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#include "SQLiteCpp/Database.h"
#include <SQLiteCpp/SQLiteCpp.h>
#include <memory>
#include "SQLiteCpp/Transaction.h"
#include "bot.h"
class SQLiteMarkov: public MarkovDB {
protected:
const std::string db_filename = get_filepath("markov.sqlite");
const int WORD_SIZE = 400; // chars
const int MAX_REPLY_LENGTH = 500; // words
int order = 2;
const std::string TABLE_NAME = "markov";
const std::string INSERT_STATEMENT = get_insert_statement_string();
const std::string UPDATE_STATEMENT = get_update_statement_string(); const std::string QUERY_STATEMENT = get_select_statement_string();
std::shared_ptr<SQLite::Database> data;
std::string get_filepath(std::string fp) {
std::string filePath(__FILE__);
return filePath.substr( 0, filePath.length() - std::string("bot.cpp").length())
+ fp;
}
std::unique_ptr<SQLite::Database> open_db() {
try {
return std::unique_ptr<SQLite::Database>(new
SQLite::Database (db_filename, SQLite::OPEN_READWRITE));
} catch (std::exception& e)
{
std::cout << "exception: " << e.what() << std::endl << std::flush;
}
std::cout << "Creating new db: '" << db_filename << "'" << std::endl;
return std::unique_ptr<SQLite::Database>(new SQLite::Database
(db_filename, SQLite::OPEN_CREATE|SQLite::OPEN_READWRITE));
}
int Initialise_Data() {
SQLite::Statement query(*data, "SELECT name from sqlite_master WHERE name = '"
+ TABLE_NAME + "'");
try
{
if (query.executeStep()) {
std::cout << "database ready." << std::endl;
return 0;
}
}
catch (std::exception& e)
{
std::cout << "exception: " << e.what() << std::endl;
exit(1);
}
// create table sql statement construction
std::string ins = "CREATE TABLE " + TABLE_NAME + " (\n";
for (int i = 0; i < order + 1; i ++) {
ins += "word_" + std::to_string(i) + " VARCHAR(" +
std::to_string(WORD_SIZE) + ") NOT NULL,\n";
}
ins += "count INTEGER NOT NULL, \n PRIMARY KEY (";
for (int i = 0; i < order + 1; i ++) {
ins += "word_" + std::to_string(i);
if (i != order) {
ins += ",";
}
}
ins += " )\n);";
SQLite::Transaction transaction (*data);
data->exec(ins);
transaction.commit();
return 0;
}
std::string get_update_statement_string() {
std::string update_template = "UPDATE " + TABLE_NAME + " SET count = ? WHERE\n";
for (int i = 0; i < order + 1; i++) {
update_template += "word_" + std::to_string(i);
update_template += " = ? ";
if (i != order) {
update_template += "AND ";
}
}
return update_template;
}
std::string get_select_statement_string() {
std::string update_template = "SELECT * FROM " + TABLE_NAME + " WHERE " ;
for (int i = 0; i < order; i++) {
update_template += "word_" + std::to_string(i);
update_template += " = ? ";
if (i != order - 1) {
update_template += "AND ";
}
}
update_template += ";";
return update_template;
}
std::string get_insert_statement_string() {
std::string update_template = "INSERT INTO " + TABLE_NAME +
" VALUES (" ;
for (int i = 0; i < order + 1; i++) {
update_template += "?" ;
if (i != order) {
update_template += ", ";
} else {
update_template += ", ?)";
}
}
return update_template;
}
bool update_count(std::vector<std::string> words, int count) {
std::string update_template = UPDATE_STATEMENT;
SQLite::Statement increment(*data, update_template);
increment.bind(1, count);
for (int i = 0; i < order + 1; i++) {
increment.bind(i + 2, words[i]);
}
return increment.executeStep();
}
bool insert_record(std::vector<std::string> words, int count) {
std::string update_template = INSERT_STATEMENT;
SQLite::Statement increment(*data, update_template);
