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alistair
6323fd175a
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4 years ago | |
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c-colours@e2078d7050 | 4 years ago | |
datastructures@4fcbd1c152 | 4 years ago | |
.gitignore | 5 years ago | |
.gitmodules | 4 years ago | |
Makefile | 4 years ago | |
README.md | 4 years ago | |
basic-lib.c | 5 years ago | |
controlscheme.c | 4 years ago | |
controlscheme.h | 4 years ago | |
debuginfo.h | 5 years ago | |
draw.c | 4 years ago | |
draw.h | 4 years ago | |
environment.c | 4 years ago | |
environment.h | 4 years ago | |
game.c | 4 years ago | |
game.h | 4 years ago | |
garbo.c | 4 years ago | |
garbo.h | 4 years ago | |
logger.c | 4 years ago | |
logger.h | 5 years ago | |
main.c | 4 years ago | |
physics.c | 5 years ago | |
physics.h | 5 years ago | |
setup.sh | 4 years ago | |
types.h | 4 years ago | |
vect.c | 4 years ago | |
vect.h | 4 years ago |
README.md
A computer game
Build Instructions
Linux
Download the SDL2 runtime and SDL2 development packages from your package distributor. official page
git clone --recurse-submodules https://git.topost.net/alistair/space_game.git
cd space_game
make
By default it is built using debug flags.