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space_game
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emscriptem
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thread-physics
0.2.0
release-0.1.1
release0.1
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space_game
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Applying forces is more solid, so gravity works now, and motors respect max-velocity, and there is support for variable motor output functions. However calculating the velocity of an object does not respect direction, so forces cannot be applied if the object is moving too fast either towards or away.
5 years ago
not.md
sillystrings.c
sillystrings.h
debug.log
*.o
vgcore*
Update '.gitignore'
5 years ago
main
*.out