Vector2( 0, 0 )
47/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
47/shape = SubResource( 23 )
47/shape = SubResource( 31 )
47/shape_one_way = false
47/shape_one_way_margin = 1.0
47/shapes = [ {
"autotile_coord": Vector2( 0, 0 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 23 ),
"shape": SubResource( 31 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
} ]
47/z_index = 0
@ -887,3 +891,24 @@ points = PoolVector2Array( 60, 60, 0, 60, 0, 0, 60, 0 ) @@ -887,3 +891,24 @@ points = PoolVector2Array( 60, 60, 0, 60, 0, 0, 60, 0 )
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
} ]
48/z_index = 0
49/name = "coffee table.png 49"
49/texture = ExtResource( 12 )
49/tex_offset = Vector2( 0, 0 )
49/modulate = Color( 1, 1, 1, 1 )
49/region = Rect2( 0, 0, 60, 165 )
49/tile_mode = 0
49/occluder_offset = Vector2( 0, 0 )
49/navigation_offset = Vector2( 0, 0 )
49/shape_offset = Vector2( 0, 0 )
49/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
49/shape = SubResource( 30 )
49/shape_one_way = false
49/shape_one_way_margin = 1.0
49/shapes = [ {
"autotile_coord": Vector2( 0, 0 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 30 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
} ]
49/z_index = 0

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