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18 lines
503 B
18 lines
503 B
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#include "controlscheme.h" |
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#include <SDL2/SDL_scancode.h> |
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struct InputMap input_map; |
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void get_input_map(void) { |
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input_map.player_down = SDL_SCANCODE_S; |
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input_map.player_up = SDL_SCANCODE_W; |
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input_map.player_right = SDL_SCANCODE_D; |
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input_map.player_left = SDL_SCANCODE_A; |
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input_map.player_rope = SDL_SCANCODE_E; |
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input_map.player_pull_rope = SDL_SCANCODE_Q; |
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input_map.mute = SDL_SCANCODE_M; |
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input_map.pause = SDL_SCANCODE_ESCAPE; |
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input_map.quit = SDL_SCANCODE_Q; |
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} |
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