for (int i = 0; i < order + 1; i++) {
increment.bind(i + 1, words[i]);
}
increment.bind(order + 2, count);
return increment.executeStep();
}
bool add_to_db(std::vector<std::string> words) {
// UPDATE COMPANY SET ADDRESS = 'Texas' WHERE ID = 6;
std::string query_template = "SELECT count FROM " + TABLE_NAME
+ " WHERE ";
for (int i = 0; i <= order; i++) {
query_template += "word_" + std::to_string(i);
query_template += " = ? ";
if (i != order) {
query_template += "AND ";
}
}
SQLite::Statement update(*data, query_template);
for (int i = 1; i < order + 2; i++) {
update.bind(i, words[i-1]);
}
int count = 0;
if (update.executeStep()) {
count = update.getColumn(0);
count += 1;
update_count(words, count);
} else {
count = 1;
insert_record(words, count);
}
return false;
}
std::string get_next_word(std::vector<std::string> words, int &score) {
if (words.size() != order) {
return "";
}
SQLite::Statement query(*data, QUERY_STATEMENT);
for (int i = 0; i < order; i++) {
query.bind(i+1, words[i]);
}
int total = 0;
while (query.executeStep()) {
int count = query.getColumn(order + 1);
total += count;
}
total += 1;
int threshold = rand() % total;
// count up to threshold
// pretty sure the order doesn't matter statistically?
// Obviously it will have an impact but I think the distribution should
// be the same whether the list is ordered by frequency or not
query.reset();
total = 0;
std::vector<std::string> message;
while (query.executeStep()) {
int count = query.getColumn(order + 1);
total += count;
if (total >= threshold) {
std::string next_word = query.getColumn(order);
score = total;
return next_word;
}
}
std::cout << "No matches found" << std::endl;
return "";
}
std::string get_next_word(std::vector<std::string> words) {
int count;
return get_next_word(words, count);
}
public:
SQLiteMarkov(int ord, std::string dbname, std::string table):
order(ord),
db_filename(dbname),
data(open_db()),
TABLE_NAME(table)
{
Initialise_Data();
}
SQLiteMarkov(int ord): order(ord), data(open_db())
{
Initialise_Data();
}
SQLiteMarkov(): data(open_db())
{
Initialise_Data();}
SQLiteMarkov(int order, std::string table_name, SQLite::Database *db):
data(db), order(order), TABLE_NAME(table_name)
{
Initialise_Data();
}
virtual ~SQLiteMarkov() {};
bool add_ngrams(std::vector<std::string> words) override {
// assertions?
if (words.size() > order + 1) {
return true;
}
for (int i = 0; i < order + 1; i++) {
if (words[i].length() > SQLiteMarkov::WORD_SIZE) {
return true;
}
}
return add_to_db(words);
}
bool batch_add_ngrams(std::vector<std::vector<std::string>> batch)
override {
SQLite::Transaction transaction(*data);
for (auto ngram: batch) {
add_ngrams(ngram);
}
transaction.commit();
return 0;
}
std::string get_continuation(std::vector<std::string> prompt, int &score)
override {
std::stringstream ss;
for (int i=0; i < prompt.size(); i++) {
ss << " " << prompt[i];
}
std::string new_words = ss.str();
std::vector<std::string> words(prompt);
int count = 0;
score = 0;
do {
std::string next_word = "throwaway";
try {
int total;
next_word = get_next_word(words, total);
score += total;
} catch (char * &e) {
std::cout << "Exception: " << e << std::endl;
std::cout << "Failed Get Next Word" << std::endl;
break;
}
new_words += " " + next_word;
std::regex end_punc("[\\.\\?\\!]");
if (next_word.size() == 0
|| std::regex_search(std::to_string(next_word.back()),
end_punc)) {
break;
}
count++;
words.push_back(next_word);
words.erase(words.begin());
} while (count < MAX_REPLY_LENGTH);
if (count > 0)
return new_words;
else
return "";
}
};