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# Character Join
![Event](./Images/Event_Character_Join.PNG)
The character join event is used to make character portraits appear during a dialogue.
Select the **character** to show on the screen.
If that **character** has more than 1 **portrait** you can select one. You can change that character portrait using the portrait selector on the [Text event](./000) or by making the character join in the same position and selecting a new starting **portrait**.
TODO: Positions image
You can select one of the five positions. If you want to change the current position of a character you would need to add a new join event and pick a new position.
The current 5 positions are the only ones available at the moment, but more customization will come in future versions.
TODO: Mirror icon image and same portrait both regular and mirrored
By clicking on this icon, you can mirror the current character's portrait.