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50 lines
1.4 KiB

tool
extends CheckBox
var current_piece
var is_disabled = false
func _ready():
# Gotta love the nodes system some times
# Praise the paths (っ´ω`c)♡
current_piece = get_parent().get_parent().get_parent().get_parent()
connect("toggled", self, "_on_VisibleToggle_toggled")
func disabled():
self_modulate = Color(0,0,0,0)
is_disabled = true
func set_visible(visible: bool):
pressed = visible
var current_rect_size = current_piece.get("rect_size")
if visible:
current_piece.get_node("PanelContainer/VBoxContainer/Header/Preview").hide()
var index = 0
for node in current_piece.get_node("PanelContainer/VBoxContainer").get_children():
if index > 0:
node.show()
index += 1
else:
if current_piece.has_node("PanelContainer/VBoxContainer/Header/Preview"):
current_piece.get_node("PanelContainer/VBoxContainer/Header/Preview").show()
var index = 0
for node in current_piece.get_node("PanelContainer/VBoxContainer").get_children():
if index > 0:
node.hide()
index += 1
if "preview" in current_piece:
current_piece.get_node("PanelContainer/VBoxContainer/Header/Preview").text = current_piece.preview
current_piece.set("rect_size", Vector2(current_rect_size.x,0))
release_focus()
func _on_VisibleToggle_toggled(button_pressed):
if is_disabled:
return
set_visible(button_pressed)